TakaRikka
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bd068c0168
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d_meter2 wip / d_s_play / d_file_sel_info (#179)
* d_meter2 wip
* d_s_play
* d_file_sel_info
* format
* tag_lv5soup / tag_setBall / fix dKyeff
* d_cc_uty
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2022-02-06 09:23:54 -05:00 |
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lepelog
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41765718a2
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counter
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2021-03-30 23:55:16 +02:00 |
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Julgodis
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2404fb33c7
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re-generate with bug fixes
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2021-03-30 01:58:08 +02:00 |
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Julgodis
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9335ce5119
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clang-format
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2021-03-29 00:10:25 +02:00 |
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Julgodis
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1e95d29b60
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dol2asm OK
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2021-03-28 22:49:05 +02:00 |
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Pheenoh
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46d4ed094a
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split f_ap_game, fapGm_Execute ok, more changes to m_Do_main
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2021-02-13 15:23:18 -05:00 |
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Pheenoh
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8e3d116bb1
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remove functions.h
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2021-01-31 15:33:34 -05:00 |
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Pheenoh
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715ba1304a
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run clang-format
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2020-12-26 11:31:49 -05:00 |
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Jasper St. Pierre
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eff77cbe26
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SComponent c_list / c_node (#5)
* SComponent c_list / c_node
* SComponent: c_tree
* SComponent: start c_phase
* SComponent: c_tag
* SComponent: c_counter
* f_pc_line / f_pc_line_tag
the beginnings of the framework process system
* f_pc_method_tag
* SComponent: c_node_iter / c_list_iter / c_tag_iter / c_tree_iter
* f_pc_draw_priority
* f_pc_method_iter
* f_pc_profile
Also add (untested) base header classes for f_pc_base
* f_pc_searcher
* f_pc_create_tag
* f_pc_creator
* f_pc_layer skeleton
* f_pc_method
* f_pc_line_iter
* f_pc_leaf somewhat
* f_pc_delete_tag
* f_pc_create_req
* Fix a few non-matchings
* c_phase: slight additional notes
* c_node: more matching
* fix build
* c_node: One more matching
* f_pc_line_iter: Matching
* f_pc_create_req: a bit more
* f_pc_load, f_pc_deletor partial
* f_pc_executor partial
* f: minor cleanups
* f_pc_executor
Co-authored-by: Pheenoh <pheenoh@gmail.com>
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2020-11-30 17:26:55 -05:00 |
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unknown
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ca042ff23e
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move SComponent and SStandard under SSystem, some dSv_player_config_c methods ok
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2020-11-26 21:35:46 -05:00 |
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