Commit Graph

18 Commits

Author SHA1 Message Date
TakaRikka 8b3a582278 MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)
* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation
2023-12-25 17:31:05 +02:00
Pheenoh f9380b3e05 d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
lepelog c3a4305108 c_cc_d (#132)
* gnd check

* more c_bg_s

* start adding static asserts for size

* Add more size checks

* c_cc

* c_cc progress

* failed implementing cCcD_*Attr

* progress

* format

* try destructor

* data

* remove unused asm

* remove inlineCross

* remove functions that didn't belong there

* naming fix

* match cCcD_SphAttr::CalcAabBox

* cCcD_Stts::ClrTg

* c_cc_s and mass fixes
2021-06-12 18:20:45 -04:00
lepelog 941be0e47b Merge remote-tracking branch 'Julgodis/dol2asm_fullsplitt' into new-disasm-codecopy 2021-04-19 18:11:56 +02:00
Julgodis 5d12345a03 moved strings + decompile simple store functions 2021-04-10 07:02:38 +02:00
lepelog 922aa90df7 more SComponent 2021-04-08 22:18:35 +02:00
Julgodis 85bd045193 building RELs 2021-04-06 18:00:35 +02:00
Julgodis 9325c67c63 __sinit and progress script update 2021-04-01 02:07:58 +02:00
Julgodis b6eed5208d .dead section fix 2021-03-31 23:22:38 +02:00
Julgodis 2404fb33c7 re-generate with bug fixes 2021-03-30 01:58:08 +02:00
Julgodis 9335ce5119 clang-format 2021-03-29 00:10:25 +02:00
Julgodis 1e95d29b60 dol2asm OK 2021-03-28 22:49:05 +02:00
Pheenoh 0267924dc1 delete variables.h 2021-02-20 23:11:44 -05:00
Pheenoh 8d15cbebd8 Merge branch 'functions' 2021-01-31 15:39:31 -05:00
Pheenoh 8e3d116bb1 remove functions.h 2021-01-31 15:33:34 -05:00
lepelog 11bf642871 some c_m3d (#97)
* decompiled some bgs_chk funcs

* c_m3d_g

* c_math progress

* remove duplicate SComponent headers

* move some variables and decompile a function

* some inlined from debug

* cM3d_2PlaneLinePosNearPos

* fix fabsf and decompile cM3d_CrawVec

* format

* cleanup

* more cleanup

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-26 17:48:47 -05:00
lepelog 0eec99db4d Split SComponent (#45)
* split c_math

* split c_angle

* split c_API_controller_pad

* split c_API_graphic

* split c_bg_s_chk

* c_bg_s_gnd_chk split

* more c_bg split

* split c_cc_d

* delete asm

* split c_cc_s

* split c_lib

* split c_m2d and c_m3d_g_aab

* split c_m3d_g_cir

* split c_m3d_g_cps

* split rest of c_m3d_g

* split c_m3d

* split c_malloc

* split c_request

* split c_sxyz

* split and partly decompile c_xyz

* format

* c_angle.h

* begin c_angle decomp

* c_angle

* progress adding stub classes for SComponent

* more c_m3d

* remove some asm and format

* more m3d headers

* more c_angle decomp

* c_lib headers

* add public to classes

* fix csXyz member names

* c_sxyz partly OK

* move Zero csXyz to c_sxyz header

* c_API_graphic

* delete some unused asm

* move math extern data, decompile some functions

* delete unused asm

* fix duplicated c_angle.h

* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:04:53 -05:00
unknown ca042ff23e move SComponent and SStandard under SSystem, some dSv_player_config_c methods ok 2020-11-26 21:35:46 -05:00