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E rd documentation (#3106)
* some e_rd doc * fix build * more doc * more doc * fix debug * fix debug for real * change some name * some rename * rename
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@@ -1297,8 +1297,8 @@ static void demo_camera(e_rdb_class* i_this) {
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if (i_this->field_0x10aa >= 40) {
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e_rd_class* bulblin_p = (e_rd_class*)fopAcM_SearchByName(PROC_E_RD);
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if (bulblin_p != NULL) {
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a_this->current.pos = bulblin_p->actor.current.pos;
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a_this->eyePos = bulblin_p->actor.eyePos;
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a_this->current.pos = bulblin_p->enemy.current.pos;
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a_this->eyePos = bulblin_p->enemy.eyePos;
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}
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}
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