Commit Graph

45 Commits

Author SHA1 Message Date
Pheenoh 458be4d8cb more d_save funcs OK, initial map out of dcomifg_play_c and it's classes 2021-01-02 17:47:43 -05:00
Erin Moon 2dddd746a6 split d_attention (#40)
* d_attention.cpp: split

* clang-format + add back in dropped labels

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29 18:19:10 -05:00
jdflyer 6a16bef70e d_lib split and partially matched (#30)
* d_lib split and partially matched

* clang-format

* modify some extern labels

* clang-format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29 17:39:36 -05:00
Erin Moon 8630c588e9 d_a_alink.cpp: split (#41) 2020-12-29 17:08:25 -05:00
Pheenoh 4c504d078d run clang-format 2020-12-26 11:31:49 -05:00
unknown 64a6a97b7b add missing class and clang-format 2020-12-25 21:16:13 -05:00
TakaRikka e8315cdb81 begin splitting d_a_alink (#34)
* begin splitting d_a_alink

* fix

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-25 21:03:10 -05:00
TakaRikka 22bda03652 more d_item / d_a_horse_static done (#32)
* more d_item funcs done / add dSv_info_c to gameinfo

* checkWait ok / remove asm
2020-12-14 14:07:29 -05:00
jdflyer e4ad32409b d_bomb OK (#28)
* Start Z2SceneMgr

* Various Fixes After Merge

* d_bomb OK

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-13 15:49:40 -05:00
unknown c0ba553a85 convert more class members to new naming convention 2020-12-08 01:37:35 -05:00
unknown 5684d3b149 use dolphin types, begin changing class member naming convention 2020-12-08 00:46:44 -05:00
Erin Moon b8bd1bbab1 OS.h: more type elaboration (#21)
* move OS function decls to their own header, os.h

* os.h: OSReport (+related), OSMutex, OSThread; fixup uses

* os.h: OS{Mutex,Thread}{Link,Queue}, OSCond

* os.h: OSxx typedefs, OSMessageQueue

* os.h: fix time function decls

* os.h: retype misc sched fns, create u32 OSSoundMode enum (and fixup use)

* os.h: more retyping

* merge os.h into os/OS.h

@Julgodis did this in parallel to me and added some functions beyond
what was in functions.h, so I merged our versions together

* os.h: retype the rest of the (currently decl'd) thread functions

* d_save: move OS import

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-07 15:05:20 -05:00
unknown cbd06e5668 add d_meter2_info methods, addBottleNum OK, getBombNum OK, isLetterReadFlag OK 2020-12-06 20:46:16 -05:00
unknown 819f178657 add dmeter2 header, isMagicFlag OK, setItem OK 2020-12-06 14:38:26 -05:00
TakaRikka 2fbecbc1da d_item (#18)
* item_funcs ok

* item_getcheck_func ok

* remove unnecessary asm file

* execItemGet / checkItemGet ok, add enums for readability

* fix return types
2020-12-05 23:30:55 -05:00
unknown 3dc3739ebd initial class structure for dComIfG_inf_c 2020-12-04 00:04:41 -05:00
unknown 7ec9d6ec28 Merge branch 'master' of https://github.com/zeldaret/tp 2020-12-03 21:04:06 -05:00
unknown 1c7bf89fff begin adding d_com_inf_game, add include guards to headers 2020-12-03 21:03:25 -05:00
TakaRikka e27ed1c55d add gameinfo class / rename unk vars in d_save (#15) 2020-12-03 20:56:56 -05:00
TakaRikka 8703f1315e d_a_horse_static (#12)
* d_a_item_static ok

* d_a_horse_static ok

* typo

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-02 22:38:32 -05:00
TakaRikka 6e9b833ef7 d_a_item_static ok (#10)
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-02 20:33:22 -05:00
notyourav 31817ac993 canonize d_save.h (#9)
Co-authored-by: notyouraveragehooman <65437533+notyouraveragehooman@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-02 19:03:31 -05:00
unknown 635472d71f migrate all d_file_sel_info asm functions to inline 2020-11-29 23:26:19 -05:00
unknown 44b14ec128 migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c 2020-11-29 20:16:52 -05:00
unknown 92cfb378f3 Add better sorting for inline'd asm 2020-11-29 12:21:01 -05:00
unknown 68a46e15cb begin d_save_HIO, some m_Do_main functions ok 2020-11-28 23:34:06 -05:00
unknown f861af3f37 a few dSv_info_c methods ok 2020-11-28 19:18:27 -05:00
unknown 9982bcab28 dSv_zoneActor_c ok dSv_zone_c ok dSv_restart_c ok dSv_turnRestart_c ok dSv_info_c::init ok some dSv_save_c ok 2020-11-27 23:34:39 -05:00
unknown 963c0ad2a6 dSv_zoneBit_c methods ok except 1 2020-11-27 21:32:52 -05:00
unknown d0e76b81b9 dSv_danBit_c ok + fixed many nonmatchings 2020-11-27 20:49:52 -05:00
unknown c1f0b47a93 dSv_memory_c::init ok, dSv_memory2_c::init ok, some dSv_event_c::offEventBit ok 2020-11-26 23:55:28 -05:00
unknown b0ffcd3878 some dSv_memBit_c methods ok 2020-11-26 22:02:39 -05:00
unknown 2761151f69 move SComponent and SStandard under SSystem, some dSv_player_config_c methods ok 2020-11-26 21:35:46 -05:00
unknown 363fd35933 dSv_player_config_c::init ok 2020-11-26 20:14:44 -05:00
unknown 2fceccbd08 dSv_light_drop_c ok 2020-11-23 21:26:10 -05:00
unknown d92f32f541 dSv_player_collect_c ok 2020-11-23 19:57:23 -05:00
unknown 8b358fdf8d dSv_player_item_max_c::init ok dSv_player_item_max_c::setBombNum ok 2020-11-23 00:31:50 -05:00
unknown e956a55a26 dSv_player_item_record_c and dSv_player_get_item_c funcs ok 2020-11-22 20:17:49 -05:00
unknown 5111810104 multiple d_save functions ok 2020-11-22 18:21:23 -05:00
unknown 15ecc6ac7d dSv_player_item_c::setEmptyBombBagItemIn ok 2020-11-22 16:07:42 -05:00
unknown 02c62c1132 migrate d_save.cpp inline asm to external files, migrate extern vars and funcs to their own headers 2020-11-22 15:27:16 -05:00
unknown c31b914681 update d_save, begin splitting asm 2020-11-22 14:28:16 -05:00
unknown 6359c5f82b Migrate many functions from d_save.s 2020-09-13 02:51:05 -04:00
unknown 6d5e5cb17c organize files, update makefile, add CI checks, begin adding d_save.cpp 2020-09-05 15:03:13 -04:00
unknown c5e2415773 ok 2020-08-29 17:54:55 -04:00