Commit Graph

841 Commits

Author SHA1 Message Date
Howard Luck 32468db69d Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes (#325) 2026-04-11 19:49:52 +02:00
Irastris eaec6487a3 Implement unlocked framerates via interpolation (#315)
* Disable waitForTick and waitBlanking

* Initial frame interpolation implementation

* Initial batch of speed fixes

* Fix Iron Boots

* Strip dead code once used for debugging

* Interpolate shadows

* Revert overzealous/redundant lookups

* Fix JUTFader

* Fix field map cursor

* Fix various particle effects

* Fix Midna when riding Wolf Link

* Fix title logo

* Title Logo 2: Electric Boogaloo

* Fixed grass and flowers

* "Unlock Framerate" config option (WIP)

* Wrap more things in TARGET_PC

* Finish wrapping things in TARGET_PC

* Missed one

* Disable dComIfGd_drawXluListInvisible when interpolating

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-04-11 01:06:25 -06:00
qwertyquerty 229c8ed88f CI/CD, CMake improvements, more targets, fix gcc (#258)
* CI attempt

* syntax

* fix cmake for linux

* fix include directories and merge main

* fix PDB fighting

* fix gcc compiling

* fix SSCACHE for windows

* try and fix gcc

* more CI presets

* remove the android target for now

* bump cmake minimum to fix debug information format

* yet another attempt at fixing gcc

* yet another attempt at fixing gcc

* better CI matrixing

* yet another attempt at fixing GCC

* fix arm

* fix CI

* placeholder icons

* compile dawn from source for windows arm64

* fix icons and linker warnings

* fix cmake

* fetch libjpegturbo

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-04-09 19:22:53 -06:00
TakaRikka 99fd9a0ee6 Merge pull request #288 from TwilitRealm/magic-armor-enhancements
Free Magic Armor
2026-04-08 16:27:19 -07:00
MelonSpeedruns 4f8e27a1c7 Fix line indent 2026-04-08 18:37:50 -04:00
MelonSpeedruns 6173b1b42e Fix the rest of the water projections 2026-04-08 18:35:41 -04:00
SuperDude88 03bb887bb5 Free Magic Armor
Remove the rupee drain for using the magic armor
2026-04-08 17:58:21 -04:00
MelonSpeedruns 0fcd55def7 Fixes senses when changing window size 2026-04-08 17:17:03 -04:00
PJB3005 f723ab0a0b Fix movie running at uncapped FPS
Fixes #267
2026-04-07 20:12:52 +02:00
PJB3005 186789a9fb Guh 2026-04-07 15:45:09 +02:00
PJB3005 843a87581e Fix Argorok Peahat camera init race condition
Fixes #264
2026-04-07 15:44:43 +02:00
TakaRikka 8c0fd7d860 Merge pull request #243 from TwilitRealm/runtime-data-asset-loader
Runtime rel/dol asset loader
2026-04-06 23:22:41 -07:00
madeline dc4d0598f3 correctly this time 2026-04-06 23:21:29 -07:00
madeline 20c00a0ac2 adjust dol sightDL address based on version 2026-04-06 23:20:58 -07:00
TakaRikka 21f95a0aa8 fix flowers 2026-04-06 22:47:55 -07:00
madeline 02c2631d6c address review 2026-04-06 20:37:40 -07:00
madeline d6d5c318ae runtime data asset loader 2026-04-06 20:37:39 -07:00
TakaRikka 8de265a434 Merge pull request #241 from TwilitRealm/double-heaps
Double heap sizes for various heaps (Midna eye)
2026-04-06 19:31:56 -07:00
Lurs abd94ee1ad double heaps to fix Midna's eye (#106) and various other error messages I got.
Also updating aurora.
2026-04-06 21:18:28 +02:00
MelonSpeedruns 96ab109b97 Merge remote-tracking branch 'origin/main' into feature/dynamic-aspect-ratio 2026-04-06 13:16:38 -04:00
madeline c3ffc004b9 fix every viewport projection issue fixes #123 fixes #115 2026-04-05 16:31:57 -07:00
MelonSpeedruns 162d108dbc Fix black screen effect when turning into Wolf Link 2026-04-05 16:56:35 -04:00
MelonSpeedruns f7cbd6a95c nvm im dumb 2026-04-05 16:55:52 -04:00
MelonSpeedruns ef7fcc04cc fix reticle position 2026-04-05 16:55:52 -04:00
PJB3005 a06a1a72ee Fix destructible bridges by removing a STUB_RET
Fixes #127
2026-04-05 19:15:45 +02:00
TakaRikka eaa32f894d Merge pull request #218 from TakaRikka/feature/transform-anywhere
Can transform Anywhere + Refactored checks to see if you can Quick Transform
2026-04-04 15:59:12 -07:00
MelonSpeedruns afbb41bd37 Can transform anywhere + Refactored checks to see if you can Quick Transform 2026-04-04 14:30:42 -04:00
MelonSpeedruns f0d6d2de68 No Climbing Miss Animation toggle, similar to TPHD 2026-04-04 11:59:08 -04:00
TakaRikka c0f553cb12 hd faster tears toggle 2026-04-04 06:02:23 -07:00
TakaRikka 9a1eec4abc quick climbing qol, difficulty options 2026-04-04 03:52:28 -07:00
TakaRikka 6b5d39d94e no sword recoil enhancement 2026-04-04 02:59:53 -07:00
TakaRikka c7ad544b19 couple of hd qol toggles 2026-04-04 02:37:59 -07:00
Max Roncace ef35ae882b Fix crashes when entering Henna's shop 2026-04-04 01:30:24 -04:00
Max Roncace 3b895609d3 Refactor Dusk settings out to common interface used by game and UI code 2026-04-04 00:16:44 -04:00
TakaRikka 2523b4d5ca Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-02 21:11:03 -07:00
TakaRikka 7413944af0 fix plumm balloon score proj 2026-04-02 21:10:57 -07:00
Max Roncace 01f0a5aef0 Fix crash when first talking to Fyrus
The animation metadata passed into playExpression is invalid and
causes a junk pointer to be read, triggering a segfault.
2026-04-02 23:08:01 -04:00
PJB3005 5972b740cd Rename d_a_alink_quicktransform.cpp to d_a_alink_dusk.cpp 2026-04-02 23:45:35 +02:00
PJB3005 c53db795e2 Merge branch 'main' into 26-04-01-quick-transform 2026-04-02 20:35:49 +02:00
TakaRikka 2019cabece add enhancements menu tab 2026-04-02 03:11:58 -07:00
TakaRikka fc6e518aa4 Merge pull request #206 from TakaRikka/ira/title-reload
Reset title screen instead of softlocking when movies are unsupported
2026-04-01 22:59:51 -07:00
TakaRikka c602b4e1a8 Merge pull request #196 from TakaRikka/feature/camera-invert-option
Added camera invert X option to Tweaks menu
2026-04-01 18:30:35 -07:00
Irastris e1d99c76ae Reset instead of softlocking when movies are unsupported 2026-04-01 20:57:49 -04:00
PJB3005 73ace77163 Implement Quick Transform from Rando 2026-04-01 18:11:49 +02:00
Pieter-Jan Briers 007d787cfd Merge branch 'main' into 26-03-28-movie-player 2026-04-01 15:15:08 +02:00
MelonSpeedruns 081dfcb9a8 Added camera invert X option to Tweaks menu 2026-03-31 17:33:28 -04:00
Lurs bf07cf4c5f Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes 2026-03-31 11:38:59 +02:00
Luke Street b109aa0273 Update GXSetArray usages (fixes & le arg) 2026-03-31 01:06:36 -06:00
PJB3005 4b2a3e8da9 Fast iron boots tweak 2026-03-31 03:17:56 +02:00
PJB3005 54094a9b6c Fix d_a_obj_stone bound crashing due to accessing a field improperly
Different vtable layout on mwerks made this direct pointer cast not work. access the field instead.

Also I went searching if there's any other cases of this bug, didn't find any but did find something else to clean up.
2026-03-31 03:17:31 +02:00