Commit Graph

1246 Commits

Author SHA1 Message Date
PJB3005 8aa6ce950c Fix bigger wallet type display in collection screen
Fixes https://github.com/TwilitRealm/dusk/issues/223
2026-04-07 20:36:44 +02:00
PJB3005 3229afa0b1 More TU debug consistency
Thought this was the cause of #264. Didn't end up being the case but figure it's still best to fix it.
2026-04-07 15:44:43 +02:00
MelonSpeedruns 9a27718808 Almost all menus scaled 2026-04-05 17:04:39 -04:00
Max Roncace 970664d7f9 Add tweak to enable/disable TV settings screen 2026-04-04 00:32:17 -04:00
PJB3005 2edbcd6c65 Merge branch 'main' into 26-04-01-quick-transform 2026-04-02 20:35:49 +02:00
TakaRikka f04a0d2119 add enhancements menu tab 2026-04-02 03:11:58 -07:00
TakaRikka d5cd60cd0d Merge pull request #196 from TakaRikka/feature/camera-invert-option
Added camera invert X option to Tweaks menu
2026-04-01 18:30:35 -07:00
PJB3005 2c82fcb255 How did this compile on my branch but not here... (fix d_a_movie_player.h) 2026-04-01 23:48:45 +02:00
PJB3005 7480cd3c34 Implement Quick Transform from Rando 2026-04-01 18:11:49 +02:00
Pieter-Jan Briers 6730d0c952 Merge branch 'main' into 26-03-28-movie-player 2026-04-01 15:15:08 +02:00
PJB3005 40aad8929e Couple names in dMeterMap_c 2026-04-01 01:11:28 +02:00
MelonSpeedruns 5fae2be850 Added camera invert X option to Tweaks menu 2026-03-31 17:33:28 -04:00
Lurs b95c4d8c28 Fix also the big map 2026-03-31 13:14:08 +02:00
Lurs c1e905ee74 Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes 2026-03-31 11:38:59 +02:00
PJB3005 b7a69c6986 Fast iron boots tweak 2026-03-31 03:17:56 +02:00
TakaRikka adfa259ccb Merge https://github.com/zeldaret/tp 2026-03-30 02:21:28 -07:00
TakaRikka 885fad3312 Z2Audio player debug work / fix actor method returns (#3140)
* Z2Audio player debug work

* fix actor method returns

* wii build fix
2026-03-30 02:10:42 -07:00
TakaRikka f9a986cf28 fix flowers 2026-03-30 00:08:07 -07:00
TakaRikka 76c9548e4a d_path / d_vibration debug work (#3138)
* dpath debug

* dvibration debug

* d_meter2_info debug

* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Luzagar 84fcdf22a0 E ws work (#3137)
* e_ws work

* more doc

* add debug message

* move declaration

* more match

* test

* Revert "more match"

This reverts commit 3d910e6e913d84685aa40fe993a50402b3ee27a1.

* fix

* cleanup

* fix

* rename mIsHome
2026-03-29 16:27:52 -07:00
PJB3005 c196ded104 Don't include weak_bss_1109_to_1009.h on PC
Not relevant to us.
2026-03-29 04:34:45 +02:00
PJB3005 9738917a91 Clang compile fixes 2026-03-29 03:29:30 +02:00
PJB3005 b17b5fe405 Works a lot better now 2026-03-29 00:19:56 +01:00
Max Roncace 0de67a8320 Add even more heap debug names 2026-03-25 20:53:18 -04:00
TakaRikka 364400d56f save editor wip 2026-03-23 05:01:42 -07:00
TakaRikka 775dad0633 Merge https://github.com/zeldaret/tp 2026-03-21 01:14:00 -07:00
TakaRikka ae6caa77a0 cleanup d_a_obj_wflag (#3135) 2026-03-21 00:56:27 -07:00
CraftyBoss 9510c94454 more BE stuff, fix scissors for dmap/fmap 2026-03-21 00:56:01 -04:00
Lurs 0474db2fdf remove double swapping 2026-03-20 15:50:57 +01:00
CraftyBoss 315f23b930 fix StaffWork being too big for work buffer, increase mpTalkHeap size 2026-03-19 23:54:00 -04:00
TakaRikka 674e5dcaa1 Merge https://github.com/zeldaret/tp 2026-03-18 02:58:55 -07:00
TakaRikka 81add0a2ab fix push pull callback UB in other compilers (#3134) 2026-03-18 02:57:37 -07:00
TakaRikka 929e71975c add cc collider view (broken color) 2026-03-18 01:25:42 -07:00
Max Roncace bb061a1225 Merge remote-tracking branch 'decomp/main' 2026-03-18 01:56:47 -04:00
TakaRikka dee722dab5 cc debug work (#3133) 2026-03-17 22:48:37 -07:00
Max Roncace 8578874254 Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
Lurs 7ba4862622 BE or un-BE, that is the question 2026-03-17 14:39:02 +01:00
TakaRikka eaad85d618 initial collision viewer 2026-03-17 05:17:43 -07:00
TakaRikka 266c4317d9 Merge https://github.com/zeldaret/tp 2026-03-17 04:08:44 -07:00
TakaRikka 3aec45d6d7 various d_bg debug cleanup / d_menu_window_HIO debug (#3132)
* various d_bg debug cleanup

* matching forward decl for compiler compatibility

* fix build
2026-03-17 03:44:11 -07:00
Lurs a791288d95 Fixes #80
?
2026-03-16 08:35:35 +01:00
Lurs 08e0af1493 Fixes #74 2026-03-16 08:35:34 +01:00
roeming eb9dc59d5b convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group (#3129)
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group

* move over to const groups

* templated solution that works on modern compilers + mwcc

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-03-15 18:06:16 -07:00
Jasper St. Pierre 4b52394294 grass fix 2026-03-13 01:13:22 -07:00
TakaRikka 820327989c fix event camera ptr param size 2026-03-12 21:15:50 -07:00
TakaRikka 1618e9b276 Merge https://github.com/zeldaret/tp 2026-03-12 17:56:51 -07:00
qwertyquerty 767ba3bb14 Ongoing gameplay dev (#49)
* launch.json cwd

* bodge to load gci for testing

* stub card stat

* gameplay bodges

* viewport, ub fixes

* add release with debug info cmake variant

* be fixes, sound stub

* viewport h

* d_msg_flow BE

* be fopAcM_createItemFromEnemyID

* update launch configuration to use iso

* more audio stubs

* Attempt to set viewport and get messages for brightness check

* skip opening scene again, fixed JMessage::TResourceContainer::TCResource::Do_destroy

* add guards for viewport changes

* moar endian swapping to get Link sitting in PROC_OPENING_SCENE and for dialogues

* BE d_msg_class i_data

* stub bgm start

* fix div by 0 error (for now)

* TEMP_BROKEN in d_menu_ring

* REQUIRES_GX_LINES

* properly stub renderingAmap::draw with REQUIRES_GX_LINES

* better stubbing outside of stubs

* fix event data getting swapped multiple times

* evil draw vp fix

* Stub log imgui

This redirects all spammy logs to an imgui window that is cleared per frame.

This fixes the serious performance dip of the logging, and makes the regular log readable.

* Oops move those optimization changes I accidentally committed behind a flag

DUSK_SELECTED_OPT

* gx_line macro in map

* fix audio stubbing

* switch to CARD API aurora impl

* remove kabufuda from link libs

* refactor imgui stuff and add input viewer

* merge stub log with refactor

* accidentally committed a metaforce header shh

* basic map loader

* ImGuiConsole: Add missing <thread> include

* you may now play as luigi (you may now load stages with bridges)

* bloom fix

* bloom leak fix

* cloud shadow fix

* add soft reset button to imgui menu

* if it broke dont not fix it

* i swear i committed this

* BE swap indMtx in JPAResource::setPTev

* wnark ct fix

* frsqrte implementation from kinoko

* Fix Clang compile error in JAISeq::prepare_getSeqData_

* Add endian conversions to dMsgFlow_c::getInitNodeIndex

This fixes a freeze when Fado tries to stop you from leaving the
starting area.

* Add RAII GXTexObj wrapper; fix almost all leaks

* Update aurora for indirect texturing

* Update aurora for CARD fix

* Fix Clang build

* More d_msg_flow endian fixes

Fixes softlock when trying to talk to Fado and possibly other NPCs.

* no frame limiter

* get pause menu working

* proper frame limiting

* particle pointer size fix

* improve map loader a bit

---------

Co-authored-by: Jasper St. Pierre <jstpierre@mecheye.net>
Co-authored-by: TakaRikka <takarikka@outlook.com>
Co-authored-by: CraftyBoss <talibabdulmaalik@gmail.com>
Co-authored-by: Luke Street <luke@street.dev>
Co-authored-by: Lurs <2795933+Lurs@users.noreply.github.com>
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
Co-authored-by: tgsm <doodrabbit@hotmail.com>
Co-authored-by: Max Roncace <me@caseif.net>
Co-authored-by: Phillip Stephens <antidote.crk@gmail.com>
2026-03-12 04:01:03 -07:00
Pieter-Jan Briers 15732e241c Pjb dev 3 (#48)
* Undo array allocation changes from #43

Doesn't work

* Expand dmeter heap sizes, give names

* Fix manual operator delete call in resource.cpp

* Disable map rendering for now

Aurora can't handle lines

* Re-enable assert heap on DVD thread

Should be fine?

* Some basic debug groups with the new Aurora API

* Allow Aurora backend to be set via CLI

* Give materials debug groups

* More debug groups

* JKRHeap separation: array edition

Pain
2026-03-11 13:40:21 -07:00
Max Roncace 0db911ae43 d_a_npc_tkj2 debug code+data 100% (#3128) 2026-03-11 03:18:57 -07:00
Max Roncace 57441f5817 d_a_horse debug improvements (#3127) 2026-03-11 03:16:11 -07:00