TakaRikka
215421ba51
move remaining old progress ( #186 )
...
* move remaining old progress
* remove asm
2022-03-26 13:17:17 -04:00
Zen64
f7c90c2e6a
Renamed instances of msl_c -> MSL_C because
2022-03-20 00:01:24 -04:00
lepelog
dd1ae4d6ad
move Z2Calc, c_math and f_op_draw_iter ( #125 )
...
* Z2Calc
* port over c_math
* fop_draw_iter
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-05-02 13:46:36 -04:00
lepelog
3b173dabe8
Merge branch 'dol2asm_fullsplitt' into new-disasm-codecopy
2021-04-07 23:50:40 +02:00
Julgodis
85bd045193
building RELs
2021-04-06 18:00:35 +02:00
Julgodis
9325c67c63
__sinit and progress script update
2021-04-01 02:07:58 +02:00
Julgodis
b6eed5208d
.dead section fix
2021-03-31 23:22:38 +02:00
lepelog
1d88f27aaa
started copying code over to new disasm
2021-03-30 02:45:32 +02:00
Julgodis
2404fb33c7
re-generate with bug fixes
2021-03-30 01:58:08 +02:00
Julgodis
9335ce5119
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
1e95d29b60
dol2asm OK
2021-03-28 22:49:05 +02:00
Pheenoh
0267924dc1
delete variables.h
2021-02-20 23:11:44 -05:00
lepelog
1a88a1068f
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
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* data for c_angle
* data c_sxyz
* partially migrated c_xyz data
* c_xyz data
* c_xyz data decomp
* c_math data
* c_math data
* c_lib data, some cleanup
* rename some unnamed functions and create header for them
* header for string functions
* format and fix fabsf
* cleanup
* remove more unneded function prototypes
* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
Pheenoh
8e3d116bb1
remove functions.h
2021-01-31 15:33:34 -05:00
lepelog
0eec99db4d
Split SComponent ( #45 )
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* split c_math
* split c_angle
* split c_API_controller_pad
* split c_API_graphic
* split c_bg_s_chk
* c_bg_s_gnd_chk split
* more c_bg split
* split c_cc_d
* delete asm
* split c_cc_s
* split c_lib
* split c_m2d and c_m3d_g_aab
* split c_m3d_g_cir
* split c_m3d_g_cps
* split rest of c_m3d_g
* split c_m3d
* split c_malloc
* split c_request
* split c_sxyz
* split and partly decompile c_xyz
* format
* c_angle.h
* begin c_angle decomp
* c_angle
* progress adding stub classes for SComponent
* more c_m3d
* remove some asm and format
* more m3d headers
* more c_angle decomp
* c_lib headers
* add public to classes
* fix csXyz member names
* c_sxyz partly OK
* move Zero csXyz to c_sxyz header
* c_API_graphic
* delete some unused asm
* move math extern data, decompile some functions
* delete unused asm
* fix duplicated c_angle.h
* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 20:04:53 -05:00
unknown
ca042ff23e
move SComponent and SStandard under SSystem, some dSv_player_config_c methods ok
2020-11-26 21:35:46 -05:00