Commit Graph

2014 Commits

Author SHA1 Message Date
PJB3005 530d69c9be Audio processing in f32 2026-03-17 00:03:35 +01:00
PJB3005 c1c97e63d9 Clear history samples when resetting channel 2026-03-17 00:03:15 +01:00
CraftyBoss b0982f2e92 fix uninitialized f32 causing crash in palace of twilight, add FPS to menu bar 2026-03-16 15:43:42 -07:00
PJB3005 f8b9e20779 More ImGuiAudio stuff 2026-03-16 23:37:57 +01:00
TakaRikka 4a56d02dae Merge pull request #93 from TakaRikka/ira-crashfix1
JAUSoundTable-related crash fix
2026-03-16 14:27:43 -07:00
TakaRikka 80b3f8ee59 Merge pull request #94 from TakaRikka/bugfixes
Bugfixes for some issues (cXyz in savegame, collision and fading)
2026-03-16 14:21:49 -07:00
Max Roncace 8b2434a54d Fix crashes due to current texture not being set before loading (#61, #95) 2026-03-16 16:28:22 -04:00
Irastris 32a6126490 Use DUSK_AUDIO_DISABLED instead of TARGET_PC 2026-03-16 11:48:45 -04:00
PJB3005 59802795ba Fix fopAcM_cullingCheck use after scope 2026-03-16 15:53:15 +01:00
PJB3005 f6b41a0f57 dStage_startStage_c::set fix strcpy to same pointer
And just switch to strncpy_s while we're at it.
2026-03-16 15:48:09 +01:00
PJB3005 ba0468860c Fix sprintf buffer too small in dMsgObject_c::readMessageGroupLocal 2026-03-16 15:44:26 +01:00
PJB3005 8fecff3170 Clang Windows compile fixes 2026-03-16 15:44:02 +01:00
PJB3005 ca130d881d Only mark channel as finished when resample buffer is empty
Does not fix the audio corruption but necessary either way
2026-03-16 14:27:27 +01:00
PJB3005 5d355baae8 Output as F32
This completely fucks up audio. Pending debugging to figure out why
2026-03-16 13:57:04 +01:00
Lurs 100be49dee Fixes #80
?
2026-03-16 08:35:35 +01:00
Lurs 2cb1d9e83c Fixes crash when entering the very first house 2026-03-16 08:35:35 +01:00
Max Roncace e62eeea8f9 Increase Scene2DHeap size (#90)
This fixes a crash when the game asks to save when leaving the ranch
after goats 1.
2026-03-15 23:28:34 -04:00
roeming ae0f8909a6 convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group (#3129)
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group

* move over to const groups

* templated solution that works on modern compilers + mwcc

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-03-15 18:06:16 -07:00
TakaRikka 11c8eabaf2 work on controller config 2026-03-15 15:54:03 -07:00
Irastris d35d2f9af3 JAUSoundTable-related crash fix 2026-03-15 18:53:42 -04:00
PJB3005 859d99d657 Ignore oscillator channels
Idk if these show up yet but they did when the BMS stuff was broken
2026-03-15 20:36:04 +01:00
PJB3005 c88fa61213 Basic volume control, no panning yet 2026-03-15 20:35:30 +01:00
PJB3005 e308dfda9d Allow decoding less PCM samples than a full frame 2026-03-15 20:35:06 +01:00
PJB3005 b939a7caaf More audio debug imgui that idk how useful it is 2026-03-15 17:57:44 +01:00
PJB3005 f00edb2fa7 Un-stub audio wave loading code
guh
2026-03-15 17:56:26 +01:00
PJB3005 71bd970d9a Implement DSP pause somewhat 2026-03-15 01:32:13 +01:00
Max Roncace 9bed8b863f Fix some Clang compile warnings 2026-03-14 18:37:18 -04:00
PJB3005 79a71c6182 Foiled again 2026-03-14 17:38:26 +01:00
PJB3005 15cc111474 Audio debug imgui 2026-03-14 17:35:09 +01:00
PJB3005 61b6111954 Fix sound userdata pointers being truncated 2026-03-14 16:43:29 +01:00
PJB3005 8534691af7 Resample audio with SDL3 2026-03-14 15:50:39 +01:00
PJB3005 dca0964f27 Assign names to threads
Visible in debuggers etc
2026-03-14 14:16:49 +01:00
PJB3005 002a34f18b We have audio!! 2026-03-14 14:03:10 +01:00
PJB3005 e2fb0e3a70 ADPCM4 decode impl 2026-03-14 14:02:15 +01:00
PJB3005 0c993fd7ed Basic audio system start 2026-03-14 14:02:13 +01:00
PJB3005 eef58c15fc Remove JASAudioThread race condition fixing code
I'm not planning on using JASAudioThread anymore
2026-03-14 14:02:13 +01:00
PJB3005 82bf73e867 Fix warning in stub_log.cpp 2026-03-14 13:59:23 +01:00
PJB3005 a2403dca19 Make stub log thread safe 2026-03-14 13:57:12 +01:00
PJB3005 227b785273 Implement JASCriticalSection with a regular mutex 2026-03-14 13:49:16 +01:00
madeline 8e69478939 fix truncated pointer 2026-03-14 13:49:16 +01:00
PJB3005 06dc511212 JAudio field name/comment pass
HUGE thanks to XAYRGA for their work documenting JAudio file formats
2026-03-14 13:45:55 +01:00
TakaRikka 5db0cb0cf8 some more imgui refactoring 2026-03-14 04:07:30 -07:00
Max Roncace efa629ca6a Add point selector to map loader (+ other loader UI improvements) 2026-03-14 01:20:27 -04:00
qwertyquerty 168d1f7e10 fix reticles (#89) 2026-03-13 14:41:46 -07:00
TakaRikka 40cb988022 fix obj_sw ptr math bug 2026-03-13 02:42:45 -07:00
TakaRikka 64013cd46a Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-13 01:54:42 -07:00
TakaRikka 5bc8cfa9f6 fix bgobj particle block 2026-03-13 01:54:35 -07:00
Jasper St. Pierre 7eb2bc1340 grass fix 2026-03-13 01:13:22 -07:00
madeline be429a7a2c fix epona ub 2026-03-13 01:06:28 -07:00
Jasper St. Pierre c05691a0bb brg fix 2026-03-12 23:56:33 -07:00