TakaRikka
215421ba51
move remaining old progress ( #186 )
...
* move remaining old progress
* remove asm
2022-03-26 13:17:17 -04:00
Zen64
f7c90c2e6a
Renamed instances of msl_c -> MSL_C because
2022-03-20 00:01:24 -04:00
lepelog
0b8db42226
Copy JKernel ( #126 )
...
* start JSystem
* JKRAram and JUTGamePad
* started heap and thread
* more JKernel
* mostly finished JKernel
* delete unused asm
* JKRFileFinder
* delete unused asm and match findNextFile
* format
* fix mtx_vec
2021-05-02 20:03:24 -04:00
lepelog
f22a4683fd
c_xyz OK
2021-04-08 17:46:20 +02:00
lepelog
643048cff7
delete unused asm, c_m3d_g
2021-04-08 16:01:29 +02:00
lepelog
3b173dabe8
Merge branch 'dol2asm_fullsplitt' into new-disasm-codecopy
2021-04-07 23:50:40 +02:00
Julgodis
86cd345d20
detect more floats/doubles, including from relocations
2021-04-07 09:16:47 +02:00
Julgodis
85bd045193
building RELs
2021-04-06 18:00:35 +02:00
Julgodis
9325c67c63
__sinit and progress script update
2021-04-01 02:07:58 +02:00
Julgodis
b6eed5208d
.dead section fix
2021-03-31 23:22:38 +02:00
lepelog
48c0c63fa1
start of cXyz OK
2021-03-30 18:05:21 +02:00
Julgodis
2404fb33c7
re-generate with bug fixes
2021-03-30 01:58:08 +02:00
Julgodis
9335ce5119
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
1e95d29b60
dol2asm OK
2021-03-28 22:49:05 +02:00
lepelog
ce8319486b
Fix symbol names ( #118 )
...
* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-03-15 02:12:44 -04:00
lepelog
79b5438fc7
Match a few nonmatchings and delete unused asm ( #117 )
...
* match a few nonmatchings, delete unused asm
* fix missing returns in f_op_actor_iter
* remove obsolete comments
2021-03-03 12:17:19 -05:00
Pheenoh
0267924dc1
delete variables.h
2021-02-20 23:11:44 -05:00
lepelog
1a88a1068f
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
...
* data for c_angle
* data c_sxyz
* partially migrated c_xyz data
* c_xyz data
* c_xyz data decomp
* c_math data
* c_math data
* c_lib data, some cleanup
* rename some unnamed functions and create header for them
* header for string functions
* format and fix fabsf
* cleanup
* remove more unneded function prototypes
* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
Pheenoh
8d15cbebd8
Merge branch 'functions'
2021-01-31 15:39:31 -05:00
Pheenoh
8e3d116bb1
remove functions.h
2021-01-31 15:33:34 -05:00
lepelog
11bf642871
some c_m3d ( #97 )
...
* decompiled some bgs_chk funcs
* c_m3d_g
* c_math progress
* remove duplicate SComponent headers
* move some variables and decompile a function
* some inlined from debug
* cM3d_2PlaneLinePosNearPos
* fix fabsf and decompile cM3d_CrawVec
* format
* cleanup
* more cleanup
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-26 17:48:47 -05:00
lepelog
0eec99db4d
Split SComponent ( #45 )
...
* split c_math
* split c_angle
* split c_API_controller_pad
* split c_API_graphic
* split c_bg_s_chk
* c_bg_s_gnd_chk split
* more c_bg split
* split c_cc_d
* delete asm
* split c_cc_s
* split c_lib
* split c_m2d and c_m3d_g_aab
* split c_m3d_g_cir
* split c_m3d_g_cps
* split rest of c_m3d_g
* split c_m3d
* split c_malloc
* split c_request
* split c_sxyz
* split and partly decompile c_xyz
* format
* c_angle.h
* begin c_angle decomp
* c_angle
* progress adding stub classes for SComponent
* more c_m3d
* remove some asm and format
* more m3d headers
* more c_angle decomp
* c_lib headers
* add public to classes
* fix csXyz member names
* c_sxyz partly OK
* move Zero csXyz to c_sxyz header
* c_API_graphic
* delete some unused asm
* move math extern data, decompile some functions
* delete unused asm
* fix duplicated c_angle.h
* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 20:04:53 -05:00
unknown
ca042ff23e
move SComponent and SStandard under SSystem, some dSv_player_config_c methods ok
2020-11-26 21:35:46 -05:00