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Gamemode -> GameMode
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@@ -846,7 +846,7 @@ void fapGm_Execute() {
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cCt_Counter(0);
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#ifdef TARGET_PC
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const dusk::gamemode::Gamemode* gamemode = dusk::gamemode::getGamemodeManager().getCurrentGamemode();
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const dusk::gamemode::GameMode* gamemode = dusk::gamemode::getGameModeManager().getCurrentGameMode();
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if (gamemode) {
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gamemode->invokeOnTickFunction();
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}
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