diff --git a/src/d/d_drawlist.cpp b/src/d/d_drawlist.cpp index 9f2255b884..ec98820b7b 100644 --- a/src/d/d_drawlist.cpp +++ b/src/d/d_drawlist.cpp @@ -1440,11 +1440,12 @@ void dDlst_shadowSimple_c::set(cXyz* param_0, f32 param_1, f32 param_2, cXyz* pa void dDlst_shadowControl_c::init() { #if TARGET_PC + u16 resMult = dusk::getSettings().game.shadowResolutionMultiplier; // Increase shadow map resolution u16 l_realImageSize[2] = { - 192 * dusk::getSettings().game.shadowResolutionMultiplier, - 64 * dusk::getSettings().game.shadowResolutionMultiplier + static_cast(192 * resMult), + static_cast(64 * resMult) }; #else static u16 l_realImageSize[2] = {192, 64};