Merge pull request #243 from TwilitRealm/runtime-data-asset-loader

Runtime rel/dol asset loader
This commit is contained in:
TakaRikka
2026-04-06 23:22:41 -07:00
committed by GitHub
11 changed files with 278 additions and 27 deletions
+22
View File
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#pragma once
#include "dolphin/types.h"
namespace dusk {
/**
* Load bytes from the main DOL by GameCube virtual address
*/
bool LoadDolAsset(void* dst, u32 virtualAddress, s32 size);
/**
* Load bytes from a REL file in the ISO filesystem, dst must be 32-byte aligned
*/
bool LoadRelAsset(void* dst, const char* dvdPath, s32 offset, s32 size);
/**
* Load bytes from a REL inside RELS.arc
*/
bool LoadArchivedRelAsset(void* dst, u32 memType, const char* relFileName, s32 offset, s32 size);
} // namespace dusk