d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)

* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
This commit is contained in:
Pheenoh
2023-08-16 13:07:52 -06:00
committed by GitHub
parent c372915a50
commit f9380b3e05
4558 changed files with 741 additions and 6064 deletions
-1
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@@ -8,7 +8,6 @@
#include "SSystem/SComponent/c_cc_d.h"
#include "Z2AudioLib/Z2SeMgr.h"
#include "dolphin/types.h"
enum dCcD_hitSe {
/* 0 */ dCcD_SE_NONE,
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@@ -2,7 +2,6 @@
#define D_CC_D_CC_MASS_S_H
#include "SSystem/SComponent/c_cc_d.h"
#include "dolphin/types.h"
#include "global.h"
typedef void (*dCcMassS_ObjCallback)(fopAc_ac_c*, cXyz*, u32);
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@@ -3,7 +3,6 @@
#include "SSystem/SComponent/c_cc_s.h"
#include "d/cc/d_cc_mass_s.h"
#include "dolphin/types.h"
#include "global.h"
class dCcD_GObjInf;
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@@ -2,7 +2,6 @@
#define D_CC_D_CC_UTY_H
#include "d/com/d_com_inf_game.h"
#include "dolphin/types.h"
class fopAc_ac_c;