lepelog
941be0e47b
Merge remote-tracking branch 'Julgodis/dol2asm_fullsplitt' into new-disasm-codecopy
2021-04-19 18:11:56 +02:00
Julgodis
5d12345a03
moved strings + decompile simple store functions
2021-04-10 07:02:38 +02:00
lepelog
442764cf68
some f_op
2021-04-09 01:22:16 +02:00
lepelog
922aa90df7
more SComponent
2021-04-08 22:18:35 +02:00
Julgodis
9bc8bce611
auto decompile more functions
2021-04-08 21:05:48 +02:00
lepelog
3ad98e887a
some parts in c_lib
2021-04-08 18:43:16 +02:00
lepelog
f22a4683fd
c_xyz OK
2021-04-08 17:46:20 +02:00
lepelog
643048cff7
delete unused asm, c_m3d_g
2021-04-08 16:01:29 +02:00
lepelog
d9859d41ed
Merge branch 'dol2asm_fullsplitt' into new-disasm-codecopy
2021-04-08 15:15:40 +02:00
Julgodis
cad608c551
demangle data-symbols
2021-04-08 01:47:05 +02:00
lepelog
ad23c0e24b
c_xyz and c_angle sinit
2021-04-08 00:29:42 +02:00
lepelog
3b173dabe8
Merge branch 'dol2asm_fullsplitt' into new-disasm-codecopy
2021-04-07 23:50:40 +02:00
Julgodis
86cd345d20
detect more floats/doubles, including from relocations
2021-04-07 09:16:47 +02:00
Julgodis
85bd045193
building RELs
2021-04-06 18:00:35 +02:00
Julgodis
9325c67c63
__sinit and progress script update
2021-04-01 02:07:58 +02:00
lepelog
69ca1a23d2
c_API
2021-04-01 00:15:05 +02:00
Julgodis
b6eed5208d
.dead section fix
2021-03-31 23:22:38 +02:00
lepelog
9e739c7166
start c_m3d
2021-03-31 00:50:18 +02:00
lepelog
41765718a2
counter
2021-03-30 23:55:16 +02:00
lepelog
aba5c8c4de
c_angle
2021-03-30 23:46:54 +02:00
lepelog
48c0c63fa1
start of cXyz OK
2021-03-30 18:05:21 +02:00
lepelog
1d88f27aaa
started copying code over to new disasm
2021-03-30 02:45:32 +02:00
Julgodis
2404fb33c7
re-generate with bug fixes
2021-03-30 01:58:08 +02:00
Julgodis
9335ce5119
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
1e95d29b60
dol2asm OK
2021-03-28 22:49:05 +02:00
lepelog
ce8319486b
Fix symbol names ( #118 )
...
* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-03-15 02:12:44 -04:00
lepelog
79b5438fc7
Match a few nonmatchings and delete unused asm ( #117 )
...
* match a few nonmatchings, delete unused asm
* fix missing returns in f_op_actor_iter
* remove obsolete comments
2021-03-03 12:17:19 -05:00
lepelog
b2a8f0bdbf
Some fopAcM functions ( #116 )
...
* some fopAcM_create functions
* a few more functions
2021-02-26 09:19:46 -05:00
Pheenoh
0267924dc1
delete variables.h
2021-02-20 23:11:44 -05:00
lepelog
1a88a1068f
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
...
* data for c_angle
* data c_sxyz
* partially migrated c_xyz data
* c_xyz data
* c_xyz data decomp
* c_math data
* c_math data
* c_lib data, some cleanup
* rename some unnamed functions and create header for them
* header for string functions
* format and fix fabsf
* cleanup
* remove more unneded function prototypes
* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
Pheenoh
46d4ed094a
split f_ap_game, fapGm_Execute ok, more changes to m_Do_main
2021-02-13 15:23:18 -05:00
lepelog
4bd5ca735f
f_op_actor_mng split & started decomp ( #112 )
...
* fop-actor-mng
* rodata
* more actor mng progress
* actor mng progress
* format
* cleanup
* fix Mtx function signatures
* PR suggestion
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-02-12 19:47:46 -05:00
Pheenoh
8d15cbebd8
Merge branch 'functions'
2021-01-31 15:39:31 -05:00
Pheenoh
8e3d116bb1
remove functions.h
2021-01-31 15:33:34 -05:00
LC
61b7a10181
c_m3d: Make use of forward declarations ( #104 )
...
Some inline helper function of the included files in the header make use
of functions defined within it. This can cause a circular dependency
cycle if said helper functions are ever defined within the classes.
To break this potential cycle, we can use forward declarations.
This also has the benefit of reducing preprocessing overhead a little
bit.
2021-01-26 21:29:28 -05:00
lepelog
11bf642871
some c_m3d ( #97 )
...
* decompiled some bgs_chk funcs
* c_m3d_g
* c_math progress
* remove duplicate SComponent headers
* move some variables and decompile a function
* some inlined from debug
* cM3d_2PlaneLinePosNearPos
* fix fabsf and decompile cM3d_CrawVec
* format
* cleanup
* more cleanup
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-26 17:48:47 -05:00
LC
b1c2cd6408
c_phase: Make cPhs_Next completely matching ( #102 )
...
* c_phase: Make cPhs_Do a little more matching
Still doesn't fully match, but now the branch offsets and everything
else line up.
The load of pUserData still doesn't properly match though.
* c_phase: Make cPhs_Next completely match
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-26 17:08:35 -05:00
LC
f0699b05a8
c_lib: Decomp a few functions ( #89 )
...
* c_lib: Decomp cLib_memSet and cLib_memCpy
Gets rid of some low-hanging fruit.
* c_lib: Decomp cLib_distanceAngleS
Another super trivial function to make match.
* c_lib: Decomp cLib_targetAngleY overload set
Fairly trivial in terms of matching.
* c_lib: Sate clang-format
I didn't touch this code, but the clang-format pass wants this done, and
so it is.
2021-01-21 20:29:22 -05:00
lepelog
0eec99db4d
Split SComponent ( #45 )
...
* split c_math
* split c_angle
* split c_API_controller_pad
* split c_API_graphic
* split c_bg_s_chk
* c_bg_s_gnd_chk split
* more c_bg split
* split c_cc_d
* delete asm
* split c_cc_s
* split c_lib
* split c_m2d and c_m3d_g_aab
* split c_m3d_g_cir
* split c_m3d_g_cps
* split rest of c_m3d_g
* split c_m3d
* split c_malloc
* split c_request
* split c_sxyz
* split and partly decompile c_xyz
* format
* c_angle.h
* begin c_angle decomp
* c_angle
* progress adding stub classes for SComponent
* more c_m3d
* remove some asm and format
* more m3d headers
* more c_angle decomp
* c_lib headers
* add public to classes
* fix csXyz member names
* c_sxyz partly OK
* move Zero csXyz to c_sxyz header
* c_API_graphic
* delete some unused asm
* move math extern data, decompile some functions
* delete unused asm
* fix duplicated c_angle.h
* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 20:04:53 -05:00
Erin Moon
66626304fa
decomp some small files, do some cleanup ( #42 )
...
* remove leftover asm: JSUList.s
* d_save_init: decomp
* JMath/random: decomp
* J3DUDL: fixup label
* JAUClusterSound: decomp
* c_API_controller_pad: decomp, elaborate globals/types
* clang-format
* don't add guards to functions.h
* semantic merge of m_cpadInfo stuff
* fix undef symbols
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-03 01:04:15 -05:00
Pheenoh
bf0bb4b851
move asm in TUs to files, add diff.py
2020-12-26 13:03:37 -05:00
Pheenoh
715ba1304a
run clang-format
2020-12-26 11:31:49 -05:00
Jasper St. Pierre
1d91307157
f_pc_pause / f_pc_priority ( #23 )
...
* f_pc_pause
* f_pc_priority
2020-12-13 15:38:17 -05:00
lepelog
ccab99f398
f_pc_layer ( #16 )
...
* f_op_actor_tag OK
* f_pc_layer_tag OK
* f_pc_layer_iter
* forgot a return
* identation and extern var name comments
* fix struct member name
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-05 23:58:12 -05:00
notyourav
dd306405fe
JSystem Font classes, SComponent cBgW ( #14 )
...
* c_bg_w.cpp OK
* JUTFont and JUTResFont partially implemented
Co-authored-by: notyouraveragehooman <65437533+notyouraveragehooman@users.noreply.github.com >
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-03 20:58:53 -05:00
Jasper St. Pierre
eff77cbe26
SComponent c_list / c_node ( #5 )
...
* SComponent c_list / c_node
* SComponent: c_tree
* SComponent: start c_phase
* SComponent: c_tag
* SComponent: c_counter
* f_pc_line / f_pc_line_tag
the beginnings of the framework process system
* f_pc_method_tag
* SComponent: c_node_iter / c_list_iter / c_tag_iter / c_tree_iter
* f_pc_draw_priority
* f_pc_method_iter
* f_pc_profile
Also add (untested) base header classes for f_pc_base
* f_pc_searcher
* f_pc_create_tag
* f_pc_creator
* f_pc_layer skeleton
* f_pc_method
* f_pc_line_iter
* f_pc_leaf somewhat
* f_pc_delete_tag
* f_pc_create_req
* Fix a few non-matchings
* c_phase: slight additional notes
* c_node: more matching
* fix build
* c_node: One more matching
* f_pc_line_iter: Matching
* f_pc_create_req: a bit more
* f_pc_load, f_pc_deletor partial
* f_pc_executor partial
* f: minor cleanups
* f_pc_executor
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-11-30 17:26:55 -05:00
unknown
ca042ff23e
move SComponent and SStandard under SSystem, some dSv_player_config_c methods ok
2020-11-26 21:35:46 -05:00