Commit Graph

1790 Commits

Author SHA1 Message Date
YunataSavior 37bccaa011 Add "Selected Layer" to Map Loader 2026-03-26 20:18:18 -07:00
Max Roncace 053392f440 Fix UB in search_ground_1 in d_a_e_yg
This could cause a crash and was previously fixed by 3aa39867, but
it's a band-aid solution. This fix addresses the underlying bug that
actually causes the crash.

The workaround remains in place for now because similar bugs related
to NaNs have been encountered, and it's not currently known how many
places in the codebase are affected as well.
2026-03-26 20:11:39 -04:00
TakaRikka 3f90d11e95 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-26 04:52:52 -07:00
TakaRikka 59d689724c save editor inventory menu wip 2026-03-26 04:52:09 -07:00
YunataSavior 31e93a3e7c Fix "switch case passes initialization" in d_a_peru 2026-03-25 21:28:58 -07:00
Max Roncace 3b6582f1a2 Add even more heap debug names 2026-03-25 20:53:18 -04:00
Max Roncace c5d1ceffff Map loader: Reset room/point values when region is changed 2026-03-25 20:53:18 -04:00
madeline bfcfb3622e fixes #107 2026-03-25 12:05:50 -07:00
madeline 99786174cb properly scale deku toad camera detection range 2026-03-24 18:34:12 -07:00
madeline 9b9ea69dbc Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-24 18:25:05 -07:00
madeline d6f2b1c899 fix trimming viewport scissoring fixes #121 2026-03-24 18:25:01 -07:00
Lurs 96c5ac2b23 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-24 11:20:12 +01:00
Lurs 8b66a4e648 Add toggle for water projection offset. Potentially fixes #77 2026-03-24 11:19:58 +01:00
madeline ed27528728 turn on background input 2026-03-23 23:17:26 -07:00
madeline 913619a930 fuck interrupts 2026-03-23 22:16:57 -07:00
PJB3005 ff7a80c7b4 Add a bunch of missing imgui close buttons 2026-03-23 13:46:46 +01:00
PJB3005 d5786356e2 Threading cleanup: remove MallocAllocator stuff
Not necessary anymore now that JKRHeap is isolated
2026-03-23 13:34:20 +01:00
TakaRikka 4a2294c40b save editor wip 2026-03-23 05:01:42 -07:00
TakaRikka b0e3a4e0d2 enable cs fades again 2026-03-22 00:20:37 -07:00
TakaRikka 793e09b95c aeralfos UB fix 2026-03-21 22:56:44 -07:00
TakaRikka 6d4f41b50d fix fopAcM_createItemFromEnemyID fix 2026-03-21 20:30:41 -07:00
TakaRikka 82172e2ee5 fix fopAcM_createItemFromEnemyID 2026-03-21 19:06:51 -07:00
TakaRikka 7ce4c444ec fix d_a_peru animation data 2026-03-21 18:05:29 -07:00
TakaRikka 9bc74b0226 various crash fixes 2026-03-21 05:07:51 -07:00
TakaRikka 0122e42e1e fix potential crash with heap name display 2026-03-21 01:50:20 -07:00
TakaRikka 2075da3347 Merge https://github.com/zeldaret/tp 2026-03-21 01:14:00 -07:00
TakaRikka f8cf545848 cleanup d_a_obj_wflag (#3135) 2026-03-21 00:56:27 -07:00
CraftyBoss 328102ef2e Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-21 00:56:15 -04:00
CraftyBoss 955a70db1e more BE stuff, fix scissors for dmap/fmap 2026-03-21 00:56:01 -04:00
Max Roncace 2c7ae22167 Add more heap names for debug 2026-03-20 20:59:50 -04:00
Lurs e22c9da163 remove double swapping 2026-03-20 15:50:57 +01:00
Max Roncace 4a4a5724e1 Fix last argument in calls to dCamera_c::startEventCamera
The last argument is used as a char*, so we need to explicitly
pass nullptr instead of 0 to ensure it has the correct type.
This was causing crashes due to va_arg reading 8 bytes when only 4
were provided by the caller - if the out-of-bounds bytes are
non-zero, the null check fails and it continues pulling args from
beyond the argument buffer potentially triggering a segfault.
2026-03-20 02:51:29 -04:00
CraftyBoss 4c613244c1 oops forgot to include something 2026-03-19 23:59:37 -04:00
CraftyBoss fe60866ffd fix StaffWork being too big for work buffer, increase mpTalkHeap size 2026-03-19 23:54:00 -04:00
TakaRikka d1b9b74271 fix kcol wall correct 2026-03-18 22:58:43 -07:00
TakaRikka ad43dee0e7 fix horse grass 2026-03-18 18:27:22 -07:00
TakaRikka 2ce36679f7 player info display tool 2026-03-18 17:29:08 -07:00
TakaRikka 46ac385a4d Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-18 16:18:23 -07:00
Max Roncace cfc3a5f483 Move aurora_begin_frame/aurora_end_frame calls to main loop
This fixes an issue when using SDL's X11 backend due to Dusk
attempting to render ImGui menus without an active frame.
2026-03-18 16:33:03 -04:00
Max Roncace fbbf27e73d Update m_Do window viewport immediately on Aurora window resize
The framebuffer size flows into Aurora as follows:

Into JUTVideo:
  AURORA_WINDOW_RESIZED handler ->
  mDoGph_gInf_c::setWindowSize ->
  JUTVideo::setWindowSize
From JUTVideo -> dComIfG_play_c:
  fpcCt_Handler ->
  phase_4 ->
  dComIfGp_setWindow
From dComIfGp_play_c -> Aurora:
  mDoGph_Painter ->
  drawDepth2 ->
  GXSetTexCopySrc ->
  GXCopyTex ->
  aurora::gfx::resolve_pass (called by GXCopyTex)

The trouble is that 1) phase_4 is only called when creating a new scene/room,
and 2) even when it is called, mDoGph_Painter is executed before fpcCt_Handler
in the main loop so the new size isn't visible to aurora::gfx::resolve_pass
until one frame after it's set. This causes a crash due to the original size
being passed to CopyTextureToTexture despite the destination framebuffer now
being smaller.

As a workaround, we just cut out the whole middleman section and call
dComIfGp_setWindow immediately when we receive a resize event. This way the new
size is immediately visible to Aurora.
2026-03-18 12:46:56 -04:00
TakaRikka b202701757 Merge https://github.com/zeldaret/tp 2026-03-18 02:58:55 -07:00
TakaRikka bc7503cb70 fix push pull callback UB in other compilers (#3134) 2026-03-18 02:57:37 -07:00
TakaRikka cefd7e59a1 add cc collider view (broken color) 2026-03-18 01:25:42 -07:00
Max Roncace 5cb3a39f43 Merge remote-tracking branch 'decomp/main' 2026-03-18 01:56:47 -04:00
TakaRikka f64015ea38 cc debug work (#3133) 2026-03-17 22:48:37 -07:00
Max Roncace 6694c1b281 Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
Lurs 555bf395fb BE or un-BE, that is the question 2026-03-17 14:39:02 +01:00
Lurs fc73bc364a BE field_0x04 of "new" struct SizedGroup in src\d\actor\d_a_passer_mng.cpp 2026-03-17 13:25:27 +01:00
TakaRikka 4d4db83405 initial collision viewer 2026-03-17 05:17:43 -07:00
TakaRikka fa270c0fe9 Merge https://github.com/zeldaret/tp 2026-03-17 04:08:44 -07:00