Commit Graph

288 Commits

Author SHA1 Message Date
CraftyBoss 245e69c04c Merge remote-tracking branch 'origin/main' into android-building 2026-04-13 01:05:16 -07:00
TakaRikka ba9c170976 Merge pull request #352 from TwilitRealm/more-gyro-options
Per-Axis Gyro Sensitivity
2026-04-13 00:49:05 -07:00
SuperDude88 873627aaf6 Per-Axis Sensitivity
- Allow changing the sensitivity of the gyro on each axis independently
2026-04-12 23:36:30 -04:00
Jasper St. Pierre f39a33dd46 kb pad fix 2 2026-04-12 20:36:23 -07:00
Jasper St. Pierre 49a433568c kb pad fix 2026-04-12 20:32:08 -07:00
CraftyBoss c9661daf61 Merge remote-tracking branch 'origin/main' into android-building 2026-04-12 20:02:23 -07:00
TakaRikka 5a98cb049c Merge pull request #343 from TwilitRealm/ira/gyro-aim
Initial implementation of gyro aim
2026-04-12 16:54:25 -07:00
Irastris 7c61da9e29 Gyro aim: Revise menu tooltip
Now uses proper item names, sorted by a casual playthrough's unlock order
2026-04-12 19:52:02 -04:00
TakaRikka 40cf316c3e Merge pull request #342 from TwilitRealm/feat/move-link-tool
Add Move Link tool from decompgz
2026-04-12 16:23:05 -07:00
Pheenoh 77014b8cde Address PR feedback for Move Link tool
- Gate on developmentMode instead of dedicated setting
- Simplify combo check to getHoldL + getHoldR + getTrigY
- Use #if TARGET_PC ifdefs, preserve original #if DEBUG code
- Remove enableMoveLink ConfigVar and menu checkbox
2026-04-12 15:46:36 -06:00
TakaRikka ddfc8f7789 Merge pull request #339 from TwilitRealm/feature/restore-dolby-for-builds
Restore Warning Screen behind Toggle
2026-04-12 13:43:21 -07:00
TakaRikka 9d656b04b6 Merge pull request #338 from TwilitRealm/feature/no-heart-drops
No Heart Drops Feature
2026-04-12 13:42:16 -07:00
Irastris cbf24ebd38 Initial implementation of gyro aim 2026-04-12 14:58:16 -04:00
Pheenoh 283d4a506c Add Move Link tool from decompgz 2026-04-12 12:32:27 -06:00
Irastris ff64071db8 Frame interp: Fix stars 2026-04-12 13:20:04 -04:00
MelonSpeedruns d5a388d323 added skip warning screen toggle 2026-04-12 12:33:05 -04:00
MelonSpeedruns 8e822112b2 No Heart Drops 2026-04-12 11:22:16 -04:00
CraftyBoss b295737edb adjust logging to use std funcs, hide all system bars from showing 2026-04-12 03:32:58 -07:00
CraftyBoss 8d16edf4e3 Merge remote-tracking branch 'origin/main' into android-building 2026-04-12 02:53:05 -07:00
Luke Street e7af33d0cc Add "Enable Water Refraction" toggle & cleanup 2026-04-11 20:13:39 -06:00
Irastris 2b95ce7444 Frame interp: Fix Epona's reins 2026-04-11 21:45:54 -04:00
MelonSpeedruns 950b543f0f Shadow Quality Enhancement (#311)
* Shadow Quality Enhancement

* added 1 space because we like consistency here

* Addressed encounter comments

* Renamed description of shadow resolution

* added period at the end of shadow resolution description

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-11 17:52:08 -06:00
MelonSpeedruns d1003faacc Third Dusk Preset (#331)
* fix aspect ratio not changing when applying the sd preset

* Added a third preset, and renamed SD preset to Classic

* show preset menu before setting the iso

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-11 17:51:37 -06:00
MelonSpeedruns 5973581dc3 yes i pushed into main like a mad man for a single space 2026-04-11 17:38:42 -04:00
TakaRikka 4eca64656a Merge pull request #329 from TwilitRealm/presets
Fix preset oddities
2026-04-11 14:25:49 -07:00
MelonSpeedruns 2a34b42480 fix oddities 2026-04-11 17:23:44 -04:00
TakaRikka 4a5a378782 Merge pull request #240 from TwilitRealm/presets
First run config presets
2026-04-11 14:23:24 -07:00
Pheenoh e1aee905ff Group Collection tab sections into collapsible tree nodes 2026-04-11 15:18:22 -06:00
MelonSpeedruns 90944a8607 Only 2 presets for now, Standard and HD 2026-04-11 17:16:40 -04:00
MelonSpeedruns d32adeeba7 Merge remote-tracking branch 'origin/main' into presets
# Conflicts:
#	files.cmake
#	src/d/actor/d_a_title.cpp
#	src/dusk/config.cpp
#	src/dusk/imgui/ImGuiConsole.cpp
#	src/dusk/imgui/ImGuiEngine.cpp
2026-04-11 16:53:04 -04:00
Pheenoh 2a625598ca Add Collection tab and Inventory slot defaults to save editor 2026-04-11 14:43:08 -06:00
MelonSpeedruns 7b62623690 Added periods at the end of every option description (#323)
This allows multiple sentences to be defined for a description.

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-11 19:12:32 +02:00
Irastris eaec6487a3 Implement unlocked framerates via interpolation (#315)
* Disable waitForTick and waitBlanking

* Initial frame interpolation implementation

* Initial batch of speed fixes

* Fix Iron Boots

* Strip dead code once used for debugging

* Interpolate shadows

* Revert overzealous/redundant lookups

* Fix JUTFader

* Fix field map cursor

* Fix various particle effects

* Fix Midna when riding Wolf Link

* Fix title logo

* Title Logo 2: Electric Boogaloo

* Fixed grass and flowers

* "Unlock Framerate" config option (WIP)

* Wrap more things in TARGET_PC

* Finish wrapping things in TARGET_PC

* Missed one

* Disable dComIfGd_drawXluListInvisible when interpolating

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-04-11 01:06:25 -06:00
CraftyBoss a1ee224d61 Merge branch 'main' into android-building 2026-04-10 18:36:37 -07:00
CraftyBoss 2d3da7250a only check if iso path is not empty on android, split log messages by newlines to prevent truncation
SDL_GetPathInfo doesnt seem able to get valid info from android, or theres some weird permission thing going on
2026-04-10 18:35:40 -07:00
Luke Street b0e84b78e1 Avoid re-initializing game_main 2026-04-10 16:46:25 -06:00
CraftyBoss 21dfd5a9a1 use android logging func for aurora_log_callback 2026-04-10 15:13:11 -07:00
MelonSpeedruns e643d3d911 Show Pipeline Compilation option (#312)
* Show Compiling Shaders option. Off by default.

* Addressed encounter comments

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-10 15:53:28 -06:00
CraftyBoss 417360b1ce building for android impl
currently builds a "Metaforce" apk, will need to change name of course. Running the apk using Android Studio's emulator can get in game, however running on a samsung phone does not seem to work.
2026-04-10 03:53:57 -07:00
Luke Street 7ed05711a7 Why did I fix this when we have a helper 2026-04-09 23:32:42 -06:00
Luke Street a57daef11b Fixes for controller config & input viewer 2026-04-09 23:30:03 -06:00
Luke Street 95191036f3 Big imgui overhaul 2026-04-09 23:11:10 -06:00
CraftyBoss ed7fa8f2c5 implement pre-launch ui for configuring iso directory (#301)
UI will automatically open on boot and will not launch the game if there is no valid iso path specified in the config. Can optionally be disabled on future game launches.
2026-04-09 23:06:37 -06:00
TakaRikka e3ee1bd2e3 Merge pull request #296 from TwilitRealm/26-04-07-tracy
Add Tracy stuff
2026-04-09 16:05:46 -07:00
madeline 16f7d406a4 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-09 14:44:59 -07:00
madeline 7d86edde95 IIR filter 2026-04-09 14:44:55 -07:00
MelonSpeedruns 0a273425e4 Merge remote-tracking branch 'origin/main' into presets 2026-04-09 17:34:05 -04:00
PJB3005 a2d008ab09 Add Tracy stuff 2026-04-09 18:47:34 +02:00
PJB3005 905574339b Fix JKRDecomp crash I caused
By changing more things :sloggers:
2026-04-09 18:41:27 +02:00
madeline 744e29f401 optimize dsp by 27X 2026-04-09 08:25:06 -07:00