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https://github.com/TwilitRealm/dusklight
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
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@@ -5,7 +5,6 @@
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#include "JSystem/J3DGraphBase/J3DDrawBuffer.h"
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#include "JSystem/J3DGraphBase/J3DMaterial.h"
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#include "JSystem/J3DGraphBase/J3DPacket.h"
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#include "JSystem/JKernel/JKRHeap.h"
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void J3DDrawBuffer::calcZRatio() {
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@@ -5,7 +5,6 @@
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#include "JSystem/J3DGraphBase/J3DGD.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Forward References:
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@@ -6,7 +6,6 @@
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#include "JSystem/J3DGraphBase/J3DMatBlock.h"
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#include "dol2asm.h"
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#include "dolphin/os/OS.h"
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#include "dolphin/types.h"
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//
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// Types:
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@@ -6,7 +6,6 @@
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#include "JSystem/J3DGraphBase/J3DMaterial.h"
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#include "JSystem/J3DGraphBase/J3DGD.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Forward References:
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@@ -7,14 +7,9 @@
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#include "JSystem/J3DGraphAnimator/J3DModel.h"
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#include "JSystem/J3DGraphBase/J3DDrawBuffer.h"
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#include "JSystem/J3DGraphBase/J3DMaterial.h"
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#include "JSystem/J3DGraphBase/J3DShape.h"
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#include "JSystem/J3DGraphBase/J3DShapeMtx.h"
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#include "JSystem/J3DGraphBase/J3DSys.h"
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#include "JSystem/J3DGraphBase/J3DVertex.h"
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#include "JSystem/JKernel/JKRHeap.h"
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#include "MSL_C/string.h"
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#include "dol2asm.h"
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#include "dolphin/gx/GX.h"
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#include "dolphin/os/OSCache.h"
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#include "dolphin/os/OSInterrupt.h"
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#include "dolphin/types.h"
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@@ -5,10 +5,7 @@
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#include "JSystem/J3DGraphBase/J3DShape.h"
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#include "JSystem/J3DGraphBase/J3DPacket.h"
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#include "JSystem/J3DGraphBase/J3DSys.h"
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#include "JSystem/J3DGraphBase/J3DVertex.h"
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#include "dol2asm.h"
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#include "dolphin/gd/GDBase.h"
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#include "dolphin/gd/GDGeometry.h"
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#include "dolphin/os/OS.h"
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#include "dolphin/types.h"
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@@ -4,9 +4,7 @@
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//
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#include "JSystem/J3DGraphBase/J3DShapeDraw.h"
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#include "JSystem/JKernel/JKRHeap.h"
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#include "MSL_C/string.h"
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#include "dol2asm.h"
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#include "dolphin/gx/GX.h"
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#include "dolphin/os/OSCache.h"
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#include "dolphin/types.h"
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@@ -5,9 +5,6 @@
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#include "JSystem/J3DGraphBase/J3DShapeMtx.h"
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#include "JSystem/J3DGraphAnimator/J3DModel.h"
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#include "JSystem/J3DGraphAnimator/J3DModelData.h"
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#include "JSystem/J3DGraphBase/J3DPacket.h"
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#include "JSystem/J3DGraphBase/J3DSys.h"
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#include "JSystem/J3DGraphBase/J3DGD.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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@@ -5,7 +5,6 @@
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#include "JSystem/J3DGraphBase/J3DStruct.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Types:
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@@ -7,7 +7,6 @@
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#include "JSystem/J3DGraphBase/J3DSys.h"
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#include "JSystem/J3DGraphBase/J3DTexture.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Types:
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@@ -4,7 +4,6 @@
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//
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#include "JSystem/J3DGraphBase/J3DTexture.h"
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#include "dol2asm.h"
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#include "dolphin/gx/GX.h"
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#include "dolphin/types.h"
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@@ -5,7 +5,6 @@
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#include "JSystem/J3DGraphBase/J3DTransform.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Types:
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@@ -8,9 +8,7 @@
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#include "JSystem/J3DGraphBase/J3DSys.h"
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#include "JSystem/JKernel/JKRHeap.h"
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#include "MSL_C/string.h"
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#include "dol2asm.h"
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#include "dolphin/os/OSCache.h"
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#include "dolphin/types.h"
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#include "global.h"
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#include "init.h"
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