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https://github.com/TwilitRealm/dusklight
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
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@@ -1,7 +1,6 @@
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#ifndef J3DCLUSTERLOADER_H
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#define J3DCLUSTERLOADER_H
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#include "dolphin/types.h"
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struct J3DClusterLoaderDataBase {
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/* 80334130 */ static void* load(void const*);
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@@ -2,7 +2,6 @@
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#define J3DJOINTFACTORY_H
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#include "JSystem/J3DGraphBase/J3DTransform.h"
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#include "JSystem/JGeometry.h"
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#include "dolphin/types.h"
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struct J3DJoint;
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@@ -3,7 +3,6 @@
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#include "dolphin/gx/GXAttr.h"
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#include "dolphin/mtx/vec.h"
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#include "dolphin/types.h"
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struct J3DShape;
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struct J3DShapeMtx;
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