Commit Graph

2001 Commits

Author SHA1 Message Date
PJB3005 0b04ef6463 Set Aurora config path 2026-04-05 19:03:26 +02:00
PJB3005 08038240e0 Merge remote-tracking branch 'origin/main' into 26-04-04-config 2026-04-05 15:13:04 +02:00
TakaRikka 4e91608fe8 Merge pull request #215 from TwilitRealm/reverb-wip
Audio FX reverb proof of concept
2026-04-04 21:38:01 -07:00
MelonSpeedruns 94460a763f Merge branch 'main' into feature/no-low-hp-sound 2026-04-04 21:50:00 -04:00
TakaRikka eaa32f894d Merge pull request #218 from TakaRikka/feature/transform-anywhere
Can transform Anywhere + Refactored checks to see if you can Quick Transform
2026-04-04 15:59:12 -07:00
TakaRikka 5bc6aa1c95 Merge pull request #217 from TakaRikka/feature/no-miss-animation
No Climbing Miss Animation toggle, similar to TPHD
2026-04-04 15:54:57 -07:00
PJB3005 4235a5fddc Merge remote-tracking branch 'origin/main' into 26-04-04-config 2026-04-05 00:12:17 +02:00
PJB3005 ae42e75e1b Implicit conversion operator is probably a good idea tbh. 2026-04-04 23:00:33 +02:00
PJB3005 63422ecdd1 I realize that's an important comment for C++ 2026-04-04 22:49:51 +02:00
PJB3005 a00fb1c05c Config system v1
Roughly inspired by what I've learned from my work on Space Station 14, without some of the unnecessary cruft and complexity.

Implementation is relatively simple once I figured out all the template order shenanigans.
2026-04-04 22:47:48 +02:00
MelonSpeedruns 9f08b7054f No Low HP Sound Enhancement 2026-04-04 14:47:39 -04:00
MelonSpeedruns afbb41bd37 Can transform anywhere + Refactored checks to see if you can Quick Transform 2026-04-04 14:30:42 -04:00
MelonSpeedruns f0d6d2de68 No Climbing Miss Animation toggle, similar to TPHD 2026-04-04 11:59:08 -04:00
MelonSpeedruns cf022a9a55 Non-Stop Midna's Lament Audio Enhancement 2026-04-04 11:36:15 -04:00
TakaRikka c0f553cb12 hd faster tears toggle 2026-04-04 06:02:23 -07:00
TakaRikka 9a1eec4abc quick climbing qol, difficulty options 2026-04-04 03:52:28 -07:00
TakaRikka 6b5d39d94e no sword recoil enhancement 2026-04-04 02:59:53 -07:00
TakaRikka c7ad544b19 couple of hd qol toggles 2026-04-04 02:37:59 -07:00
madeline a0c361c6c9 reverb proof of concept 2026-04-04 01:38:28 -07:00
Max Roncace 50d06229c1 Add tweak to enable/disable TV settings screen 2026-04-04 00:32:17 -04:00
Max Roncace dc558f94df Move hotkey bindings to separate header 2026-04-04 00:16:44 -04:00
Max Roncace 3b895609d3 Refactor Dusk settings out to common interface used by game and UI code 2026-04-04 00:16:44 -04:00
TakaRikka 08268eb015 add mirror mode toggle 2026-04-02 19:08:30 -07:00
PJB3005 c53db795e2 Merge branch 'main' into 26-04-01-quick-transform 2026-04-02 20:35:49 +02:00
TakaRikka 2019cabece add enhancements menu tab 2026-04-02 03:11:58 -07:00
TakaRikka c602b4e1a8 Merge pull request #196 from TakaRikka/feature/camera-invert-option
Added camera invert X option to Tweaks menu
2026-04-01 18:30:35 -07:00
PJB3005 a83c53cf37 How did this compile on my branch but not here... (fix d_a_movie_player.h) 2026-04-01 23:48:45 +02:00
PJB3005 73ace77163 Implement Quick Transform from Rando 2026-04-01 18:11:49 +02:00
Pieter-Jan Briers 007d787cfd Merge branch 'main' into 26-03-28-movie-player 2026-04-01 15:15:08 +02:00
PJB3005 d15936cd61 Couple names in dMeterMap_c 2026-04-01 01:11:28 +02:00
PJB3005 1146c30ec0 More GX debug groups 2026-04-01 01:11:28 +02:00
MelonSpeedruns 081dfcb9a8 Added camera invert X option to Tweaks menu 2026-03-31 17:33:28 -04:00
PJB3005 ab7e34975e Allow OSReport to *really* be forced on via menu.
There's a ton of stuff that's slipping under the radar because OSReport_system keeps disabling OSReport.
2026-03-31 21:14:02 +02:00
Lurs 734d1e8945 Fix also the big map 2026-03-31 13:14:08 +02:00
Lurs bf07cf4c5f Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes 2026-03-31 11:38:59 +02:00
PJB3005 4b2a3e8da9 Fast iron boots tweak 2026-03-31 03:17:56 +02:00
TakaRikka 4a7ea9d85b Merge https://github.com/zeldaret/tp 2026-03-30 02:21:28 -07:00
TakaRikka 5685fa58c6 Z2Audio player debug work / fix actor method returns (#3140)
* Z2Audio player debug work

* fix actor method returns

* wii build fix
2026-03-30 02:10:42 -07:00
TakaRikka 4d10b9b868 fix flowers 2026-03-30 00:08:07 -07:00
Max Roncace 0ce0182f50 Fix Clang compile error due to introduction of PCH 2026-03-29 22:23:44 -04:00
TakaRikka cb6ee4b21e d_path / d_vibration debug work (#3138)
* dpath debug

* dvibration debug

* d_meter2_info debug

* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Luzagar c98b96f94e E ws work (#3137)
* e_ws work

* more doc

* add debug message

* move declaration

* more match

* test

* Revert "more match"

This reverts commit 3d910e6e913d84685aa40fe993a50402b3ee27a1.

* fix

* cleanup

* fix

* rename mIsHome
2026-03-29 16:27:52 -07:00
PJB3005 0c5bae4214 Move 2026-03-29 13:35:26 +02:00
PJB3005 b562490146 Use PCH to massively speed up compile time
A change to a common header goes from 90s to 20s on my system. Crazy.
2026-03-29 13:24:59 +02:00
PJB3005 576937f8b0 Don't include logging infrastructure in m_Do_graphic.h
This ends up wasting a ton of compile time because it pulls in all of Aurora's log infrastructure and fmt and all the noise into a thousand game files
2026-03-29 04:35:44 +02:00
PJB3005 5dacb27c4c Don't include weak_bss_1109_to_1009.h on PC
Not relevant to us.
2026-03-29 04:34:45 +02:00
PJB3005 0ecd16133d Clang compile fixes 2026-03-29 03:29:30 +02:00
PJB3005 bf5032b5fa Merge remote-tracking branch 'origin/main' into 26-03-28-movie-player 2026-03-29 03:16:24 +02:00
PJB3005 c28150be40 Works a lot better now 2026-03-29 00:19:56 +01:00
PJB3005 76131c071f Make the movie player work somewhat.
THPs are *almost* just a bunch of JPEGs so the TL;DR is BE fixes and replacing the decoding with libjpeg-turbo.

Needs changes to thp.h which should be removed from Aurora, will do that later.

Also audio not implemented yet.
2026-03-28 18:29:58 +01:00