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f_pc mostly linked for Wii/Shield (#3015)
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@@ -44,10 +44,8 @@ struct DynamicModuleControlBase {
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inline DynamicModuleControlBase* getNextClass() { return mNext; }
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bool isLinked() const { return mLinkCount != 0; }
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#if DEBUG
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static void resetDoLinkCount() {} // TODO
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static void dumpTag() {} // TODO
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#endif
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static DynamicModuleControlBase* mFirst;
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static DynamicModuleControlBase* mLast;
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