Commit Graph

660 Commits

Author SHA1 Message Date
PJB3005 3a0b45c508 Switch to Aurora headers for GX/VI
Replace GXSetArray() with GXSETARRAY() taking in size everywhere

Fix a ton of structs/enums being referred to with underscore name.
2026-03-02 12:00:53 +01:00
PJB3005 6388c3d199 Add heap imgui 2026-03-01 22:23:59 +01:00
PJB3005 4b2c38c1fe JParticle BE fixes 2026-03-01 17:08:17 +01:00
PJB3005 798caf079a Merge remote-tracking branch 'origin/main' into 26-02-27-pjb-dev-2 2026-03-01 15:08:52 +01:00
CraftyBoss 83eb869cee update some actors to use sizeof for mSize, endian swap J2DScreen related structs, add 64bit endian swapping
game appears to be hanging on fully initing some processes, so while there isnt an immediate crash, nothing seems to be happening
2026-03-01 14:46:16 +01:00
Luke Street c31932a308 Merge decomp/main into dusk 2026-02-28 21:33:12 -07:00
Luke Street 6a48380461 More GCC compatibility/warning fixes (#3118)
* Wrap >4-char literals in a MULTI_CHAR macro

Modern compilers do not support CW's non-standard behavior with
>4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves <=4 char literals
unchanged.

* Replace non-pointer usages of NULL with 0

* Define NULL to nullptr on C++11 and above

* Fix more -Wpointer-arith and -Woverflow warnings

* Replace u32/s32 with uintptr_t/intptr_t where appropriate

* JSUOutputStream: Overload all standard int types
2026-02-28 20:19:17 -08:00
Luke Street ba07fdb505 JSUOutputStream: Overload all standard int types 2026-02-28 21:16:58 -07:00
Luke Street 9723dc7620 Try a different way 2026-02-28 21:06:22 -07:00
Luke Street d25b68faa5 Fix uintptr_t/u32 overloads 2026-02-28 20:51:16 -07:00
Luke Street 3058d869c3 Some u32/s32 -> uintptr_t/intptr_t 2026-02-28 20:34:06 -07:00
Luke Street b68dfd94f6 More pointer truncation & implicit conversion fixes 2026-02-28 18:47:49 -07:00
Luke Street 22fa7326c3 Implement JHIhtonl/JHIntohl 2026-02-28 18:24:48 -07:00
Luke Street 9853034e31 Add C versions of all ASM blocks (except THP) 2026-02-28 18:10:14 -07:00
Luke Street e29f1fabdc Guard operator new/delete behind !TARGET_PC 2026-02-28 17:26:24 -07:00
Luke Street 989c6ac3db Various minor warning fixes 2026-02-28 17:18:04 -07:00
Luke Street f233787c0a Include JUTPalette in J2DAnimation to avoid deleting forward decl 2026-02-28 17:17:01 -07:00
PJB3005 f0974c21e6 Fix J3DModelLoader OFFSET_POINTER macro name conflict 2026-03-01 00:39:19 +01:00
Luke Street 62f42abe12 Fix all -Wconversion-null warnings 2026-02-28 15:59:24 -07:00
Luke Street b5d3b8c059 Another round of GCC fixes (#3115)
* Fix remaining <string> -> <cstring> for GCC compilation (#3114 follow-up)

MWerks' <string> header transitively includes C string functions
(memcpy, strlen, strcmp, etc.), but GCC/Clang's <string> is the C++
std::string header. These files all use C string functions and should
include <cstring> instead.

* Use std::isnan instead of isnan for GCC compilation

GCC's <cmath> places isnan in the std namespace. Using the unqualified
isnan fails to compile with GCC/Clang.

* Fix cCcD_Src types: s32 -> u32 for bitmask fields

cCcD_SrcObjCommonBase::mSPrm, cCcD_SrcObjTg::mType, and
cCcD_SrcObjAt::mType are used as bitmasks (SetType/SetSPrm take u32,
MskType/MskSPrm use u32, values like 0xFFFFFFFF are common in
aggregate inits). Change from s32 to u32 to match usage.

Also fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK to use unsigned literals,
and remove now-unnecessary (s32) casts on hex literals in collision
source data.

* Mark dummy() functions as static to avoid multiple definition errors

These decomp artifact functions have the same name and signature across
TUs, causing linker errors when building as a single binary.
2026-02-28 13:35:07 -08:00
Luke Street 1eb018ea26 Fix compilation errors after decomp/main merge
- Fix <string> -> <cstring> across all source files (upstream fix)
- Add <cstring> to JASGadget.h, <cstdarg> to JUTDbPrint.cpp
- Fix <string> -> <cstring> in JUTFont.h, d_save.h, f_ap_game.h
- Fix std::isnan usage in c_cc_d.cpp
- Fix cCcD_Src types: s32 -> u32 for bitmask fields (upstream fix)
- Fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK unsigned literals (upstream fix)
- Remove (s32) casts on hex literals in collision data (upstream fix)
- Fix 0xFFFFFFFF literal in d_a_obj_wood_statue.cpp (upstream fix)
- Add braces to case 0 in d_a_e_gb.cpp to fix jump-over-init
- Fix Z2AudioCS.h include path (Z2AudioLib -> Z2AudioCS)
- Forward-declare Z2AudioCS in stubs.cpp to avoid revolution conflicts
- Guard JASGlobalInstance specializations with __MWERKS__ in m_Do_main
- Remove duplicate inline functions from d_com_inf_game.h
- Mark dummy() functions as static (upstream fix)
- Add JAUSectionHeap.h include to m_Do_main.cpp
2026-02-28 14:29:46 -07:00
Luke Street 32c32a73ca Merge decomp/main into dusk
Merges 44 upstream commits from zeldaret/tp decomp/main.

Conflict resolutions:
- .github/workflows/build.yml: keep deleted (not needed for PC port)
- README.md: keep PC port README
- J3DAnimation.h: keep OFFSET_PTR macro + add upstream forward decl
- J3DModelLoader.h: keep BE(u32) mBlockNum + add field_0x1c
- d_com_inf_game.h: keep PC port inlines + add upstream declarations
- global.h: keep MULTI_CHAR macro + add FABSF macro
- JUTConsole.cpp: keep uintptr_t cast for 64-bit
- JUTDbPrint.cpp: keep PC enter_() helper + add cstring include
- JUTResFont.cpp: take upstream loop/struct improvements with BE types
- JUTCacheFont.cpp: take upstream decomp fix
- float.h: use upstream !PLATFORM_GCN guard
- d_a_npc_bouS/theB.cpp: keep MULTI_CHAR() for PC portability
- d_a_npc_henna.cpp: keep uintptr_t + use upstream var name
- d_demo.cpp: keep near_/far_ field renames for PC
- d_resorce.cpp: keep uintptr_t + fix var name to res
- d_s_room.cpp, m_Do_graphic.cpp: keep dusk includes + add cstring
- m_Do_main.cpp: keep JHIComPortManager + use JAS_GLOBAL_INSTANCE_INIT
- angle_utils.h: remove redundant types.h include
2026-02-28 13:33:16 -07:00
Luke Street c900a043b8 Some GCC compilation fixes (#3114)
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include <string>` with `#include <cstring>`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00
PJB3005 5a519da22b Fix JGadget::TLinkList offsets on 64-bit 2026-02-28 20:17:20 +01:00
PJB3005 bb0ef954c2 Merge branch 'main' into 26-02-27-pjb-dev-2 2026-02-27 23:28:08 +01:00
PJB3005 4213b055ea Make GXVtxDescList and GXVtxAttrFmtList not be behind BE
Fixes a stub call because we couldn't pass the BE form to the API
2026-02-27 01:04:44 +01:00
PJB3005 e9cd1d1f64 Endianness fixes in JAudio loading code
Not tested because I can't even get the code to init again due to the aforementioned race condition
2026-02-26 23:22:47 +01:00
PJB3005 d7a4fe6fa8 Fix JASDram allocation race condition
Not sure if useful as long-term plan involves abandoning the DSP entirely.
2026-02-26 23:19:15 +01:00
Pieter-Jan Briers a096caa8de Fix broken J3DTexture assert (#3111) 2026-02-25 14:06:37 -08:00
TakaRikka 10e77f77e6 Merge pull request #23 from TakaRikka/26-02-25-fix-j3dtexture-assert
Fix broken J3DTexture assert
2026-02-25 13:56:07 -08:00
PJB3005 58774dc2bf Fix broken J3DTexture assert 2026-02-25 22:55:02 +01:00
TakaRikka 4c021a97a5 Merge pull request #21 from TakaRikka/26-02-25-jsystem-debug
Make the rest of JSystem compiled in DEBUG
2026-02-25 12:54:28 -08:00
PJB3005 454d3e80c6 Make the rest of JSystem compiled in DEBUG 2026-02-25 21:31:13 +01:00
PJB3005 484d8ffa9a Fix FLT_EPSILON redefinition warning 2026-02-25 21:29:59 +01:00
TakaRikka 7fc1363d8b Merge pull request #16 from TakaRikka/26-02-25-more-endian-fixes
Asset loading endian fixes (mostly)
2026-02-25 11:58:37 -08:00
PJB3005 24ea26187e Merge branch 'main' into 26-02-25-more-endian-fixes 2026-02-25 20:47:33 +01:00
PJB3005 e7e176bfd4 Windows build fixes
Name mangling/linkage shenanigans

Remove jsystem_stubs.cpp, it's not necessary.
2026-02-25 20:43:43 +01:00
PJB3005 284e6c50b6 Fix endianness & 64-bit in 3D asset loading code
Combination of plumbing BE(T) through everything, making BE<T> have template specializations, and inverting at load time where more practical.
2026-02-25 20:20:45 +01:00
Jeffrey Crowell 9c7f55d1ac builds on mac again
revert some useless ifdefs

rm TARGET_PC in the wrong place

remove stubbed version of functions
2026-02-25 11:09:19 -08:00
PJB3005 6fed5eb37c Make JKRHeap::sCurrentHeap thread local
Needed because we're using true OS threading, so we can't do the normal JSystem heap changing on thread change.

Requires encapsulating it (removing the public static field)
2026-02-24 23:35:16 +01:00
Pieter-Jan Briers f54661f878 Fix MORE wrong forward declares (struct/class) (#3110) 2026-02-24 14:20:45 -08:00
PJB3005 2ac86ddc4a Use real line numbers for asserts
Redefine the macros to use __LINE__
2026-02-24 23:15:01 +01:00
PJB3005 696cf75ed3 Fix getMaxAllocatableSize & CMemBlock::getBlock on 64-bit 2026-02-24 21:39:45 +01:00
PJB3005 78c91adcf6 Fix AR DMAs & async DVD reads on 64-bit
We get to the health and safety screen!!
2026-02-24 20:48:16 +01:00
Lurs 26b3ffb303 Fix JSUOutputStream uintptr_t operator conflict on MSVC x86.
uintptr_t == u32 == unsigned int on 32-bit MSVC since u32 was changed from unsigned long to unsigned int for TARGET_PC. Guard the uintptr_t overload to x64 only where uintptr_t != u32.
2026-02-24 20:42:46 +01:00
PJB3005 cf5eca0910 Fix JKRArchive on 64-bit
They store the data address in the same struct that's directly loaded from archive files. This means it's impossible to expand to 64-bit directly, and instead we need to allocate the data pointers in a separate array.
2026-02-24 19:55:15 +01:00
PJB3005 08ab1e1106 Fix wrong forward declares (struct/class)
Requires removing the now-matching symbols from jsystem_stubs.cpp
2026-02-24 16:58:12 +01:00
PJB3005 99e0ca4a46 Use BE(T) for JKRArchive 2026-02-24 16:55:08 +01:00
PJB3005 78be0f28fa Revert accidental changes to JKRArchive.h
(not mine)
2026-02-24 16:51:27 +01:00
PJB3005 2900265ceb Use BE(T) for JUTPalette 2026-02-24 16:35:45 +01:00