Commit Graph

26 Commits

Author SHA1 Message Date
TakaRikka 06ba045f1d d_a_obj_item done (#2150)
* d_a_obj_item 99% done

* item cleanup

* remove asm

* add actor attention dist type enum

* change dist_entry names slightly
2024-05-08 07:21:07 +03:00
Caroline Madsen 4470362209 d_a_e_yc OK (#2143) 2024-05-01 09:16:22 +03:00
Pheenoh 7154ac08e1 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00
TakaRikka bbacd1a0e8 most of d_a_alink_wolf done / some misc (#1993)
* wip on alink_wolf

* setup procvar unions

* most of d_a_alink_wolf done + some misc
2023-11-27 13:14:06 +02:00
Pheenoh b2ddbd7fba d_a_obj_carry work, setup static shape data (#1890) 2023-08-20 22:10:09 -06:00
Pheenoh f9380b3e05 d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
Jcw87 59fd1e3220 Generate makefiles from dol2asm 2023-01-06 03:52:59 -08:00
Pheenoh 7af1e652d3 minor fixes to d_a_e_yc 2022-12-21 23:29:31 -07:00
Pheenoh f649e17634 Merge remote-tracking branch 'upstream/master' into d_a_player 2022-12-21 23:22:19 -07:00
Pheenoh 70172e9d82 clean up for pr 2022-12-20 16:30:01 -07:00
Pheenoh bd670ab091 d_a_npc work
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c

daBaseNpc_c::setBtpAnm

daBaseNpc_c::attnSttsOn

daBaseNpc_c::orderEvent

daBaseNpc_c::setEnvTevColor

daBaseNpc_c::setRoomNo

daBaseNpc_c::checkEndAnm attempt

CheckCreateHeap

daNpcF_addIdx

daNpcF_subIdx

daNpcF_incIdx

daNpcF_decIdx

daNpcF_ActorMngr_c::initialize()

daNpcF_ActorMngr_c::entry

cleanup daNpcF_ActorMngr_c::entry

daNpcF_ActorMngr_c::remove

daNpcF_ActorMngr_c::getActorP

daNpcF_MatAnm_c::calc attempt

daNpcF_SPCurve_c::initialize

minor fixes

daNpcF_Path_c::initialize

daNpcF_Path_c::setPathInfo

daNpcF_Path_c::chkPassed

daNpcF_Path_c::reverse

daNpcF_Path_c::setNextIdx

daNpcF_Path_c::getNextIdx

daNpcF_Path_c::getBeforeIdx

daNpcF_Path_c::getBeforePos

daNpcF_Path_c::getNextPos

daNpcT_MatAnm_c::initialize

daNpcT_MatAnm_c::calc

daNpcT_addIdx

daNpcT_subIdx

daNpcT_decIdx

daNpcT_Path_c::hermite

daNpcT_Path_c::initialize

daNpcT_Path_c::setPathInfo attempt

daNpcT_Path_c::setNextPathInfo

daNpcT_Path_c::reverse

daNpcT_Path_c::setNextIdx

daNpcT_Path_c::getDstPos attempt

daNpcT_DmgStagger_c::setParam

Add FLOAT_LABEL where possible

fopEn_enemy / fix e_wb

move jasper's jsystem work over

d_attention / d_demo / d_lib work

remove asm

clean up dolphin files / work on some rels (#212)

* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop

* dolphin OS work / cleanup

* dolphin GX work / cleanup

* finish changing dolphin files to C

* more files into C

* match rest of MSL_C math functions

* more dolphin files converted to C

* remove asm

* d_bg_w work

* remove asm

* d_a_alink work / kytag14

initial changes to d_a_e_yc

checkpoint until virtual destructor issue is solved

daNpcF_Lookat_c::adjustMoveDisAngle

daBaseNpc_c::setMtx

daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c()

daNpcT_c::ctrlFaceMotion

daNpcT_c::ctrlMsgAnm attempt

daNpcT_c::initTalk

daNpcF_clearMessageTmpBit

daNpcF_getDistTableIdx

daNpcF_offTmpBit

daNpcF_onTmpBit

daNpcF_chkTmpBit

daNpcF_onEvtBit

daNpcF_chkEvtBit

daNpcF_c::getDistTableIdx

daNpcF_chkPointInArea

daNpcF_chkDoBtnEqSpeak

daNpcF_getPlayerInfoFromPlayerList attempt

daNpcF_pntVsLineSegmentLengthSquare2D

daNpcF_c::chkPointInArea

daNpcF_c::chkPointInArea

daNpcF_c::getAttentionPos

daNpcT_chkTmpBit

daNpcT_offTmpBit

daNpcT_onTmpBit

daNpcT_chkEvtBit

daNpcT_offEvtBit

daNpcT_onEvtBit

daNpcT_chkDoBtnIsSpeak

daNpcT_getDistTableIdx

daBaseNpc_acMngr_c::entry

daNpcF_c::initTalk

undo override
2022-12-20 16:28:41 -07:00
Pheenoh 6b11f6ecb7 checkpoint until virtual destructor issue is solved 2022-11-13 14:25:41 -07:00
Pheenoh 02e0c16edd initial changes to d_a_e_yc 2022-11-13 11:50:19 -07:00
TakaRikka 513cf1a414 d_menu_save / pane_class / rename some data (#205)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc
2022-07-04 21:21:57 +02:00
Jonathan Wase df0aabc1b9 Clean up and improvements to tools (#163)
* moved elf2dol

* removed postprocess.py

* removed vtables.py

* find_unused_asm.py

* removed section2cpp.py

* removed splitter/*

* fixed symbol names due to iconv file rename

* fixed problem building RELs caused by #160

* improved performance of a few python tools

* added new tool for finding conflict when not OK

* added ./tp setup

* don't install dol2asm dependecies with requirements.txt

* format and check for imports

* remove unused tools/difftools.py

* fixed ignore to include elf2dol

* fix compiler patcher

* ok-check now creates the patched compiler at mwcceppc_patched.exe

* Add new command to copy the build folder to the expected folder

* 'make clean' will now only clean main.dol stuff. (added clean_rels and clean_all)

* './tp pull-request' and './tp check' now doesn't include RELs by default. Use '--rels' to include them in the process.

* './tp remove-unused-asm --check' added, exitcode 0==no files, 1==exists files

Co-authored-by: Julgodis <>
2021-12-02 23:38:37 +01:00
Jasper St. Pierre d5c3fd8c2f Makefile fixes / JUTNameTab (#129)
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys

The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash
https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences

* Update diff configuration

-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)

Cheese things by using expected/ instead of having
the user place things manually.

* JUTNameTab

* J3DPacket / J3DDrawBuffer

* format

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-10 11:54:07 -04:00
Julgodis 5d12345a03 moved strings + decompile simple store functions 2021-04-10 07:02:38 +02:00
Julgodis 9bc8bce611 auto decompile more functions 2021-04-08 21:05:48 +02:00
Julgodis cad608c551 demangle data-symbols 2021-04-08 01:47:05 +02:00
Julgodis 86cd345d20 detect more floats/doubles, including from relocations 2021-04-07 09:16:47 +02:00
Julgodis 85bd045193 building RELs 2021-04-06 18:00:35 +02:00
Julgodis 9325c67c63 __sinit and progress script update 2021-04-01 02:07:58 +02:00
Julgodis b6eed5208d .dead section fix 2021-03-31 23:22:38 +02:00
Julgodis 2404fb33c7 re-generate with bug fixes 2021-03-30 01:58:08 +02:00
Julgodis 9335ce5119 clang-format 2021-03-29 00:10:25 +02:00
Julgodis 1e95d29b60 dol2asm OK 2021-03-28 22:49:05 +02:00