Max Roncace
e9f99de027
d_a_npc_henna equivalent ( #2473 )
2025-06-03 23:31:22 +03:00
LagoLunatic
6de1e50099
Fix various issues in TUs marked Equivalent ( #2286 )
2025-01-14 22:47:29 -08:00
Caroline Madsen
c01fc04c93
more misc. cleanup ( #2232 )
2024-10-31 17:36:11 -07:00
TakaRikka
178194ccb2
switch to dtk setup ( #2203 )
...
* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev >
2024-10-10 08:29:58 -06:00
Pheenoh
7154ac08e1
d_a_e_fz work, doxygen revamp ( #2127 )
...
* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
2024-04-12 00:10:30 -06:00
TakaRikka
907774de02
remove "duplicated" inlines ( #2099 )
...
* fix f_op_actor_mng inlines
* fix f_pc inlines
* fix d_a_alink weak func signatures
* fix d_com_inf_game inlines
* fix some more inlines
* fix rest of player inlines
* m_Do / JSystem inlines fixed
* fix upstream changes
2024-03-19 13:31:53 +02:00
Pheenoh
f9380b3e05
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
...
* d_a_obj_carry work, SETUP_ACTOR macro
* rm headers, add script
* progress
* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
hatal175
bc52445bd3
dMsgScrnTree_c OK, Some JGeometry work ( #370 )
...
* Minor work on c_damagereaction and JGeomtry
* dMsgScrnTree_c OK
* dMsgScrnExplain_c OK
2023-07-16 13:09:21 -06:00
Jcw87
4346df764b
Remove #includes from headers ( #334 )
...
* add "global.h" to files that use it
* add MSL_C includes to files that use them
* remove dolphin includes from headers that don't need them
* remove JSupport includes from headers that don't need them
* remove JKernel includes from headers that don't need them
* remove JUtility includes from headers that don't need them
* remove J3D includes from headers that don't need them
* remove J2D includes from headers that don't need them
* remove JAudio2 includes from headers that don't need them
* remove Z2AudioLib includes from headers that don't need them
* remove JMessage includes from headers that don't need them
* remove JParticle includes from headers that don't need them
* remove SComponent includes from headers that don't need them
* remove dol includes from headers that don't need them
* sort includes
2023-05-12 12:10:14 -07:00
Pheenoh
d3aa7ad7a5
d_eye_hl OK, d_spline_path and JASSeqReader work ( #307 )
2023-03-09 01:26:11 -07:00
Pheenoh
f692bc5331
d_a_e_yk 23/26 matched ( #301 )
...
* setup TU
* daE_YK_HIO_c::daE_YK_HIO_c
* anm_init
* daE_YK_Draw
* pl_check
* damage_check
* action
* daE_YK_Delete
* fly_move
* e_yk_roof
* useHeapInit
* e_yk_wind
* e_yk_chance
* e_yk_return
* e_yk_fly
* e_yk_wolfbite
* e_yk_fight
* e_yk_attack
* e_yk_path_fly
* daE_YK_Execute and daE_YK_Create and float literal prep
* pr cleanup
* rm padding
2023-02-25 21:25:55 -07:00
TakaRikka
02170bdcbf
d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 ( #243 )
...
* d_a_obj_web0 / d_a_obj_web1
* remove asm
* d_a_set_bgobj
* d_cc_s work
* remove asm
* build fix
* fix tp.py progress check and rel sha1 check
* clean up some bg files
2023-01-15 12:10:23 -07:00
TakaRikka
f51935c034
J3D setup ( #155 )
...
* setup j3d classes
* remove asm
* fixes
* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
Julgodis
5d12345a03
moved strings + decompile simple store functions
2021-04-10 07:02:38 +02:00
Julgodis
cad608c551
demangle data-symbols
2021-04-08 01:47:05 +02:00
Julgodis
85bd045193
building RELs
2021-04-06 18:00:35 +02:00
Julgodis
9325c67c63
__sinit and progress script update
2021-04-01 02:07:58 +02:00
Julgodis
b6eed5208d
.dead section fix
2021-03-31 23:22:38 +02:00
Julgodis
2404fb33c7
re-generate with bug fixes
2021-03-30 01:58:08 +02:00
Julgodis
9335ce5119
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
1e95d29b60
dol2asm OK
2021-03-28 22:49:05 +02:00
unknown
c5e2415773
ok
2020-08-29 17:54:55 -04:00