LagoLunatic
3ce9444835
Fix DOL name for Wii ( #2832 )
2025-11-19 20:29:20 -08:00
LagoLunatic
7a6795c978
Misc fixes ( #2830 )
...
* Replace DANPCF_C_HACK with a better fakematch
* d_a_obj_item OK
* Fix ninja diff
* Misc debug/nonmatching fixes
* Fix ninja diff for PAL
* Fix bad PAL split
2025-11-19 14:10:03 -08:00
Max Roncace
92234635ae
d_a_npc_grs matching ( #2827 )
2025-11-19 13:27:28 -08:00
hatal175
5962adc6e0
debug work on d_a_e_fb ( #2819 )
2025-11-18 01:34:52 -08:00
LagoLunatic
317d362c95
d_a_demo00 OK ( #2817 )
...
* Misc small matches
* Add J3DFrameCtrl::EMode_NULL enum
* Improve weak bss fakematch and remove a functionvalue fakematch
* demo00 OK
2025-11-17 15:38:04 -08:00
TakaRikka
691aac252b
wii building OK / m_Do_graphic debug work ( #2815 )
...
* wii building OK + m_Do_graphic debug work
* d_meter_HIO debug cleanup
* wii m_Do_graphic stuff
* tag_attack_item OK, mirror_chain almost
* fix build
* mg_fshop matching
2025-11-17 20:01:03 +02:00
hev7
19451b8191
d_a_npc_kyury matching ( #2808 )
2025-11-15 04:04:45 -08:00
hev7
822fc18990
d_a_npc_pouya matching ( #2806 )
...
* d_a_npc_pouya matching
* mItemPartnerId fix
2025-11-15 04:02:24 -08:00
LagoLunatic
049245d86d
Get Shield final version building OK and add it to CI ( #2807 )
...
* Fix REL ctors splits for Shield final version
* Fix profile_lst split for Shield
* Add Shield to vscode configure task
* Add align:16 to most functions in Shield main.dol
* Start linking some TUs for Shield
* Add Shield final version to CI
2025-11-14 16:39:02 -08:00
Carco_21
3385125867
d_a_npc_gro matching ( #2805 )
...
* initial work
* matching
2025-11-14 16:25:42 -08:00
roeming
bdb67c2a29
add debug functionality + close to linking hozelda ( #2804 )
2025-11-14 16:10:46 -08:00
LagoLunatic
b3849f228a
Regalloc/debug/misc fixes ( #2794 )
...
* Fix "0" asserts
* More debug and regalloc fixes
* Fix PTMF syntax for compatibility with other compilers
* Fix some fakematches, link more TUs for J/P
2025-11-10 18:25:00 -08:00
Carco_21
ff516d7dce
d_a_npc_post matching ( #2792 )
...
* initial work
* matching
* changed draw ifdef
* enums added
* enum change
2025-11-10 18:15:17 -08:00
LagoLunatic
5e9b40b7ec
Debug work + some retail regalloc fixes ( #2787 )
...
* Debug work + some retail regalloc fixes
* Use AUDIO_INSTANCES in places it's missing, link d_a_e_bee
* Link m_Do_machine
* Fix clang putting other includes before the pchs
* Link some more debug TUs that already match
2025-11-09 11:43:14 -08:00
hatal175
f0020c6a9f
Add missing GZ2J01 links ( #2782 )
2025-11-08 15:56:06 -08:00
hev7
ff51e2fef7
d_a_npc_knj matching ( #2779 )
...
* d_a_npc_knj matching
* remove casts
2025-11-07 16:51:13 -08:00
Carco_21
5a2cbec168
d_a_npc_soldierA matching ( #2778 )
...
* initial work
* matching
2025-11-07 13:50:45 -08:00
hatal175
9f41223e68
d_a_obj_kuwagate OK ( #2774 )
2025-11-06 14:15:07 -08:00
Max Roncace
a2da8d35d2
d_a_e_sh matching ( #2772 )
2025-11-05 19:16:06 -08:00
TakaRikka
a3c6437311
lv6togetrap, swpush2, tafence done ( #2771 )
...
* lv6togetrap, swpush2, tafence done
* fix jp/pal
* Use dEvtCnd_CANDEMO_e
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com >
2025-11-06 03:19:01 +02:00
Carco_21
90b0d46eff
d_a_e_yg matching ( #2770 )
...
* matching
* pr cleanup
2025-11-05 13:39:53 -08:00
Max Roncace
df5c66943a
d_a_e_hm matching ( #2764 )
2025-10-31 22:04:10 -07:00
TakaRikka
2e5b9fd2a0
obj_pdwall / obj_rw / obj_stopper2 done ( #2760 )
...
* obj_pdwall / obj_rw / obj_stopper2 done
* fix jp/pal
* Use NULL instead of 0
* Use dEvtCnd_CANDEMO_e
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com >
2025-10-30 07:56:22 +02:00
hev7
3984dfac31
NPC work, obj_szbridge matching ( #2757 )
...
* Some NPC work
* Fix impal
* Hopefully fix regressions in debug
* HIO work for more NPCs
* fix regressions
* obj_szbridge matching
* Fix literals
2025-10-26 13:03:16 +02:00
Carco_21
ccec9007bc
d_a_obj_gm almost matching ( #2750 )
...
* linked some objs
* major work
* equivalent
* almost matching
* almost matching
* PR cleanup
2025-10-23 04:39:18 +03:00
hev7
4e33b2e15b
d_name matching for PAL ( #2751 )
2025-10-22 03:52:02 +03:00
hev7
7b999a5420
d_a_npc_len matching ( #2748 )
...
* d_a_npc_len matching
* HIO
* more work on len
* d_a_midna work for PAL
* mg_rod PAL work
2025-10-21 21:37:13 +03:00
TakaRikka
7ef1810132
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
...
* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00
roeming
6e439f336a
link d_a_obj_lv6swturn ( #2743 )
...
* link d_a_obj_lv6swturn
* fix pal and jp build
* fix suggestions
2025-10-17 19:56:17 -07:00
hev7
d1bd938b1e
d_name work for PAL ( #2742 )
...
* d_name work for PAL
* Fix regressions
2025-10-17 16:46:07 -07:00
Luzagar
c40989b9de
Some henna documentation ( #2739 )
...
* henna minor cleanup
* rename light to kankyo
* more cleanup
* pos
* more cleanup
* fix build
* final fix
2025-10-17 15:11:34 -07:00
YunataSavior
b621ac0d8d
npc_toby OK ( #2733 )
...
* npc_toby 68% done
* address ykm ykw regressions
* All npc_toby cut done + chkPassed1 fakematch
* npc_toby OK
* npc_toby some hio var rename
* npc_gnd cleanup
* npc_gnd CreateHeap and reset
* Add fakematch comment fo get_u16_Idx
2025-10-16 20:21:57 -07:00
Carco_21
f2a27498be
d_a_e_sf matching ( #2734 )
...
* Almost matching
* matching
* cleanup and variable naming
* pr cleanup
2025-10-14 18:01:24 +03:00
hatal175
8a9116953f
d_a_obj_gadget OK ( #2735 )
2025-10-13 20:11:30 -07:00
YunataSavior
d49833f538
obj_mirror_table OK ( #2732 )
2025-10-10 04:56:09 -07:00
Carco_21
e3d54ad9bd
d_a_e_st matching ( #2730 )
...
* initial work
* initial work
* almost matching
* action func done
* matching
* PR cleanup
2025-10-09 16:01:31 +03:00
TakaRikka
88c0769fc6
lv4bridge / lv4prwall done ( #2728 )
...
* lv4bridge / lv4prwall
* fix jp/pal
2025-10-07 20:42:10 +03:00
hatal175
cefa7dedb8
d_a_e_yh OK ( #2727 )
2025-10-06 20:23:08 -07:00
TakaRikka
442b8937a9
start shield final config ( #2726 )
...
* checkpoint
* shield final half building
2025-10-06 12:48:39 +03:00
Carco_21
ffe71b446c
d_a_npc_chat matching ( #2725 )
...
* initial work
* tiny change
* over half done
* got to playMotion
* got to wait function
* matching
2025-10-05 18:32:14 -07:00
YunataSavior
13c6fcf146
e_mk_bo OK ( #2724 )
2025-10-04 12:34:09 -07:00
roeming
4cdbeceaef
link d_a_obj_hasu2 ( #2722 )
...
* link d_a_obj_hasu2
* fix suggestions
* move dtor to .h, move inline func to .h
2025-10-04 14:39:48 +03:00
YunataSavior
4439e8559f
npc_yamiD HIO and dbg cleanup ( #2718 )
2025-10-01 15:33:31 -07:00
YunataSavior
4a0e0cbee6
d_a_obj_nagaisu OK ( #2717 )
2025-10-01 15:32:20 -07:00
YunataSavior
4b06e9392c
d_a_obj_pumpkin OK ( #2715 )
...
* Initial obj_pumpkin work
* pumpkin execute done
* d_a_obj_pumpkin OK
* Remove NONMATCHING in obj_pumpkin
* obj_pumpkin PR comments
2025-09-30 10:49:33 -06:00
Howard Luck
c86c876945
d_a_obj_swLight OK ( #2712 )
...
* checkpoint
* d_a_obj_swLight OK
* fixup symbols and splits
* put static assert back
* fixes for taka
2025-09-28 17:35:50 -07:00
LagoLunatic
4a029d7c16
Remove unnecessary externs ( #2705 )
2025-09-27 15:30:54 -07:00
YunataSavior
32e891d21a
npc_seira, npc_seira2, b_gnd, ni, npc_ne OK ( #2697 )
...
* npc_seira 44% done
* npc_seira 73% done
* npc_seira matching
* npc_seira2 OK
* b_gnd OK
* d_a_ni OK
* npc_ne OK
* daAlink_c::setSyncHorse OK
* Thanks robojumper!
* Update daNpc_Seira_c::getType
2025-09-25 17:47:58 -07:00
Howard Luck
e80d50ae35
d_a_obj_spinLift OK ( #2696 )
...
* d_a_obj_spinLift equivalent
* fixes
2025-09-25 17:43:56 -07:00
Max Roncace
8e5069ebce
Add symbols for RZDE01_02 (Wii US v2) ( #2698 )
2025-09-25 12:55:00 -07:00