Gamemode -> GameMode

This commit is contained in:
Luke Street
2026-08-19 20:49:58 -06:00
parent 2f0cb26ceb
commit fd0e33460f
19 changed files with 146 additions and 146 deletions
+9 -9
View File
@@ -21,18 +21,18 @@ static void onSpeedrunModeDeactive() {
}
}
void registerSpeedrunGamemode() {
dusk::gamemode::Gamemode speedrunGamemode(kSpeedrunGamemodeId,"Speedrun","gczelda2-speedrun");
speedrunGamemode.mOnSaveLoadedFunction = dusk::speedrun::start;
speedrunGamemode.mOnActivatedFunction = onSpeedrunModeActive;
speedrunGamemode.mOnDeactivatedFunction = onSpeedrunModeDeactive;
speedrunGamemode.mOnTickFunction = dusk::speedrun::onGameFrame;
void registerSpeedrunGameMode() {
dusk::gamemode::GameMode speedrunGameMode(kSpeedrunGameModeId,"Speedrun","gczelda2-speedrun");
speedrunGameMode.mOnSaveLoadedFunction = dusk::speedrun::start;
speedrunGameMode.mOnActivatedFunction = onSpeedrunModeActive;
speedrunGameMode.mOnDeactivatedFunction = onSpeedrunModeDeactive;
speedrunGameMode.mOnTickFunction = dusk::speedrun::onGameFrame;
dusk::gamemode::getGamemodeManager().registerGamemode(speedrunGamemode);
dusk::gamemode::getGameModeManager().registerGameMode(speedrunGameMode);
}
void unregisterSpeedrunGamemode() {
dusk::gamemode::getGamemodeManager().unregisterGamemode(kSpeedrunGamemodeId);
void unregisterSpeedrunGameMode() {
dusk::gamemode::getGameModeManager().unregisterGameMode(kSpeedrunGameModeId);
}
void resetForSpeedrunMode() {