Luke Street
29c96f5c65
Some GCC compilation fixes ( #3114 )
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* Fix 6-byte multichar literals
* Add `struct` to `e_ga_class::ga_s`
* Fix remaining wrong forward declares (struct/class)
* Replace `#include <string>` with `#include <cstring>`
* Guard FLT_EPSILON define to prevent redefinition
* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00
Max Roncace
2ac52379df
Use default parameter values in JORMContext calls where appropriate ( #3057 )
2026-01-19 18:18:30 -08:00
roeming
0571b8c22d
fopAcM_Register cleanup (#3047 )
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* use macro `fopAcM_Register` more consistently
* replace fopAcM_RegisterCreateID with version that doesn't create `a_this`
2026-01-17 15:52:32 +02:00
hatal175
798ba743a0
Work on d_cc_d debug ( #3002 )
2025-12-29 04:12:01 -08:00
LagoLunatic
11b713902f
Resolve all gameInfo fakematches ( #2995 )
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* Clean up various inlines/fakematches/comments
* Copy OptRuby inline name from TWW debug
* Resolve all dEvt_control_c related fakematches, return pointer instead of reference
* Fix some more missing inline usages
2025-12-24 16:57:36 -08:00
LagoLunatic
e8c70fb18f
Clean up code, remove fakematches, add UNUSED, enable warnings ( #2992 )
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* Remove NDEBUG_DEFINED fakematch, clean up getName temps
* Fix ifdef
* Fix bad JSystem pch ifdef breaking decomp.me
* Remove Acch Chk fakematches
* Private Acch fields
* Fix some clangd errors in headers
* Add UNUSED macro for matching debug parameters
* Enable clangd unused-parameter warning
* Remove extern from initializers
Probably added by dol2asm?
* Fix process profile definitions
* Remove leftover dol2asm address comments
* Remove some unnecessary double casts
* Enable some more clangd warnings
* Fix missing usages of fopAcM_ct
* Fix wrong enum usage
* Fix more fakematches
2025-12-23 15:53:10 -08:00
LagoLunatic
dd7c91f3d3
Miscellaneous data fixes ( #2983 )
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* Replace bss lbl_ with init$0000
* Rename l_HIOInit to hio_set
The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.
* Fix a couple more init$ names
* Fix nbomb missing some bss
* Fix camera localstatics having wrong name
* Rename l_initHIO to hio_set
* A couple manual fixes
* Rename hioInit to hio_set
* Couple more manual fixes
* Fix d_a_npc_cd2 data and function order
* More data fixes
* Fix inconsistent hex vs decimal
2025-12-21 16:43:06 -08:00
roeming
05c8009191
match debug for D_menu_fmap2_d ( #2925 )
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* menu_fmap2d debug progress
* match debug for d_menu_fmap2D
* fix broken function
* fix weird shield mismatch
* fix other shield mismatch
* fix suggestions
* fix func for wii version
* match func for all versions
* remove cast from saveBitLabels
2025-12-07 17:09:47 -08:00
TakaRikka
dfa8efa97b
project cleanup ( #2895 )
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* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
2025-11-30 15:23:42 -07:00
YunataSavior
61fd7b3f25
Link e_hp ( #2838 )
2025-11-20 23:26:45 -08:00
LagoLunatic
f171287913
Remove fake matches, fix false equivalencies, and other small matches ( #2837 )
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* Debug matches and remove fake matches
* Fix false equivalencies, regallocs, and vtable orders
* Fix PAL splits
2025-11-20 21:17:51 -08:00
TakaRikka
7ef1810132
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
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* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00
LagoLunatic
6ec6fce8cb
Fix JUT_ASSERT and several other macros ( #2711 )
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* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
Max Roncace
42034fd364
More miscellaneous TU improvements ( #2665 )
2025-09-17 15:01:59 +03:00
TakaRikka
5fce8ea1e1
scannon / scannon_crs / scannon_ten done ( #2632 )
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* scannon done
* scannon_crs done
* scannon_ten done
* pr
* attention debug stuff
* attn flags
* fix build
2025-09-08 12:01:20 +03:00
TakaRikka
87069235c0
some J3D/misc cleanup ( #2628 )
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* some j3d cleanup
* begin using uintptr_t
* j3dgraphbase cleanup
* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
Max Roncace
c897597fc1
Add a precompiled header for RELs ( #2597 )
2025-08-24 09:52:08 +03:00
Max Roncace
1be4c97a3b
d_a_e_hp almost matching ( #2585 )
2025-08-15 12:50:49 +03:00
YunataSavior
d4b5613456
Alter every file that contains static void setMidnaBindEffect to link f_op_actor_enemy.h; this will improve percentage progress slightly and help out with rodata matching too. Also, some slight cleanup of d_a_e_ym ( #2302 )
2025-02-13 17:20:55 -08:00
TakaRikka
073992df8d
some cleanup of f_pc/f_op files ( #2254 )
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* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
2024-11-29 18:24:26 +02:00
TakaRikka
178194ccb2
switch to dtk setup ( #2203 )
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* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev >
2024-10-10 08:29:58 -06:00