Commit Graph

23 Commits

Author SHA1 Message Date
TakaRikka 3623b27f37 Revert "Isolate JKRHeap operator overloads" (#39) 2026-03-06 19:49:35 -08:00
PJB3005 3ffc3266d7 Merge branch 'main' into 26-02-27-allocator-isolation 2026-03-05 00:15:09 +01:00
PJB3005 3750e7cfee Merge remote-tracking branch 'origin/main' into 26-02-27-pjb-dev-2 2026-03-01 15:08:52 +01:00
CraftyBoss 3e4b9bf59b update some actors to use sizeof for mSize, endian swap J2DScreen related structs, add 64bit endian swapping
game appears to be hanging on fully initing some processes, so while there isnt an immediate crash, nothing seems to be happening
2026-03-01 14:46:16 +01:00
PJB3005 038ef4216f Isolate JKRHeap operator overloads
Fixes #25

This isolates the JKRHeap operator new/delete overloads. Every single new/delete site in the code has been replaced with a macro.

Sadly for new[] and delete[] we have to keep global operators. The global new[] just allocates into malloc() however, and delete[] goes into free() if it's not in a JKRHeap. So that's fine.
2026-02-27 23:11:59 +01:00
roeming 07ef4b6d26 Big cast cleanup (#3076)
* Big cast cleanup

* fix for name conflict

* rename header

* rename cast macros

* fix rename mistake

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-02-20 02:48:29 -08:00
Max Roncace 43eac24e2e Use attention enums everywhere instead of integer literals (#3044) 2026-01-14 16:55:59 +02:00
roeming 37ec227b3f first round of constants cleanup (#3021)
* first round of constants cleanup

* move m_PI_D definition

* remove compatibility comment

* add future version of angle subtracting with/without cast

* whitespace change to run builds again
2026-01-10 23:38:04 +02:00
roeming 350d24b4b4 d_a_e_rdy debug work (#3011)
* debug work for d_a_e_rdy

* remove unused fake function

* fix regressions

* rename variable

* Fix version diffs of angle adding
2026-01-04 17:22:04 -08:00
hatal175 798ba743a0 Work on d_cc_d debug (#3002) 2025-12-29 04:12:01 -08:00
LagoLunatic e8c70fb18f Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches
2025-12-23 15:53:10 -08:00
LagoLunatic dd7c91f3d3 Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000

* Rename l_HIOInit to hio_set

The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.

* Fix a couple more init$ names

* Fix nbomb missing some bss

* Fix camera localstatics having wrong name

* Rename l_initHIO to hio_set

* A couple manual fixes

* Rename hioInit to hio_set

* Couple more manual fixes

* Fix d_a_npc_cd2 data and function order

* More data fixes

* Fix inconsistent hex vs decimal
2025-12-21 16:43:06 -08:00
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00
LagoLunatic 7a6795c978 Misc fixes (#2830)
* Replace DANPCF_C_HACK with a better fakematch

* d_a_obj_item OK

* Fix ninja diff

* Misc debug/nonmatching fixes

* Fix ninja diff for PAL

* Fix bad PAL split
2025-11-19 14:10:03 -08:00
TakaRikka 7ef1810132 m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00
LagoLunatic 6ec6fce8cb Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
TakaRikka 5fce8ea1e1 scannon / scannon_crs / scannon_ten done (#2632)
* scannon done

* scannon_crs done

* scannon_ten done

* pr

* attention debug stuff

* attn flags

* fix build
2025-09-08 12:01:20 +03:00
TakaRikka 87069235c0 some J3D/misc cleanup (#2628)
* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
Max Roncace c897597fc1 Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
Carco_21 427643edd2 ChkBit comments and enum work (#2571)
* Jagar cleanup

* saru work

* e_fm work

* gob enum added

* gob cleanup

* gob anm enums

* dComIfGs_isEventBit comments added

* More bit work and besu enum work

* Maybe fixed the issue?
2025-08-08 21:39:26 +03:00
soruh a7286fd50e d_a_cstatue Matching (#2419)
* d_a_cstatue

* fix includes in d_com_inf_game

* remove todos

* create daCstatue_TYPE enum

* name fields and add enums

* fix procCopyRodSwingInit

* apply suggestions
2025-05-05 19:56:03 +03:00
TakaRikka 073992df8d some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files

* cleanup f_op files

* fix a couple f_op_actor_mng functions

* minor JSystem work
2024-11-29 18:24:26 +02:00
TakaRikka 178194ccb2 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

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Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00