Max Roncace
cf492884ea
Various debug conditional compilation cleanup ( #2915 )
...
* Global: Define DEBUG as 0 if not already defined
* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
TakaRikka
dfa8efa97b
project cleanup ( #2895 )
...
* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
2025-11-30 15:23:42 -07:00
LagoLunatic
db5c3665c4
d_a_npc_moir OK ( #2894 )
...
* d_a_npc_moir OK
* Remove old comment
2025-11-29 21:32:11 -08:00
LagoLunatic
d161aec619
Misc matches ( #2845 )
...
* Misc debug matches
* Fix d_map weak function order
* Remove old nonmatching comments
* d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment
* More misc matches
2025-11-21 15:52:16 -08:00
LagoLunatic
7a6795c978
Misc fixes ( #2830 )
...
* Replace DANPCF_C_HACK with a better fakematch
* d_a_obj_item OK
* Fix ninja diff
* Misc debug/nonmatching fixes
* Fix ninja diff for PAL
* Fix bad PAL split
2025-11-19 14:10:03 -08:00
roeming
2069ffc698
rename variable in accordance with assert ( #2797 )
2025-11-12 16:45:53 -08:00
TakaRikka
7ef1810132
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
...
* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00
YunataSavior
6c84ed53d7
npc_moir HIO and debug cleanup ( #2719 )
2025-10-01 15:35:44 -07:00
LagoLunatic
6ec6fce8cb
Fix JUT_ASSERT and several other macros ( #2711 )
...
* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
YunataSavior
87eddf0715
d_a_npc_moir almost matching ( #2701 )
2025-09-26 12:53:57 +03:00
Max Roncace
7dcbea4798
Miscellaneous TU fixes ( #2662 )
2025-09-15 02:53:53 -07:00
TakaRikka
ab64210b40
npc_kakashi done ( #2651 )
2025-09-13 00:29:20 +03:00
TakaRikka
5fce8ea1e1
scannon / scannon_crs / scannon_ten done ( #2632 )
...
* scannon done
* scannon_crs done
* scannon_ten done
* pr
* attention debug stuff
* attn flags
* fix build
2025-09-08 12:01:20 +03:00
TakaRikka
87069235c0
some J3D/misc cleanup ( #2628 )
...
* some j3d cleanup
* begin using uintptr_t
* j3dgraphbase cleanup
* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
Max Roncace
c897597fc1
Add a precompiled header for RELs ( #2597 )
2025-08-24 09:52:08 +03:00
Max Roncace
1be4c97a3b
d_a_e_hp almost matching ( #2585 )
2025-08-15 12:50:49 +03:00
Carco_21
074362412d
d_a_npc_moir almost equivalent ( #2569 )
...
* initial work
* more work
* got to waittype0
* All functions worked on
* cleanup
* took out unneeded nonmatching comments
* PR Cleanup
* Use actor enum
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com >
2025-08-09 20:48:35 +03:00
TakaRikka
073992df8d
some cleanup of f_pc/f_op files ( #2254 )
...
* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
2024-11-29 18:24:26 +02:00
hatal175
731da09105
Work on daNpc_Hanjo_c ( #2225 )
2024-10-25 23:44:26 -07:00
TakaRikka
178194ccb2
switch to dtk setup ( #2203 )
...
* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev >
2024-10-10 08:29:58 -06:00