PJB3005
3a0b45c508
Switch to Aurora headers for GX/VI
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Replace GXSetArray() with GXSETARRAY() taking in size everywhere
Fix a ton of structs/enums being referred to with underscore name.
2026-03-02 12:00:53 +01:00
Luke Street
32c32a73ca
Merge decomp/main into dusk
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Merges 44 upstream commits from zeldaret/tp decomp/main.
Conflict resolutions:
- .github/workflows/build.yml: keep deleted (not needed for PC port)
- README.md: keep PC port README
- J3DAnimation.h: keep OFFSET_PTR macro + add upstream forward decl
- J3DModelLoader.h: keep BE(u32) mBlockNum + add field_0x1c
- d_com_inf_game.h: keep PC port inlines + add upstream declarations
- global.h: keep MULTI_CHAR macro + add FABSF macro
- JUTConsole.cpp: keep uintptr_t cast for 64-bit
- JUTDbPrint.cpp: keep PC enter_() helper + add cstring include
- JUTResFont.cpp: take upstream loop/struct improvements with BE types
- JUTCacheFont.cpp: take upstream decomp fix
- float.h: use upstream !PLATFORM_GCN guard
- d_a_npc_bouS/theB.cpp: keep MULTI_CHAR() for PC portability
- d_a_npc_henna.cpp: keep uintptr_t + use upstream var name
- d_demo.cpp: keep near_/far_ field renames for PC
- d_resorce.cpp: keep uintptr_t + fix var name to res
- d_s_room.cpp, m_Do_graphic.cpp: keep dusk includes + add cstring
- m_Do_main.cpp: keep JHIComPortManager + use JAS_GLOBAL_INSTANCE_INIT
- angle_utils.h: remove redundant types.h include
2026-02-28 13:33:16 -07:00
roeming
0558bde1e6
Big cast cleanup ( #3076 )
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* Big cast cleanup
* fix for name conflict
* rename header
* rename cast macros
* fix rename mistake
---------
Co-authored-by: roeming <roeming@users.noreply.github.com >
2026-02-20 02:48:29 -08:00
Lurs
143c973b49
Merge branch 'wip/linkfix2' into wip/linkfix
2026-02-11 07:20:44 +01:00
roeming
ef1e1e954c
Fix errors for msvc
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Use less strict compiler flags instead of modifying source code
Add ugly defines so MSVC stops complaining about zero length arrays
2026-02-01 15:37:26 -08:00
roeming
d45b10d0fd
fopAcM_Register cleanup (#3047 )
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* use macro `fopAcM_Register` more consistently
* replace fopAcM_RegisterCreateID with version that doesn't create `a_this`
2026-01-17 15:52:32 +02:00
LagoLunatic
877889c510
Clean up code, remove fakematches, add UNUSED, enable warnings ( #2992 )
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* Remove NDEBUG_DEFINED fakematch, clean up getName temps
* Fix ifdef
* Fix bad JSystem pch ifdef breaking decomp.me
* Remove Acch Chk fakematches
* Private Acch fields
* Fix some clangd errors in headers
* Add UNUSED macro for matching debug parameters
* Enable clangd unused-parameter warning
* Remove extern from initializers
Probably added by dol2asm?
* Fix process profile definitions
* Remove leftover dol2asm address comments
* Remove some unnecessary double casts
* Enable some more clangd warnings
* Fix missing usages of fopAcM_ct
* Fix wrong enum usage
* Fix more fakematches
2025-12-23 15:53:10 -08:00
TakaRikka
a6e76c0841
project cleanup ( #2895 )
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* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
2025-11-30 15:23:42 -07:00
Max Roncace
e6a5d5c3dd
Miscellaneous retail+debug fixes, link several new TUs ( #2836 )
2025-11-20 23:09:21 -08:00
TakaRikka
850fae1aa3
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
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* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00
LagoLunatic
9eea9289b1
Fix JUT_ASSERT and several other macros ( #2711 )
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* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
Max Roncace
513816ce5c
Add a precompiled header for RELs ( #2597 )
2025-08-24 09:52:08 +03:00
Max Roncace
e0bbad1f3f
Miscellaneous match improvements ( #2562 )
2025-07-31 02:19:46 -07:00
TakaRikka
a4cdad86f4
b_gnd equivalent ( #2340 )
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* b_gnd equivalent
* fix dEvt_info_c inlines
* fix some more inlines
2025-03-23 21:55:28 +02:00
Carco_21
d0f89e41b1
d_a_mant almost done ( #2335 )
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* d_a_mant Create almost equivalent
* Work on mant_move
* Remade d_a_mant branch
* d_a_mant ~76% matching
* daMant_packet_c::draw() 69% matching
* d_a_mant data matching and joint_control over 50% matching
* daMant_Execute looking better
* d_a_mant 92% equivalent
* Removed commented rodata
2025-03-22 02:16:25 -07:00
TakaRikka
24b72a5302
some cleanup of f_pc/f_op files ( #2254 )
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* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
2024-11-29 18:24:26 +02:00
TakaRikka
499d4dfe74
alink_grab done ( #2234 )
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* work on alink grab
* some grab work
* grab almost done
* finish alink grab
* alink_wolf mostly done
* fix cLib_minMaxLimit
* alink guard mostly done
* extract some embedded assets
* extract grass data. wip, alignment wrong
2024-11-03 06:47:23 -05:00
TakaRikka
12eb254d76
switch to dtk setup ( #2203 )
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* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev >
2024-10-10 08:29:58 -06:00