Commit Graph

66 Commits

Author SHA1 Message Date
TakaRikka 4a308d96c3 obj_lv5YIblltray done (#2173)
* d_a_obj_lv5yiblltray done

* remove asm
2024-07-07 21:31:29 +03:00
TakaRikka 37e0e78067 d_a_e_vt mostly done (#2158) 2024-05-24 20:47:15 -06:00
TakaRikka d742ef9f6e d_a_b_ob matched (#2155)
* all b_ob functions matching, not linked

* oops forgot a couple funcs

* fix some small errors

* some morpheel doc

* remove asm
2024-05-18 19:13:21 -06:00
TakaRikka 06ba045f1d d_a_obj_item done (#2150)
* d_a_obj_item 99% done

* item cleanup

* remove asm

* add actor attention dist type enum

* change dist_entry names slightly
2024-05-08 07:21:07 +03:00
hatal175 965ef818f0 d_a_obj_bmWindow OK (#2148) 2024-05-05 19:13:52 +03:00
Caroline Madsen 025870a64c fix some nonmatching functions (#2141) 2024-04-28 19:33:32 -07:00
Caroline Madsen 2a6aa007ef d_a_do done but nonmatching, d_a_obj_food OK (#2135) 2024-04-17 17:47:22 +03:00
Pheenoh 7154ac08e1 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00
hatal175 8d78270017 daE_OctBg_c OK (#2121)
* daE_OctBg_c OK

* Rename data

* Remove comments
2024-04-10 13:34:53 -07:00
TakaRikka bc126f7e43 work / documentation on d_a_b_ds (#2104)
* document / cleanup a good chunk of d_a_b_ds

* fix d_a_b_ds nonmatching file
2024-03-22 14:56:28 +02:00
TakaRikka 907774de02 remove "duplicated" inlines (#2099)
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes
2024-03-19 13:31:53 +02:00
Caroline Madsen 6b92f9daae d_a_b_ds mostly done (#2098) 2024-03-17 15:53:08 -07:00
TakaRikka 7de24ac17e d_a_mirror done, d_a_ni 99% done (#2095)
* d_a_mirror done

* d_a_ni 99.9% done

* remove asm

* some d_a_ni doc

* progress
2024-03-14 08:28:01 +02:00
TakaRikka dede32dbc9 d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names (#2084) 2024-03-04 18:33:13 -07:00
TakaRikka d14757be50 d_a_e_yd_leaf and d_a_e_ph done (#2070)
* d_a_e_yd_leaf done

* d_a_e_ph OK

* remove asm

* some e_ph doc

* match dBgS_Acch, fix f_op_actor_mng weak funcs

* dBgS_Acch done

* cleanup dBgS Chk TUs

* d_a_obj done
2024-02-13 11:21:57 -07:00
Caroline Madsen 28d580da8c d_a_obj_cdoor OK, d_a_obj_wchain mostly done, work on d_a_alink_wolf (#2047) 2024-01-25 19:24:38 +02:00
Caroline Madsen d984662b84 work on d_a_tbox (#1971)
* d_a_tag_evtarea mostly done, work on d_a_npc

* work on d_a_npc_ash

* work on Z2SoundHandles

* Z2SoundObject, JAUSoundAnimator OK

* Update Progress.md

* work on d_a_tbox
2023-11-02 19:35:31 +02:00
Trueffel 63c3e51f31 decompile a few daItemKantera_c funcs (#1970)
* attempt on daItemKantera_c

* format cpp
2023-10-28 02:46:18 +03:00
TakaRikka 89ed2b8a26 k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)
* d_k_wmark / d_k_wpillar OK

* make debug buildable / add assert functionality

* add more fop actor enums

* remove asm
2023-09-28 12:01:42 -07:00
Jcw87 18710b9767 Fixes for other compilers (#1912)
* remove invalid virtual keywords

* remove duplicate inline

* remove leading 0 in character literals

* add missing public keywords

* fix some struct/class mismatches
2023-09-04 17:17:51 -06:00
TakaRikka b6055ecee5 obj_master_sword wip, fmobj mostly done, obj_usaku OK, some BG doc (#1897)
* obj_master_sword work, fix tag_chgrestart

* fmobj mostly done

* some bg documentation

* d_a_obj_usaku OK

* remove asm
2023-08-27 11:39:15 +03:00
Pheenoh f9380b3e05 d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
TakaRikka 8caf590384 d_a_obj_lv4Gate mostly done. d_a_obj_lv4CandleDemoTag work 2023-07-20 02:35:27 -07:00
TakaRikka 6b91640173 d_a_dshutter mostly done 2023-07-18 23:16:49 -07:00
TakaRikka 068ccf5ccc d_a_tag_mwait OK 2023-07-05 22:41:49 -07:00
TakaRikka a94322ed47 d_a_tag_hjump / d_a_scene_exit2 OK (#361)
* d_a_tag_hjump OK

* d_a_scene_exit2 OK

* remove asm
2023-07-03 21:10:29 -07:00
hatal175 1cf9a3a1b6 work on d_a_npc, d_a_npc_ash, d_a_tag_evtarea (#345)
All credit goes to randomsalience
2023-06-06 11:32:17 -06:00
Jcw87 4346df764b Remove #includes from headers (#334)
* add "global.h" to files that use it

* add MSL_C includes to files that use them

* remove dolphin includes from headers that don't need them

* remove JSupport includes from headers that don't need them

* remove JKernel includes from headers that don't need them

* remove JUtility includes from headers that don't need them

* remove J3D includes from headers that don't need them

* remove J2D includes from headers that don't need them

* remove JAudio2 includes from headers that don't need them

* remove Z2AudioLib includes from headers that don't need them

* remove JMessage includes from headers that don't need them

* remove JParticle includes from headers that don't need them

* remove SComponent includes from headers that don't need them

* remove dol includes from headers that don't need them

* sort includes
2023-05-12 12:10:14 -07:00
hatal175 424f62c02c Do some work on f_op_actor_mng (#328)
* decompctx - try without shiftjis and write utf8 as output

* Do some work on f_op_actor_mng

* Remove duplicated includes

* Add fopAcM_setEffectMtx

* Match dShopSystem_searchCameraActor

* fopAcM_setEffectMtx now matches with literals

* Remove unnecessary inline in headers
2023-05-08 15:10:22 -07:00
TakaRikka 694169c16c d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327)
* d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK

* some std header setups

* f_pc / profile cleanup

* setup cull data

* remove asm

* d_a_suspend OK
2023-05-05 16:17:19 -07:00
Trueffeloot fcc6ed3f05 d_a_obj_tmoon OK 2023-04-08 08:32:50 +02:00
Pheenoh e52a5af069 d_file_select, JASResArcLoader, d_a_obj_stone, d_a_obj_stone_mark (#309)
* setup TU

* JASResArcLoader OK

* d_a_obj_stoneMark work

* some funcs in d_a_obj_stoneMark

* many changes

* quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile

* d_file_select functions + pr cleanup
2023-03-17 21:05:06 -06:00
Pheenoh 7fa56b0664 Misc Changes (#306) 2023-03-07 18:03:46 -07:00
Pheenoh f692bc5331 d_a_e_yk 23/26 matched (#301)
* setup TU

* daE_YK_HIO_c::daE_YK_HIO_c

* anm_init

* daE_YK_Draw

* pl_check

* damage_check

* action

* daE_YK_Delete

* fly_move

* e_yk_roof

* useHeapInit

* e_yk_wind

* e_yk_chance

* e_yk_return

* e_yk_fly

* e_yk_wolfbite

* e_yk_fight

* e_yk_attack

* e_yk_path_fly

* daE_YK_Execute and daE_YK_Create and float literal prep

* pr cleanup

* rm padding
2023-02-25 21:25:55 -07:00
TakaRikka fadd6067d4 d_a_obj_cboard / finish f_op_actor / rels cleanup (#268)
* d_a_obj_cboard / finish f_op_actor / clean up some rel files

* rename some actor vars / remove asm

* progress
2023-02-03 21:24:26 -07:00
TakaRikka 02170bdcbf d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 (#243)
* d_a_obj_web0 / d_a_obj_web1

* remove asm

* d_a_set_bgobj

* d_cc_s work

* remove asm

* build fix

* fix tp.py progress check and rel sha1 check

* clean up some bg files
2023-01-15 12:10:23 -07:00
TakaRikka f27aef007a d_a_obj_enemy_create OK 2023-01-04 23:51:05 -08:00
Pheenoh 0e400fcf6f d_jnt_col first pass (#222)
* dJntCol_c::dJntCol_c

* dJntCol_c::init

* dJntCol_c::setArrowPosAndAngle

* remove asm
2022-12-26 19:23:22 -07:00
TakaRikka fa21da4101 big d_a_alink pass (#214)
* d_a_alink pass1 wip

* more d_a_alink work

* remove asm

* more daalink work

* 20% dol code decompiled

* fixed some nonmatchings for building

* a few daalink functions and labeling some HIO data
2022-12-20 16:30:00 -07:00
Pheenoh bd670ab091 d_a_npc work
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c

daBaseNpc_c::setBtpAnm

daBaseNpc_c::attnSttsOn

daBaseNpc_c::orderEvent

daBaseNpc_c::setEnvTevColor

daBaseNpc_c::setRoomNo

daBaseNpc_c::checkEndAnm attempt

CheckCreateHeap

daNpcF_addIdx

daNpcF_subIdx

daNpcF_incIdx

daNpcF_decIdx

daNpcF_ActorMngr_c::initialize()

daNpcF_ActorMngr_c::entry

cleanup daNpcF_ActorMngr_c::entry

daNpcF_ActorMngr_c::remove

daNpcF_ActorMngr_c::getActorP

daNpcF_MatAnm_c::calc attempt

daNpcF_SPCurve_c::initialize

minor fixes

daNpcF_Path_c::initialize

daNpcF_Path_c::setPathInfo

daNpcF_Path_c::chkPassed

daNpcF_Path_c::reverse

daNpcF_Path_c::setNextIdx

daNpcF_Path_c::getNextIdx

daNpcF_Path_c::getBeforeIdx

daNpcF_Path_c::getBeforePos

daNpcF_Path_c::getNextPos

daNpcT_MatAnm_c::initialize

daNpcT_MatAnm_c::calc

daNpcT_addIdx

daNpcT_subIdx

daNpcT_decIdx

daNpcT_Path_c::hermite

daNpcT_Path_c::initialize

daNpcT_Path_c::setPathInfo attempt

daNpcT_Path_c::setNextPathInfo

daNpcT_Path_c::reverse

daNpcT_Path_c::setNextIdx

daNpcT_Path_c::getDstPos attempt

daNpcT_DmgStagger_c::setParam

Add FLOAT_LABEL where possible

fopEn_enemy / fix e_wb

move jasper's jsystem work over

d_attention / d_demo / d_lib work

remove asm

clean up dolphin files / work on some rels (#212)

* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop

* dolphin OS work / cleanup

* dolphin GX work / cleanup

* finish changing dolphin files to C

* more files into C

* match rest of MSL_C math functions

* more dolphin files converted to C

* remove asm

* d_bg_w work

* remove asm

* d_a_alink work / kytag14

initial changes to d_a_e_yc

checkpoint until virtual destructor issue is solved

daNpcF_Lookat_c::adjustMoveDisAngle

daBaseNpc_c::setMtx

daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c()

daNpcT_c::ctrlFaceMotion

daNpcT_c::ctrlMsgAnm attempt

daNpcT_c::initTalk

daNpcF_clearMessageTmpBit

daNpcF_getDistTableIdx

daNpcF_offTmpBit

daNpcF_onTmpBit

daNpcF_chkTmpBit

daNpcF_onEvtBit

daNpcF_chkEvtBit

daNpcF_c::getDistTableIdx

daNpcF_chkPointInArea

daNpcF_chkDoBtnEqSpeak

daNpcF_getPlayerInfoFromPlayerList attempt

daNpcF_pntVsLineSegmentLengthSquare2D

daNpcF_c::chkPointInArea

daNpcF_c::chkPointInArea

daNpcF_c::getAttentionPos

daNpcT_chkTmpBit

daNpcT_offTmpBit

daNpcT_onTmpBit

daNpcT_chkEvtBit

daNpcT_offEvtBit

daNpcT_onEvtBit

daNpcT_chkDoBtnIsSpeak

daNpcT_getDistTableIdx

daBaseNpc_acMngr_c::entry

daNpcF_c::initTalk

undo override
2022-12-20 16:28:41 -07:00
TakaRikka 6ce5d1ecba d_camera / m_Do_ext / d_particle + minor various wip (#210) 2022-12-20 16:27:00 -07:00
TakaRikka cd401d41d6 j2d / map_path work, d_drawlist / d_attention cleanup (#208)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work
2022-08-30 15:22:17 -06:00
lepelog 5f1f22c649 misc and d_event 2022-07-02 03:08:21 +02:00
lepelog 6347b98d03 move inlines 2022-07-01 00:12:01 +02:00
TakaRikka a91d7c4539 work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress
2022-06-29 22:19:09 +02:00
TakaRikka 930aa9738d Merge branch 'master' of https://github.com/zeldaret/tp into ext 2022-06-01 05:00:55 -07:00
TakaRikka d4fb8a31de m_Do / d_a_npc work 2022-06-01 03:49:32 -07:00
TakaRikka a4b74049a0 npcT / JUTGamePad work 2022-05-28 03:49:55 -07:00
lepelog d83b35fb88 event manager 2022-05-21 16:11:46 +02:00
TakaRikka 7356c5bce6 shop_system stuff 2022-02-24 14:04:56 -08:00