Commit Graph

67 Commits

Author SHA1 Message Date
PJB3005 3ffc3266d7 Merge branch 'main' into 26-02-27-allocator-isolation 2026-03-05 00:15:09 +01:00
PJB3005 3750e7cfee Merge remote-tracking branch 'origin/main' into 26-02-27-pjb-dev-2 2026-03-01 15:08:52 +01:00
PJB3005 5832f70384 process class inheritance vtable fix 2026-03-01 14:34:07 +01:00
Luke Street b807bedd35 More -Wpointer-arith fixes 2026-02-28 20:34:06 -07:00
Luke Street 0631cfe894 Fix all -Wconversion-null warnings 2026-02-28 15:59:24 -07:00
Luke Street b7961b7739 Fix compilation errors after decomp/main merge
- Fix <string> -> <cstring> across all source files (upstream fix)
- Add <cstring> to JASGadget.h, <cstdarg> to JUTDbPrint.cpp
- Fix <string> -> <cstring> in JUTFont.h, d_save.h, f_ap_game.h
- Fix std::isnan usage in c_cc_d.cpp
- Fix cCcD_Src types: s32 -> u32 for bitmask fields (upstream fix)
- Fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK unsigned literals (upstream fix)
- Remove (s32) casts on hex literals in collision data (upstream fix)
- Fix 0xFFFFFFFF literal in d_a_obj_wood_statue.cpp (upstream fix)
- Add braces to case 0 in d_a_e_gb.cpp to fix jump-over-init
- Fix Z2AudioCS.h include path (Z2AudioLib -> Z2AudioCS)
- Forward-declare Z2AudioCS in stubs.cpp to avoid revolution conflicts
- Guard JASGlobalInstance specializations with __MWERKS__ in m_Do_main
- Remove duplicate inline functions from d_com_inf_game.h
- Mark dummy() functions as static (upstream fix)
- Add JAUSectionHeap.h include to m_Do_main.cpp
2026-02-28 14:29:46 -07:00
Jasper St. Pierre 99f6a4f912 get farther 2026-02-28 12:46:05 -08:00
Luke Street 29c96f5c65 Some GCC compilation fixes (#3114)
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include <string>` with `#include <cstring>`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00
PJB3005 038ef4216f Isolate JKRHeap operator overloads
Fixes #25

This isolates the JKRHeap operator new/delete overloads. Every single new/delete site in the code has been replaced with a macro.

Sadly for new[] and delete[] we have to keep global operators. The global new[] just allocates into malloc() however, and delete[] goes into free() if it's not in a JKRHeap. So that's fine.
2026-02-27 23:11:59 +01:00
Max Roncace bf4d19d8db d_a_alink debug improvements (#3112) 2026-02-27 11:20:39 -07:00
roeming 07ef4b6d26 Big cast cleanup (#3076)
* Big cast cleanup

* fix for name conflict

* rename header

* rename cast macros

* fix rename mistake

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-02-20 02:48:29 -08:00
Max Roncace b5df6738da d_a_tag_* TUs mostly matching for debug (#3054)
* d_a_tag_event debug almost matching

* d_a_tag_msg debug almost matching

* d_a_tag_attention almost matching

* d_a_tag_chkpoint debug almost matching (weak func order)

* d_a_tag_evt debug almost matching (extra weak fns)

* d_a_tag_evtarea debug almost matching (weak func order)

* d_a_tag_evtmsg debug almost matching (weak func order)

* d_a_tag_mist debug almost matching (weak func order)

* d_a_tag_howl debug almost matching (weak func order)

* d_a_tag_lantern debug almost matching (weak func order)

* d_a_tag_push debug almost matching (weak func order)

* d_a_tag_telop debug almost matching (weak func order)

* d_a_tag_CstaSw debug almost matching (weak func order)

* d_a_tag_ajnot debug almost matching (weak func order)

* d_a_tag_attack_item debug almost matching (weak func order)

* d_a_tag_gstart debug almost matching (weak func order)

* d_a_tag_hinit debug almost matching (debug weak func order)

* d_a_tag_hjump debug almost matching (weak func order)

* d_a_tag_hstop debug almost matching (weak func order)

* d_a_tag_lv2prchk debug almost matching (weak func order)

* d_a_tag_magne debug almost matching (weak func order)

* d_a_tag_mhint debug almost matching (weak func order)

* d_a_tag_mstop debug almost matching (weak func order)

* d_a_tag_spring debug almost matching (weak func order)

* d_a_tag_statue_evt debug almost matching (weak func order)

* d_a_tag_arena debug almost matching (weak func order)

* d_a_tag_Lv6Gate debug almost matching (weak func order)

* d_a_tag_Lv7Gate debug almost matching (weak func order)

* d_a_tag_Lv8Gate debug almost matching (.data + weak func order)

* d_a_tag_TWgate debug almost matching (weak func order)

* d_a_tag_lv6CstaSw debug almost matching (weak func order)

* d_a_tag_assistance debug almost matching (weak func order)

* d_a_tag_bottle_item debug almost matching (weak func order)

* d_a_tag_chgrestart debug almost matching (weak func order)

* d_a_tag_csw debug almost matching (weak func order)

* d_a_tag_escape debug almost matching (weak func order)

* d_a_tag_firewall debug almost matching (weak func order)

* d_a_tag_gra debug almost matching (weak func order)

* d_a_tag_guard debug almost matching (weak func order)

* d_a_tag_instruction debug almost matching (weak func order)

* d_a_tag_kago_fall debug almost matching (weak func order)

* d_a_tag_lightball debug almost matching (weak func order)

* d_a_tag_lv5soup debug almost matching (weak func order)

* d_a_tag_mmsg debug almost matching (weak func order)

* d_a_tag_mwait debug almost matching (weak func order)

* d_a_tag_myna2 debug almost matching (weak func order)

* d_a_tag_myna_light debug almost matching (weak func order)

* d_a_tag_pachi debug almost matching (weak func order)

* d_a_tag_poFire debug almost matching (weak func order)

* d_a_tag_qs debug almost matching (small mismatch in search)

* d_a_tag_ret_room debug almost matching (weak func order)

* d_a_tag_river_back debug almost matching (weak func order)

* d_a_tag_rmbit_sw debug almost matching (weak func order)

* d_a_tag_schedule debug almost matching (weak func order)

* d_a_tag_setBall debug almost matching (weak func order)

* d_a_tag_setrestart debug almost matching (weak func order)

* d_a_tag_shop_item debug almost matching (weak func order)

* d_a_tag_smk_emt debug almost matching (weak func order)

* d_a_tag_spinner debug almost matching (weak func order)

* d_a_tag_sspath debug almost matching (weak func order)

* d_a_tag_ss_drink debug almost matching (weak func order)

* d_a_tag_stream debug almost matching (weak func order)

* d_a_tag_theB_hint debug almost matching (weak func order)

* d_a_tag_watchge debug almost matching (weak func order)

* d_a_tag_waterfall debug almost matching (weak func order)

* d_a_tag_allmato debug almost matching (weak func order)

* d_a_tag_camera debug almost matching (extra weak fns)

* d_a_tag_wara_howl debug almost matching (RTTI mismatch?)

* d_a_tag_yami debug almost matching (weak func order)

* Fix Shield regressions related to d_a_tag_* debug work
2026-01-19 18:11:54 -08:00
TakaRikka ccdb3fbd2a d_a_alink cleanup / debug work (#3045)
* start d_a_alink debug cleanup

* d_a_alink_damage debug

* d_a_alink_guard debug

* d_a_alink_bow debug

* d_a_alink_boom debug

* d_a_alink_copyrod debug

* d_a_alink_hvyboots debug

* d_a_alink_grab debug

* d_a_alink_sumou debug

* d_a_alink_horse debug

* d_a_alink_canoe debug

* d_a_alink_crawl / d_a_alink_hang debug

* d_a_alink_swim debug

* d_a_alink_hook / d_a_alink_iceleaf debug

* d_a_alink_bottle debug

* d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug

* d_a_alink_demo debug

* d_a_alink_effect debug

* d_a_alink_wolf debug

* d_a_alink debug / cleanup

* cleanup button status enums
2026-01-17 15:44:37 +02:00
roeming 37ec227b3f first round of constants cleanup (#3021)
* first round of constants cleanup

* move m_PI_D definition

* remove compatibility comment

* add future version of angle subtracting with/without cast

* whitespace change to run builds again
2026-01-10 23:38:04 +02:00
roeming 350d24b4b4 d_a_e_rdy debug work (#3011)
* debug work for d_a_e_rdy

* remove unused fake function

* fix regressions

* rename variable

* Fix version diffs of angle adding
2026-01-04 17:22:04 -08:00
hatal175 798ba743a0 Work on d_cc_d debug (#3002) 2025-12-29 04:12:01 -08:00
LagoLunatic 11b713902f Resolve all gameInfo fakematches (#2995)
* Clean up various inlines/fakematches/comments

* Copy OptRuby inline name from TWW debug

* Resolve all dEvt_control_c related fakematches, return pointer instead of reference

* Fix some more missing inline usages
2025-12-24 16:57:36 -08:00
LagoLunatic e8c70fb18f Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches
2025-12-23 15:53:10 -08:00
LagoLunatic 4e7c478259 Work on weak order (#2979)
* JAUSectionHeap OK

* Slightly improve d_camera weak func order (12 -> 10)

* Minor d_a_alink fixes

* weak_order_diff.py: Change to take source file as cli argument instead of .o file

For cli autocompletion to work.

* Reorganize J3D structs (no change in weak order)
2025-12-21 14:13:21 +02:00
Jcw87 86729e6597 m_Do_main debug (#2965) 2025-12-19 21:22:03 +02:00
Max Roncace cf492884ea Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
LagoLunatic 7a800ed959 d_a_horse 100% (#2912)
* Fix missing line numbers for debug

* Fix horse inlines and HIO

* Match daHorse_c::setEffect

* Improve a few debug matches

* Match daHorse_c::checkHorseNoMove (half fake)

* Update configure.py
2025-12-04 16:03:13 -08:00
LagoLunatic b51274a3dd Debug+retail matches and clean up some fakematches (#2910)
* Debug matches

* Match daAlink_c::procGrassWhistleWait

* Match JASAramStream::channelProc

* More debug matches

* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines

* Fix some fakematches

* Fix gameinfo player info not being a struct

* Update bug comments

* Fix procids in alink

* d_a_scene_exit OK
2025-12-03 15:09:56 -08:00
LagoLunatic d56ddde6e8 Fix HIO load issues (#2903)
* Fix HIO load order in daHoZelda_c::searchBodyAngle

* Fix regression in daHoZelda_c::createHeap

Apparently the HIO class being constructed having an explicit ctor breaks the compiler ability to branchlessly optimize the false/true return afterwards. Without an explicit ctor the compiler is able to optimize it successfully, which breaks the match.

* Fix HIO load order in daNpc_ykW_c::setAttnPos

* Remove false version diff

* Update configure.py

* Remove old comment

* Fix alink HIO members being private

* alink: Fix HIO loads in 3 retail functions and almost all debug functions
2025-12-01 18:37:04 -08:00
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00
Howard Luck 2abb771894 d_a_alink_HIO work (#2852)
* daAlink_c::jointControll OK

* daalink debug work

* checkpoint

* fix casting

* checkpoint

* checkpoint

* checkpoint

* checkpoint

* checkpoint

* checkpoint

* checkpoint

* remaining functions + fixes round 1

* fixes round 2

* fixes round 3

* fixes round 4

* revert getNeckAimAngle for now
2025-11-30 22:26:50 +02:00
LagoLunatic 1420aa0d0d Misc fixes (#2860)
* Misc matches

* Remove more old dol2asm stuff

* Remove dCcS::SetMass-related fakematches

No longer necessary with the PCH for some reason.

* Use attention types enum in more places

* Remove more dol2asm stuff

* Clean up matDL_dis.py
2025-11-25 18:32:34 +02:00
LagoLunatic 4bc21e9bea Fix more nonmatchings (#2850)
* Fix GetPolyIndex and GetBgIndex, fixing a couple regallocs

* Match daNpcCd2_c::checkFearSituation and daNpcCd2_c::getAnmP

* Match daAlink_c::jointControll

* Clean up float class checks

* Move float constants to global.h
2025-11-23 15:23:44 -08:00
LagoLunatic f171287913 Remove fake matches, fix false equivalencies, and other small matches (#2837)
* Debug matches and remove fake matches

* Fix false equivalencies, regallocs, and vtable orders

* Fix PAL splits
2025-11-20 21:17:51 -08:00
TakaRikka 7ef1810132 m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00
LagoLunatic 6ec6fce8cb Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
LagoLunatic d11c4ac8a9 Misc matches and fixes (#2703)
* Match mDoExt_morf_c::getPlayMode

* Misc cleanup

* Fix actor cull spheres

* Match daPy_py_c::getLastSceneSwordAtUpTime, JUTGamePad::testTrigger

* Fix improper demangling of dBgS_SphChk::SetCallback

* Fix d_camera rangef weak func order

* Match more alink_wolf funcs
2025-09-26 18:50:46 -07:00
TakaRikka b841290afa d_debug_camera mostly done (#2695)
* d_debug_camera mostly done

* update some alink demo stuff

* some misc debug stuff
2025-09-25 18:20:46 +03:00
Max Roncace f28c8efc08 Minor d_a_alink improvements (#2646) 2025-09-10 21:10:04 -07:00
TakaRikka 5fce8ea1e1 scannon / scannon_crs / scannon_ten done (#2632)
* scannon done

* scannon_crs done

* scannon_ten done

* pr

* attention debug stuff

* attn flags

* fix build
2025-09-08 12:01:20 +03:00
TakaRikka 87069235c0 some J3D/misc cleanup (#2628)
* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
Max Roncace f07522aff1 Fix incorrect PCH being used in some framework objects (#2604) 2025-08-25 15:34:26 -07:00
Max Roncace c897597fc1 Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
Carco_21 427643edd2 ChkBit comments and enum work (#2571)
* Jagar cleanup

* saru work

* e_fm work

* gob enum added

* gob cleanup

* gob anm enums

* dComIfGs_isEventBit comments added

* More bit work and besu enum work

* Maybe fixed the issue?
2025-08-08 21:39:26 +03:00
Max Roncace 12e6780c19 Minor d_a_alink fixes (#2534) 2025-07-15 23:00:01 +03:00
hatal175 5b8f2102e7 Sakuita rope Matching (#2470)
* Change dComIfGp_getAttention to return a pointer

* d_a_obj_sakuita_rope Matching
2025-06-01 20:36:19 -07:00
Max Roncace 65dde454e3 d_a_e_yd equivalent (func order) (#2455) 2025-05-25 23:23:41 +03:00
LagoLunatic d3d79cb0a0 Update dtk-template (#2453)
* Update dtk-template

* Fix debug build

* Fix d_event_debug includes

* Progress reports: Enable function relocation diffing (data_value)

* Fix some diffs

* Fix a few more diffs

* More fixes
2025-05-22 22:25:06 -07:00
TakaRikka e65e571498 alink data cleanup (#2397) 2025-04-16 23:03:00 +03:00
LagoLunatic cb8a9815b1 d_stage cleanup (#2392) 2025-04-13 20:54:57 -07:00
LagoLunatic a87e831b18 Fix dPnt struct (#2361)
* Fix dPnt struct

* Fix Vec warning
2025-03-30 15:45:59 -07:00
TakaRikka 90c07136bd b_gnd equivalent (#2340)
* b_gnd equivalent

* fix dEvt_info_c inlines

* fix some more inlines
2025-03-23 21:55:28 +02:00
TakaRikka 03c019d736 d_a_e_pz equivalent (#2330)
* d_a_e_pz equivalent

* rename var

* match f_pc closer to debug

* hopefully fix decompctx

* sdk done

* remove unneeded file
2025-03-18 15:45:44 -04:00
TakaRikka 4ba9e77b25 b_dr equivalent, update dtk-template (#2327)
* d_a_tag_allmato almost done

* d_a_swhit0 done

* some SSystem cleanup

* treesh done

* swball done, some other rel cleanup

* b_dr equivalent

* update dtk-template

* rename j3dframectrl mode enum
2025-03-14 04:46:21 -04:00
TakaRikka dc32cbd7e6 d_a_obj_carry mostly done (#2301)
* d_a_obj_carry mostly done

* cleanup some acch inlines
2025-02-13 10:37:46 -07:00