Commit Graph

34 Commits

Author SHA1 Message Date
Luke Street 3ce7aa3c9f Aurora DVD support (#43)
* Aurora DVD support

* Remove commented code

* Restore STUB_LOG
2026-03-09 00:33:04 -07:00
Pieter-Jan Briers 00ed9402cd 26 02 27 pjb dev 2 (#41)
* fix kankyo UB

* Fix TEV Stage DL writing

BE issue

* BE Fixes in materials/shapes

* Move to Aurora GD impl

* JUTDataFileHeader

* j3d: load vertex and texture not through GD

* Endian swap vertex data (mostly)

* Just exit(0) when closing the game

Fix crashes :godo:

* fix fopAcM_ct_placement and remove memcpy

* J3D: track vertex arrays correctly, swap work

* fix visibility, turn off overridden new/delete when we call into aurora

* event: cut name be

* Default window improvements

Double size, allow OS to decide position

* survive TParse::parseHeader_next

* color swap fix

* swap endian/fixes oob function pointer

* Remove GXGetViewportv stub

Aurora has it now

* Set array pointers via GD again

Relies on https://github.com/encounter/aurora/pull/35

* Let Aurora decide graphics backend

* disable procbar drawing

* Fix TColor endianness conversion issues

Fixes the wrong color for the flashing logo

* cam param swap

* simplify vtx loading, mat/amb color fix

* endian swap stb/fvb data

* aurora stat changes

* fix storage buffer crash

dont unnecessarily reassign vertex buffers in a way that forces aurora to recache things

* set bgobj spec fix

* add camera debug, endian swap more stb data, d_a_bg_obj::spec_data_c swapped

* JKRExpHeap: fix bad allocator slowdown

* solid tex

* texture caching

* log level

* fix window aspect ratio, disable bloom, endian swap camera type data

camera is now actually playing opening cutscene!!!!

* add GXDestroyTexObj to a couple stack init'd GXTexObjs, remove some diag printfs

* endian swap joint weight envelope data

* move to dusk config

* verbose arg errors

* better stub logging (for now)

* less logging, more BE

* more stubbing, move logging stuff around

* move all logging to aurora logging

* fix STUB_LOG, __FUNCTION__ isn't a string literal, wasn't building as it
was.

* update aurora

* fix heap alignment mismatch and always head align for now

* prevent them from fucking up my shit

* forward jut warning to DuskLog

* remove report logging

* maybe and i must emphasize maybe fix JMessage parsing

* this was a dumb idea

* preserve negative alignment for JKRHeap

* use normal free on macos and linux

* ^

* fix JMAHermiteInterpolation c impl

* endian swap J2DScreen mColor (oops)

* swap more J3D anim data, remove weird pointer addr check in J3DMaterial getMaterialAnm

* typo fix

* Fix aligned_alloc() size issues on POSIX

aligned_alloc() requires its input size to be a multiple of alignment. This wasn't being upheld so there were allocation failures in init code that made the game fail to start outside Windows.

Also just cleaned up some of this code a bit and removed fallback cases that *shouldn't* get hit.

* _Exit instead of exit()

Seriously I don't want destructors to run. Let the OS reclaim that shit.

* Reapply "Isolate JKRHeap operator overloads" (#39)

This reverts commit 78d4169929.

* Fix some oopsies

* Fix hardcoded pointer size in JUTCacheFont::allocArray

* More operator overload fixes

Add void template specialization for jkrDelete

Add new[] placement overload. Apparently.

* Fix delete macros on nullptr

TIL C++ allows that.

* fix delete[]

* fix new(std::nothrow) overload

* fix avoid ub

* swap remaining anim data needed for title logo

* get rid of op 7

* move aurora_end_frame to correct spot

* juttexture destroy tex

* j2d animation be

* shutdown crash

* link warp material fix

* mDoExt_3DlineMat1_c fix

* hacky keyboard controls

* endian swap J2DResReference, add kb_pad to files.cmake

* fix some missing endian swaps in J2D, remove addr alignment check

* Remove heap unsetting in aurora calls

Never worked properly and not the right solution even if it did

* Don't print in DC stubs

They're fine to never implement

* Fix alignment stuff again

* Compile GF from dolphin lib

Doesn't seem to break anything and shuts up some stub warnings

* j3dtexture tlut obj fix

* addTexMtxIndexInDL fix

* don't recreate null tex data every frame

* the actual fix i wanted to push

* its kinda fakematch city over here

* insert hte efb copy

* limited window size / viewport support

* IsDelete FIX

---------

Co-authored-by: madeline <qwertytrogi@gmail.com>
Co-authored-by: Jasper St. Pierre <jstpierre@mecheye.net>
Co-authored-by: Jeffrey Crowell <jeff@crowell.biz>
Co-authored-by: TakaRikka <takarikka@outlook.com>
Co-authored-by: CraftyBoss <talibabdulmaalik@gmail.com>
Co-authored-by: Lurs <l_werdes@gmx.de>
2026-03-08 15:27:15 -07:00
Jeffrey Crowell dbb260d714 Fix build on main for mac/linux (#40)
* fix builds, removing COMPOUND_LITERAL around GXColor

use aurora's aurora_get_stats

add aurora::gd to libraries linked to

fixup linkage/symbol hiding on mac/linux

squashed

* aurora stat changes

* fix

---------

Co-authored-by: Jasper St. Pierre <jstpierre@mecheye.net>
Co-authored-by: TakaRikka <takarikka@outlook.com>
2026-03-06 22:22:28 -08:00
PJB3005 cd2ec35155 Move ARAM code to Aurora 2026-03-02 14:51:56 +01:00
PJB3005 c39f6a1b56 Move some OS functionality to rely on Aurora 2026-03-02 14:27:20 +01:00
PJB3005 d817633c86 Make it build with 100% Aurora dolphin headers 2026-03-02 13:26:35 +01:00
PJB3005 d687132c1a Remove stubs now implemented by my Aurora branch 2026-03-02 12:00:54 +01:00
PJB3005 3a0b45c508 Switch to Aurora headers for GX/VI
Replace GXSetArray() with GXSETARRAY() taking in size everywhere

Fix a ton of structs/enums being referred to with underscore name.
2026-03-02 12:00:53 +01:00
Jasper St. Pierre 9525884251 stub log 2026-03-01 11:29:03 -08:00
Luke Street 1eb018ea26 Fix compilation errors after decomp/main merge
- Fix <string> -> <cstring> across all source files (upstream fix)
- Add <cstring> to JASGadget.h, <cstdarg> to JUTDbPrint.cpp
- Fix <string> -> <cstring> in JUTFont.h, d_save.h, f_ap_game.h
- Fix std::isnan usage in c_cc_d.cpp
- Fix cCcD_Src types: s32 -> u32 for bitmask fields (upstream fix)
- Fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK unsigned literals (upstream fix)
- Remove (s32) casts on hex literals in collision data (upstream fix)
- Fix 0xFFFFFFFF literal in d_a_obj_wood_statue.cpp (upstream fix)
- Add braces to case 0 in d_a_e_gb.cpp to fix jump-over-init
- Fix Z2AudioCS.h include path (Z2AudioLib -> Z2AudioCS)
- Forward-declare Z2AudioCS in stubs.cpp to avoid revolution conflicts
- Guard JASGlobalInstance specializations with __MWERKS__ in m_Do_main
- Remove duplicate inline functions from d_com_inf_game.h
- Mark dummy() functions as static (upstream fix)
- Add JAUSectionHeap.h include to m_Do_main.cpp
2026-02-28 14:29:46 -07:00
Luke Street f501960314 Some TARGET_PC fixes 2026-02-28 13:16:02 -07:00
TakaRikka 7fc1363d8b Merge pull request #16 from TakaRikka/26-02-25-more-endian-fixes
Asset loading endian fixes (mostly)
2026-02-25 11:58:37 -08:00
PJB3005 24ea26187e Merge branch 'main' into 26-02-25-more-endian-fixes 2026-02-25 20:47:33 +01:00
PJB3005 e7e176bfd4 Windows build fixes
Name mangling/linkage shenanigans

Remove jsystem_stubs.cpp, it's not necessary.
2026-02-25 20:43:43 +01:00
Jeffrey Crowell 9c7f55d1ac builds on mac again
revert some useless ifdefs

rm TARGET_PC in the wrong place

remove stubbed version of functions
2026-02-25 11:09:19 -08:00
PJB3005 975a15036e Implement GDInitGDLObj a little bit
Enough to avoid a crash during asset loading.
2026-02-25 19:52:31 +01:00
PJB3005 78c91adcf6 Fix AR DMAs & async DVD reads on 64-bit
We get to the health and safety screen!!
2026-02-24 20:48:16 +01:00
Lurs ae76a2e614 Changed loading for already static loaded .rel files. Added gamepad init 2026-02-24 20:42:45 +01:00
PJB3005 811e50b452 Remove some GX stubs now implemented by Aurora 2026-02-24 13:13:46 +01:00
Lurs 1513f896ed Added a bunch of Diag functions to diagnose the black screen issue (was a bug in GXGeometry.h). Resumed to old ClearEfb function, no pink screen anymore.
Updated aurora with local changes for TP
2026-02-23 14:33:29 +01:00
Lurs 472debc53a stubbed unresolved symbols again after updating aurora 2026-02-22 07:31:22 +01:00
Lurs d5c5bb8708 tests with edited aurora 2026-02-22 07:06:54 +01:00
Lurs 22a86deb76 First pink screen! 2026-02-21 22:15:39 +01:00
Lurs a41c3d59b4 first try to draw first logo 2026-02-20 21:13:50 +01:00
Lurs 8020eb64ba OS threading, DVD I/O, Endianness fixes, ARAM emulation, GX vertex fix
Major changes:

- Implement Big-Endian to Little-Endian byte-swapping for all RARC archive
  types (JKRCompArchive, JKRMemArchive, JKRDvdArchive, JKRAramArchive)
- Implement DVD file I/O via DvdEmu (DVDOpen, DVDFastOpen, DVDReadPrio,
  DVDReadAsyncPrio, DVDConvertPathToEntrynum)
- Fix YAZ0 decompression endianness in JKRDvdRipper, JKRDecomp, JKRAram,
  and JKRDvdAramRipper (use JKRDecompExpandSize instead of direct header read)
- Emulate ARAM with 16MB malloc buffer and synchronous memcpy in ARQPostRequest
  instead of hardware DMA transfers that hang on PC
- Add real OS threading implementation (OSContext, OSThread, OSMutex) using
  native Windows threads with side-table pattern for GC struct compatibility
- Fix font endianness for JUTResFont and JUTCacheFont
- Redirect GXVert.h to Aurora's PC implementation to prevent FIFO writes to
  the GameCube hardware address 0xCC008000
- Add Z-buffer texture format support (GX_TF_Z24X8, GX_TF_Z16, GX_TF_Z8)
  in Aurora's texture converter
2026-02-19 10:35:42 +01:00
Lurs 43847d81b1 first start with aurora after linking on MSVC 2026-02-17 22:28:42 +01:00
Lurs f6cba82a91 Merge origin/wip/linkfix2 into msvc-linkfix-dev (local dev branch) 2026-02-15 20:36:46 +01:00
Jeffrey Crowell cc2b506476 now it links (except for no main!) 2026-02-14 15:55:43 -08:00
Lurs d069062c5c Fix MSVC compiler and linker errors
- Fix struct/class forward declaration mismatches (JAIAudience, JASTrack) causing different MSVC mangled names and unresolved symbols
- Add jsystem_stubs.cpp with stubs for JASHeap, JASVoiceBank, J3DShapeTable, JAUSection, JHICommBuf, HIO/HIO2, JOR
2026-02-13 23:28:47 +01:00
Lurs 143c973b49 Merge branch 'wip/linkfix2' into wip/linkfix 2026-02-11 07:20:44 +01:00
Jeffrey Crowell 6b212d913d Fix linker errors.
Stubbing out all OS* functions to stubs.cpp, these will likely have to
be replaced with the operating system's primitives for
locking/heaps/threads/etc.

Moved some generic globals into globals.cpp, not sure where they're
actually to be used.

Stub DSP functions

Stub JSUMemoryOutputStream, JORServer, Z2Audio

mDoExt stubs

add memcpy

add some more stubs, add extras c++ mangled functions

add extras.cpp

AR/AQ stubbing

stub DVD

stub CARD

more stubs, more extras

add missing mtx functions to dusk file

finish mtx

stub GX

KPAD and LC, also do pragma marks for better visualization

finish mtx, add a few more stubs

gf/wpad/vi

translate some matrix math from ppc to C

jorserver/debugpad/fap/dmsgobject

add m_Do_ext functions from debug block to separate file

make small janges to JSystem, does this need upstreaming

reorg DVD stubs

reorganize stubs by mark
2026-02-07 15:25:09 -08:00
Jeffrey Crowell fcb2ab00e1 Fix linker errors.
Stubbing out all OS* functions to stubs.cpp, these will likely have to
be replaced with the operating system's primitives for
locking/heaps/threads/etc.

Moved some generic globals into globals.cpp, not sure where they're
actually to be used.

Stub DSP functions

Stub JSUMemoryOutputStream, JORServer, Z2Audio

mDoExt stubs

add memcpy

add some more stubs, add extras c++ mangled functions

add extras.cpp

AR/AQ stubbing

stub DVD

stub CARD

more stubs, more extras

add missing mtx functions to dusk file

finish mtx

stub GX

KPAD and LC, also do pragma marks for better visualization

finish mtx, add a few more stubs

gf/wpad/vi

translate some matrix math from ppc to C

jorserver/debugpad/fap/dmsgobject

add m_Do_ext functions from debug block to separate file

make small janges to JSystem, does this need upstreaming

reorg DVD stubs

reorganize stubs by mark
2026-02-01 15:36:56 -08:00
kipcode66 b89730ec9b Adding JHostID files and stubs 2026-01-30 23:54:55 -05:00
kipcode66 c02247b6cb fix c++ name mangling 2026-01-27 16:17:59 -05:00