Commit Graph

28 Commits

Author SHA1 Message Date
Max Roncace 1fba6e13e5 Use default parameter values in JORMContext calls where appropriate (#3057) 2026-01-19 18:18:30 -08:00
roeming d45b10d0fd fopAcM_Register cleanup (#3047)
* use macro `fopAcM_Register` more consistently

* replace fopAcM_RegisterCreateID with version that doesn't create `a_this`
2026-01-17 15:52:32 +02:00
roeming 562f4d0d65 first round of constants cleanup (#3021)
* first round of constants cleanup

* move m_PI_D definition

* remove compatibility comment

* add future version of angle subtracting with/without cast

* whitespace change to run builds again
2026-01-10 23:38:04 +02:00
roeming 1400687731 d_a_e_rdy debug work (#3011)
* debug work for d_a_e_rdy

* remove unused fake function

* fix regressions

* rename variable

* Fix version diffs of angle adding
2026-01-04 17:22:04 -08:00
LagoLunatic 229527daf7 Resolve all gameInfo fakematches (#2995)
* Clean up various inlines/fakematches/comments

* Copy OptRuby inline name from TWW debug

* Resolve all dEvt_control_c related fakematches, return pointer instead of reference

* Fix some more missing inline usages
2025-12-24 16:57:36 -08:00
LagoLunatic 877889c510 Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches
2025-12-23 15:53:10 -08:00
LagoLunatic b4f931f75f Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000

* Rename l_HIOInit to hio_set

The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.

* Fix a couple more init$ names

* Fix nbomb missing some bss

* Fix camera localstatics having wrong name

* Rename l_initHIO to hio_set

* A couple manual fixes

* Rename hioInit to hio_set

* Couple more manual fixes

* Fix d_a_npc_cd2 data and function order

* More data fixes

* Fix inconsistent hex vs decimal
2025-12-21 16:43:06 -08:00
roeming 07a4e6b052 match debug for D_menu_fmap2_d (#2925)
* menu_fmap2d debug progress

* match debug for d_menu_fmap2D

* fix broken function

* fix weird shield mismatch

* fix other shield mismatch

* fix suggestions

* fix func for wii version

* match func for all versions

* remove cast from saveBitLabels
2025-12-07 17:09:47 -08:00
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00
LagoLunatic e2fddadf32 Misc matches (#2845)
* Misc debug matches

* Fix d_map weak function order

* Remove old nonmatching comments

* d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment

* More misc matches
2025-11-21 15:52:16 -08:00
LagoLunatic 23a1c94063 Regalloc/debug/misc fixes (#2794)
* Fix "0" asserts

* More debug and regalloc fixes

* Fix PTMF syntax for compatibility with other compilers

* Fix some fakematches, link more TUs for J/P
2025-11-10 18:25:00 -08:00
TakaRikka 850fae1aa3 m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00
LagoLunatic 9eea9289b1 Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
TakaRikka 52aa5f677f scannon / scannon_crs / scannon_ten done (#2632)
* scannon done

* scannon_crs done

* scannon_ten done

* pr

* attention debug stuff

* attn flags

* fix build
2025-09-08 12:01:20 +03:00
TakaRikka b45a089e15 some J3D/misc cleanup (#2628)
* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
Max Roncace adb62e947b d_camera improvements (part 1) (#2623)
* Rename several dCamera_c fields

* Refactor mWork to generic buffer instead of union

* d_camera match improvements

* Implement several dCamera_c functions

* Remove d_camera.h from PCH

The symbol names in d_camera indicate that this header wasn't
included in the PCH (as they're compiled directly in d_camera.cpp).
2025-09-03 10:32:02 +03:00
Max Roncace 513816ce5c Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
Carco_21 e0b1fe92b1 ChkBit comments and enum work (#2571)
* Jagar cleanup

* saru work

* e_fm work

* gob enum added

* gob cleanup

* gob anm enums

* dComIfGs_isEventBit comments added

* More bit work and besu enum work

* Maybe fixed the issue?
2025-08-08 21:39:26 +03:00
YunataSavior 31ad64105a d_a_e_rd and d_a_e_rdy equivalent (#2520)
* d_a_e_rd equivalent

* mark e_rd as equivalent in configure py

* Change pointer names

* d_a_e_rdy: e_rdy_tkusa equivalent

* d_a_e_rdy: demo_camera and daE_RDY_Execute matching

* Forgot to remove NONMATCHING from daE_RDY_Execute

* d_a_e_rdy equivalent
Thanks very much, Hyenate!
2025-07-07 01:04:03 +03:00
YunataSavior bb008ca9cf Improve beautify anm data (#2487) 2025-06-16 11:36:22 +03:00
YunataSavior 05d97500f8 Debug work for d_a_e_rdy to get 0.10% GCN progress (#2390)
* Some dbg work for d_a_e_rdy to get a tenth of % matching. Still some regalloc issues remain

* Change '#ifndef DEBUG' to '#if VERSION != VERSION_SHIELD_DEBUG' per Taka's request
2025-04-19 21:56:47 +03:00
LagoLunatic 559d389e3d Fix dPnt struct (#2361)
* Fix dPnt struct

* Fix Vec warning
2025-03-30 15:45:59 -07:00
TakaRikka a4cdad86f4 b_gnd equivalent (#2340)
* b_gnd equivalent

* fix dEvt_info_c inlines

* fix some more inlines
2025-03-23 21:55:28 +02:00
TakaRikka 60748d0924 b_dr equivalent, update dtk-template (#2327)
* d_a_tag_allmato almost done

* d_a_swhit0 done

* some SSystem cleanup

* treesh done

* swball done, some other rel cleanup

* b_dr equivalent

* update dtk-template

* rename j3dframectrl mode enum
2025-03-14 04:46:21 -04:00
Caroline Madsen 15a807bb7b e_rdy mostly done (#2324)
* e_rdy work

* e_rdy work

* e_rdy work

* e_rdy mostly done

* e_rdy fix hit direction
2025-03-12 16:02:03 -07:00
YunataSavior 036b67cb7e Alter every file that contains static void setMidnaBindEffect to link f_op_actor_enemy.h; this will improve percentage progress slightly and help out with rodata matching too. Also, some slight cleanup of d_a_e_ym (#2302) 2025-02-13 17:20:55 -08:00
TakaRikka 24b72a5302 some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files

* cleanup f_op files

* fix a couple f_op_actor_mng functions

* minor JSystem work
2024-11-29 18:24:26 +02:00
TakaRikka 12eb254d76 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00