Commit Graph

678 Commits

Author SHA1 Message Date
MelonSpeedruns 925df48e72 Widescreen minigame counters 2026-04-14 15:10:28 -04:00
MelonSpeedruns 6e542c21cd Added howling anywhere (R+X) 2026-04-13 18:08:05 -04:00
MelonSpeedruns 48bdaaa3dd Time Stones Feature 2026-04-13 10:46:09 -04:00
TakaRikka 9466b34627 Merge https://github.com/zeldaret/tp 2026-04-13 01:44:04 -07:00
TakaRikka def29adbab cat door cleanup (#3155) 2026-04-13 01:42:10 -07:00
YunataSavior 04159ace64 Fix MDH cat door opening
* Needs to be upstreamed

Fixes #182
2026-04-13 00:44:18 -07:00
Irastris cbf24ebd38 Initial implementation of gyro aim 2026-04-12 14:58:16 -04:00
Irastris 2b95ce7444 Frame interp: Fix Epona's reins 2026-04-11 21:45:54 -04:00
Howard Luck c57a7cf98f Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes (#3152) 2026-04-11 12:53:51 -07:00
Howard Luck 63d68e9b1d Fix daE_FB_c::mKeys array size on PC (#3151) 2026-04-11 12:52:48 -07:00
Howard Luck 1779734b12 Fix obj_maki_class::field_0x6f8 array size (#3149) 2026-04-11 12:51:20 -07:00
Howard Luck ad6f8e9265 Fix daNpcCoach_Attr_c::field_0x28 array size (#3148) 2026-04-11 12:50:50 -07:00
Pieter-Jan Briers 37d22cfed2 Fix daBaseNpc_c field_0x744 array size (#3154) 2026-04-11 12:37:32 -06:00
PJB3005 71a8642f19 Merge remote-tracking branch 'decomp/main' 2026-04-11 19:59:09 +02:00
Howard Luck 32468db69d Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes (#325) 2026-04-11 19:49:52 +02:00
Howard Luck 2ca35905a3 Fix daE_FB_c::mKeys array size on PC (#324) 2026-04-11 19:49:17 +02:00
Howard Luck 5c39c04937 Fix obj_maki_class::field_0x6f8 array size (#322) 2026-04-11 19:48:47 +02:00
Pieter-Jan Briers 9b900a1a55 UB fixes (#3150)
* Fix incorrect size for J2DTevBlock8::insertTexture local_38

* Fix dMeter_drawOptionHIO_c mOptionTypeBGPosX/Y size

* dMeter_drawLightDropHIO_c mVesselAlpha fix

* d_a_mg_rod array size fixes

* Fix e_tk2_class mActionTimer array size

* daObjTOMBO_c field_0x714 array size fix
2026-04-11 11:28:01 -06:00
Howard Luck 970ead7e13 Fix daNpcCoach_Attr_c::field_0x28 array size (#320) 2026-04-11 17:33:27 +02:00
TakaRikka 472af2590a henna ub fix (#3147) 2026-04-11 00:07:18 -07:00
Pieter-Jan Briers 22d9840ed1 Fix field array size on field_0x50 (#3145)
UB caught by modern compilers, this fixes it.
2026-04-10 23:44:22 -07:00
Luke Street 6b4912a59c Fix npc_henna_class missing pointers 2026-04-11 00:30:40 -06:00
PJB3005 c53db795e2 Merge branch 'main' into 26-04-01-quick-transform 2026-04-02 20:35:49 +02:00
TakaRikka 2019cabece add enhancements menu tab 2026-04-02 03:11:58 -07:00
TakaRikka c602b4e1a8 Merge pull request #196 from TakaRikka/feature/camera-invert-option
Added camera invert X option to Tweaks menu
2026-04-01 18:30:35 -07:00
PJB3005 a83c53cf37 How did this compile on my branch but not here... (fix d_a_movie_player.h) 2026-04-01 23:48:45 +02:00
PJB3005 73ace77163 Implement Quick Transform from Rando 2026-04-01 18:11:49 +02:00
Pieter-Jan Briers 007d787cfd Merge branch 'main' into 26-03-28-movie-player 2026-04-01 15:15:08 +02:00
MelonSpeedruns 081dfcb9a8 Added camera invert X option to Tweaks menu 2026-03-31 17:33:28 -04:00
PJB3005 4b2a3e8da9 Fast iron boots tweak 2026-03-31 03:17:56 +02:00
TakaRikka 4a7ea9d85b Merge https://github.com/zeldaret/tp 2026-03-30 02:21:28 -07:00
TakaRikka 5685fa58c6 Z2Audio player debug work / fix actor method returns (#3140)
* Z2Audio player debug work

* fix actor method returns

* wii build fix
2026-03-30 02:10:42 -07:00
TakaRikka 4d10b9b868 fix flowers 2026-03-30 00:08:07 -07:00
Luzagar c98b96f94e E ws work (#3137)
* e_ws work

* more doc

* add debug message

* move declaration

* more match

* test

* Revert "more match"

This reverts commit 3d910e6e913d84685aa40fe993a50402b3ee27a1.

* fix

* cleanup

* fix

* rename mIsHome
2026-03-29 16:27:52 -07:00
PJB3005 0ecd16133d Clang compile fixes 2026-03-29 03:29:30 +02:00
PJB3005 c28150be40 Works a lot better now 2026-03-29 00:19:56 +01:00
Max Roncace 3b6582f1a2 Add even more heap debug names 2026-03-25 20:53:18 -04:00
TakaRikka 2075da3347 Merge https://github.com/zeldaret/tp 2026-03-21 01:14:00 -07:00
TakaRikka f8cf545848 cleanup d_a_obj_wflag (#3135) 2026-03-21 00:56:27 -07:00
TakaRikka b202701757 Merge https://github.com/zeldaret/tp 2026-03-18 02:58:55 -07:00
TakaRikka bc7503cb70 fix push pull callback UB in other compilers (#3134) 2026-03-18 02:57:37 -07:00
Max Roncace 5cb3a39f43 Merge remote-tracking branch 'decomp/main' 2026-03-18 01:56:47 -04:00
Max Roncace 6694c1b281 Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
Lurs 555bf395fb BE or un-BE, that is the question 2026-03-17 14:39:02 +01:00
TakaRikka fa270c0fe9 Merge https://github.com/zeldaret/tp 2026-03-17 04:08:44 -07:00
Lurs 67af4dadf6 Fixes #74 2026-03-16 08:35:34 +01:00
roeming ae0f8909a6 convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group (#3129)
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group

* move over to const groups

* templated solution that works on modern compilers + mwcc

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-03-15 18:06:16 -07:00
Jasper St. Pierre 7eb2bc1340 grass fix 2026-03-13 01:13:22 -07:00
TakaRikka cb85da153c Merge https://github.com/zeldaret/tp 2026-03-12 17:56:51 -07:00
qwertyquerty 6be51c09c5 Ongoing gameplay dev (#49)
* launch.json cwd

* bodge to load gci for testing

* stub card stat

* gameplay bodges

* viewport, ub fixes

* add release with debug info cmake variant

* be fixes, sound stub

* viewport h

* d_msg_flow BE

* be fopAcM_createItemFromEnemyID

* update launch configuration to use iso

* more audio stubs

* Attempt to set viewport and get messages for brightness check

* skip opening scene again, fixed JMessage::TResourceContainer::TCResource::Do_destroy

* add guards for viewport changes

* moar endian swapping to get Link sitting in PROC_OPENING_SCENE and for dialogues

* BE d_msg_class i_data

* stub bgm start

* fix div by 0 error (for now)

* TEMP_BROKEN in d_menu_ring

* REQUIRES_GX_LINES

* properly stub renderingAmap::draw with REQUIRES_GX_LINES

* better stubbing outside of stubs

* fix event data getting swapped multiple times

* evil draw vp fix

* Stub log imgui

This redirects all spammy logs to an imgui window that is cleared per frame.

This fixes the serious performance dip of the logging, and makes the regular log readable.

* Oops move those optimization changes I accidentally committed behind a flag

DUSK_SELECTED_OPT

* gx_line macro in map

* fix audio stubbing

* switch to CARD API aurora impl

* remove kabufuda from link libs

* refactor imgui stuff and add input viewer

* merge stub log with refactor

* accidentally committed a metaforce header shh

* basic map loader

* ImGuiConsole: Add missing <thread> include

* you may now play as luigi (you may now load stages with bridges)

* bloom fix

* bloom leak fix

* cloud shadow fix

* add soft reset button to imgui menu

* if it broke dont not fix it

* i swear i committed this

* BE swap indMtx in JPAResource::setPTev

* wnark ct fix

* frsqrte implementation from kinoko

* Fix Clang compile error in JAISeq::prepare_getSeqData_

* Add endian conversions to dMsgFlow_c::getInitNodeIndex

This fixes a freeze when Fado tries to stop you from leaving the
starting area.

* Add RAII GXTexObj wrapper; fix almost all leaks

* Update aurora for indirect texturing

* Update aurora for CARD fix

* Fix Clang build

* More d_msg_flow endian fixes

Fixes softlock when trying to talk to Fado and possibly other NPCs.

* no frame limiter

* get pause menu working

* proper frame limiting

* particle pointer size fix

* improve map loader a bit

---------

Co-authored-by: Jasper St. Pierre <jstpierre@mecheye.net>
Co-authored-by: TakaRikka <takarikka@outlook.com>
Co-authored-by: CraftyBoss <talibabdulmaalik@gmail.com>
Co-authored-by: Luke Street <luke@street.dev>
Co-authored-by: Lurs <l_werdes@gmx.de>
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
Co-authored-by: tgsm <doodrabbit@hotmail.com>
Co-authored-by: Max Roncace <me@caseif.net>
Co-authored-by: Phillip Stephens <antidote.crk@gmail.com>
2026-03-12 04:01:03 -07:00