From faf51d8221f2cfacc92dc688399947ae2bc58f8f Mon Sep 17 00:00:00 2001 From: madeline Date: Sun, 17 May 2026 11:34:49 -0700 Subject: [PATCH] make LJA achievement more attainable glitchlessly --- src/dusk/achievements.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/dusk/achievements.cpp b/src/dusk/achievements.cpp index a8e4ff3916..0f244abcfd 100644 --- a/src/dusk/achievements.cpp +++ b/src/dusk/achievements.cpp @@ -681,7 +681,7 @@ std::vector AchievementSystem::makeEntries() { { "long_jump_attack", "Long Jump Attack", - "Travel more than 20 meters in a single jump attack before landing.", + "Travel more than 15 meters in a single jump attack before landing.", AchievementCategory::Misc, false, 0, 0, false }, @@ -711,7 +711,7 @@ std::vector AchievementSystem::makeEntries() { inJump = false; const float dx = link->current.pos.x - startX; const float dz = link->current.pos.z - startZ; - if (dx * dx + dz * dz >= 2000.0f * 2000.0f) { + if (dx * dx + dz * dz >= 1500.0f * 1500.0f) { a.progress = 1; } } else if (link->mProcID != daAlink_c::PROC_CUT_JUMP) {