TakaRikka
d2c0f942e5
Z2AudioMgr / various JAudio setup ( #152 )
...
* audioMgr setup
* bunch of JAudio setup
2021-09-30 10:13:49 -04:00
TakaRikka
6485634db3
move J2D / JUTResFont ( #144 )
...
* move some JSystem and meter2_info stuff
* more J2D / JUTTexture / JUTPalette
* setup dScnKy_env_light_c
2021-08-28 16:25:03 +02:00
TakaRikka
f5a4c44812
move / fix bunch of stuff ( #133 )
...
* fix some class structures / d_event wip
* d_event wip
* move gamepad stuff
* move m_Do_main
* move d_bomb / partial m_Do_reset
* format
* remove asm
* add Z2SoundID enum
* move some Z2 classes
* fix
* move more Z2 stuff
* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
TakaRikka
2c9f53e00a
move d_a_alink and some related stuff ( #130 )
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* clean up d_a_player
* move some of daalink
* more daalink / daplayer
* setup some daalink members
* rest of daalink members setup
* remove comment
* few more matches
* remove asm
* more matches
* more matches + move e_wb_class
* fix some d_save classes
Co-authored-by: lepelog <lepelog@users.noreply.github.com >
2021-05-23 12:09:59 +02:00
Jasper St. Pierre
d5c3fd8c2f
Makefile fixes / JUTNameTab ( #129 )
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* Makefile: Fix issues with iconv causing it to break under devkitPro / msys
The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash
https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences
* Update diff configuration
-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)
Cheese things by using expected/ instead of having
the user place things manually.
* JUTNameTab
* J3DPacket / J3DDrawBuffer
* format
Co-authored-by: lepelog <lepelog@users.noreply.github.com >
2021-05-10 11:54:07 -04:00
lepelog
dd1ae4d6ad
move Z2Calc, c_math and f_op_draw_iter ( #125 )
...
* Z2Calc
* port over c_math
* fop_draw_iter
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-05-02 13:46:36 -04:00
TakaRikka
894b1d43fe
move d_a_itembase_static / d_a_item_static / Z2StatusMgr ( #123 )
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* move d_a_itembase_static
* move d_a_item_static
* moved Z2StatusMgr
* clang
* fixes
* clang?
* move d_save
* move d_meter2_info
* some d_meter2_info fixes
* move most d_a_player
* move d_bg_s stuff
* move c_cc_s stuff
* move d_cc stuff
* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00
lepelog
941be0e47b
Merge remote-tracking branch 'Julgodis/dol2asm_fullsplitt' into new-disasm-codecopy
2021-04-19 18:11:56 +02:00
Julgodis
5d12345a03
moved strings + decompile simple store functions
2021-04-10 07:02:38 +02:00
lepelog
442764cf68
some f_op
2021-04-09 01:22:16 +02:00
Julgodis
9bc8bce611
auto decompile more functions
2021-04-08 21:05:48 +02:00
Julgodis
cad608c551
demangle data-symbols
2021-04-08 01:47:05 +02:00
Julgodis
86cd345d20
detect more floats/doubles, including from relocations
2021-04-07 09:16:47 +02:00
Julgodis
85bd045193
building RELs
2021-04-06 18:00:35 +02:00
Julgodis
9325c67c63
__sinit and progress script update
2021-04-01 02:07:58 +02:00
Julgodis
b6eed5208d
.dead section fix
2021-03-31 23:22:38 +02:00
Julgodis
2404fb33c7
re-generate with bug fixes
2021-03-30 01:58:08 +02:00
Julgodis
9335ce5119
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
1e95d29b60
dol2asm OK
2021-03-28 22:49:05 +02:00
lepelog
ce8319486b
Fix symbol names ( #118 )
...
* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-03-15 02:12:44 -04:00
Pheenoh
0267924dc1
delete variables.h
2021-02-20 23:11:44 -05:00
lepelog
1a88a1068f
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
...
* data for c_angle
* data c_sxyz
* partially migrated c_xyz data
* c_xyz data
* c_xyz data decomp
* c_math data
* c_math data
* c_lib data, some cleanup
* rename some unnamed functions and create header for them
* header for string functions
* format and fix fabsf
* cleanup
* remove more unneded function prototypes
* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
lepelog
4bd5ca735f
f_op_actor_mng split & started decomp ( #112 )
...
* fop-actor-mng
* rodata
* more actor mng progress
* actor mng progress
* format
* cleanup
* fix Mtx function signatures
* PR suggestion
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-02-12 19:47:46 -05:00
Pheenoh
34693ded85
debugDisplay and Debug_console attemp
2021-02-07 17:20:16 -05:00
jdflyer
2f41a74030
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic ( #109 )
...
* Split d_kyeff
* Partially matched d_kyeff
* split d_kyeff2
* Match d_kyeff2
* split m_Do_printf
* m_Do_printf partially matched
* hotfix and clang-format
* split m_Do_graphic
* rename symbols in m_Do_graphic
* Match a few functions in m_Do_graphic
* Fix Merge Errors
* Delete sh.exe.stackdump
* Update OSReportInit
2021-01-31 20:03:38 -05:00
Pheenoh
8e3d116bb1
remove functions.h
2021-01-31 15:33:34 -05:00
LC
1ef592dd6e
Z2AudioLib: Migrate declarations out of functions.h to respective files ( #96 )
...
Removes the strong dependency on a single header file and moves
declarations to their respective header file.
This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.
This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.
Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
jdflyer
56352bd0c2
clang-format
2021-01-21 22:06:54 -07:00
jdflyer
2ba44f831b
Merge remote-tracking branch 'upstream/master' into m_Do_audio2
2021-01-21 21:58:53 -07:00
jdflyer
806630e336
m_Do_audio
2021-01-21 21:47:28 -07:00
Erin Moon
972960b6eb
Z2AudioLib misc decomp ( #75 )
...
* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
Co-authored-by: Pheenoh <pheenoh@gmail.com >
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
2021-01-21 23:16:51 -05:00
Erin Moon
e71b327988
Z2AudioLib: split ( #64 )
...
* Z2AudioLib: split
- Z2SpeechMgr2
- Z2Audience
- Z2EnvSeMgr
- Z2SoundMgr
- Z2AudioMgr
- Z2Creature
- Z2SoundStarter
- Z2WolfHowlMgr
- Z2SoundObject
- Z2SoundObjMgr
- Z2SoundInfo
- Z2AudioArcLoader
- Z2AudioLib
- Z2SoundHandles
- Z2LinkMgr: finish splitting
- Z2SceneMgr: finish splitting
- Z2SeqMgr: finish splitting
* merge fix
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 21:00:42 -05:00
lepelog
11e2bab926
match some Z2Calc functions ( #72 )
...
* Z2Calc OK
* inline definitions in random.h and format
* set -enum int compiler flag and fix enum hacks
* note for get_ufloat_1 inline
* PR suggestions and UB note
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 20:39:56 -05:00
Erin Moon
66626304fa
decomp some small files, do some cleanup ( #42 )
...
* remove leftover asm: JSUList.s
* d_save_init: decomp
* JMath/random: decomp
* J3DUDL: fixup label
* JAUClusterSound: decomp
* c_API_controller_pad: decomp, elaborate globals/types
* clang-format
* don't add guards to functions.h
* semantic merge of m_cpadInfo stuff
* fix undef symbols
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-03 01:04:15 -05:00
Pheenoh
715ba1304a
run clang-format
2020-12-26 11:31:49 -05:00
TakaRikka
19375e117b
Z2StatusMgr ( #24 )
...
* split Z2SeMgr / begin split of Z2SeqMgr
* Z2StatusMgr ok
most of Z2StatusMgr done, rest split
* name some class members
* name some Z2SceneMgr vars
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-13 15:43:16 -05:00
TakaRikka
74faaee32a
d_item ( #18 )
...
* item_funcs ok
* item_getcheck_func ok
* remove unnecessary asm file
* execItemGet / checkItemGet ok, add enums for readability
* fix return types
2020-12-05 23:30:55 -05:00
jdflyer
7643baec7d
Start Z2SceneMgr and Various Fixes ( #11 )
...
* Start Z2SceneMgr
* Various Fixes After Merge
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-02 20:35:32 -05:00
TakaRikka
154a6ed4c0
Z2CreatureLink / Z2Calc ( #8 )
...
* begin Z2LinkMgr
Z2CreatureLink::setLinkGroupInfo, Z2CreatureLink::setLinkHp ok
* split Z2CreatureLink
* split Z2Calc
* fix label data type / clean up
* fix getRandom_0_1 instruction
* fix
* clean up
2020-12-01 22:34:15 -05:00
unknown
90a88d1827
organize files, update makefile, add CI checks, begin adding d_save.cpp
2020-09-05 15:03:13 -04:00