hatal175
588b20679d
Sakuita rope Matching ( #2470 )
...
* Change dComIfGp_getAttention to return a pointer
* d_a_obj_sakuita_rope Matching
2025-06-01 20:36:19 -07:00
TakaRikka
0e35bbddb9
d_menu_dmap mostly done ( #2456 )
...
* d_menu_dmap mostly done
* d_npc_lib equivalent
* m_Do_printf matching
2025-05-25 23:29:53 +03:00
hatal175
0ab8dc2519
Daswc ( #2398 )
...
* swball cleanup
* daSwc00_c OK
* Revert change in configure - we'll handle rel/dol changes in seperate PR
2025-04-17 16:23:05 -07:00
hatal175
3df5c7bb42
Various alignments to debug + matching TUs ( #2391 )
2025-04-13 11:55:52 -07:00
TakaRikka
54dd764096
GCN pal / jpn support, some debug work ( #2375 )
...
* d_save debug cleanup / d_s_menu debug
* gameinfo / kankyo struct debug fixes
* pal building ok
* jp building ok
* some tests with jp
* some more pal/jp tests
2025-04-06 21:08:25 +03:00
Caroline Madsen
e55c504f28
d_camera work ( #2369 )
...
* bumpCheck matching
* checkGroundInfo matching
* chaseCamera matching
* lockonCamera attempted
* talktoCamera matching
* subjectCamera, magneCamera matching
* colosseumCamera close, plus various fixes
* towerCamera attempted
* hookshotCamera matching
2025-04-01 19:05:30 -07:00
LagoLunatic
4dc0cd9d09
Debug version now builds OK and all_source compiles ( #2343 )
...
* Fix missing arg to JUT_ASSERT
* Fix some MWCC version diff errors
* Compile m_Do_ext, d_demo, actor_mng
* Add VSCode task to quickly switch between versions
* Unlink magLift for debug
* Update the hash of the debug dol
The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment.
The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol.
The DOL now builds OK.
* Fix all debug REL dtor splits
All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds.
* Add genMessage declarations to all HIO subclasses
* Fixing more compilation errors
* m_Do_mtx 100% on debug
Cannot be linked due to weak function name mangling?
* Improve various matches
* Fix all remaining compilation errors
* Fix new compilation errors from main
* Fix retail regression
* Link f_pc_profile_lst
2025-03-22 18:00:51 -07:00
TakaRikka
2453c0e333
copy dolsdk2004 to tp / b_bh + e_mb done ( #2299 )
...
* move dolsdk2004 over
* cleanup some temp work
* finish and cleanup gf
* b_bh done
* d_a_e_mb done
2025-02-10 21:20:42 +02:00
LagoLunatic
ca3e900835
Fix false pointer relocations in data breaking shiftability ( #2296 )
...
* Fix false pointer relocations in data breaking shiftability
* Update matDL_dis.py from tww
* remove debug prints from matDL build script
* matDL build rule: Allow specifying global/local scope
* Use asset extraction for ShieldD
* Set mode `+x` on executable Python scripts
* set `+x` on matDL_dis
2025-01-31 23:58:59 +02:00
TakaRikka
e0824a1590
most of JHostIO / m_Do_hostIO done ( #2288 )
2025-01-19 22:05:53 -07:00
TakaRikka
9948a6371f
wip debug / pal building, b_gm mostly done ( #2285 )
...
* b_gm mostly done
* wip debug / pal building
* fix configure.py
* fix some debug macros / flags
2025-01-16 19:37:39 +02:00
Trueffel
78d206c1a3
d_stage linked and one function in m_do_ext matched ( #2272 )
2024-12-29 17:56:25 +02:00
TakaRikka
0e281cb975
various matches / cleanup ( #2271 )
...
* cleanup various TUs
* checkpoint
* d_attention doc
2024-12-29 17:53:54 +02:00
TakaRikka
ad2badcd29
kankyo mostly done ( #2269 )
...
* work on kankyo
* some more kankyo work
* kankyo almost done
* kankyo mostly done
* first cleanup pass
* some more renaming
* rename a bunch of kankyo vars
* fix regression
2024-12-24 16:52:12 +02:00
TakaRikka
e510f33414
d_vibration / JUTGamePad matched + linked ( #2256 )
...
* d_vibration done
* JUTGamePad done
* cleanup JUTGamePad
* d_menu_window cleanup
2024-12-02 21:15:03 +02:00
TakaRikka
24b72a5302
some cleanup of f_pc/f_op files ( #2254 )
...
* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
2024-11-29 18:24:26 +02:00
Caroline Madsen
21cb60624a
J3DMatBlock, J3DMaterialFactory work ( #2233 )
2024-11-01 13:46:27 -07:00
Caroline Madsen
09423b6fa0
more misc. cleanup ( #2232 )
2024-10-31 17:36:11 -07:00
Caroline Madsen
f5e80cf9fd
d_camera work ( #2226 )
2024-10-26 21:35:25 -07:00
hatal175
ec07abb09b
Reintroduce missing changes from pull request #2200 ( #2213 )
...
* Reintroduce missing changes from pull request #2200
* m_Do_audio OK
2024-10-16 12:41:21 -07:00
Caroline Madsen
9f58034704
J3D work ( #2212 )
2024-10-15 23:59:31 +03:00
TakaRikka
12eb254d76
switch to dtk setup ( #2203 )
...
* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev >
2024-10-10 08:29:58 -06:00
hatal175
1c1e65bc4b
Work on J3DMatBlock ( #2164 )
2024-06-04 14:25:37 -06:00
TakaRikka
411a832fbb
d_a_e_vt mostly done ( #2158 )
2024-05-24 20:47:15 -06:00
Caroline Madsen
669c7d920b
d_a_npc_zra mostly done, misc npc work ( #2140 )
2024-04-26 19:20:26 -07:00
Pheenoh
a61e3491f7
d_a_e_fz work, doxygen revamp ( #2127 )
...
* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
2024-04-12 00:10:30 -06:00
Caroline Madsen
ed8606868f
m_Do_graphic mostly OK ( #2122 )
2024-04-08 07:45:53 +03:00
Trueffel
9f46b4bea2
Match all funcs in d_menu_ring ( #2113 )
...
* d_menu_ring OK but something is not matchin
* at least matching without NONMATCHING again
* add note
* some docs about items
* fix i_nameID and i_expID
* revert my setBlackWhite change
* remove unused asm
* update progress
* m_Do_graphic functions match but I'm not able to remove data
2024-03-30 22:45:15 +03:00
TakaRikka
25d51079a3
remove "duplicated" inlines ( #2099 )
...
* fix f_op_actor_mng inlines
* fix f_pc inlines
* fix d_a_alink weak func signatures
* fix d_com_inf_game inlines
* fix some more inlines
* fix rest of player inlines
* m_Do / JSystem inlines fixed
* fix upstream changes
2024-03-19 13:31:53 +02:00
TakaRikka
22e941fd8c
d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names ( #2084 )
2024-03-04 18:33:13 -07:00
hatal175
c19d9b02be
J3D work ( #2064 )
2024-02-06 07:04:35 +02:00
TakaRikka
4a081109bd
d_a_no_chg_room / d_a_e_st_line done ( #2056 )
...
* no_chg_room done
* d_a_e_st_line done
* remove asm
* d_a_e_bi_leaf done
* d_a_e_hb_leaf done
2024-01-31 20:05:04 +02:00
TakaRikka
36a29bc4fe
various fixes / matches ( #2052 )
...
* some fixes in d/s, d_item, d_shop
* fix for dKankyo_DayProc weak generation
* d_cc_uty fix
* some d_name / d_com_inf_game / f_op_actor_mng matches
* fix some player inline virtuals
* remove asm
2024-01-29 17:39:51 +02:00
TakaRikka
697cd08979
some various J2D/J3D work ( #2043 )
...
* most of J2DPicture done
* fix GXSetTexCoordGen
* some j3d work
2024-01-22 17:23:54 +02:00
TakaRikka
981cfe7283
almost all of dolphin matched ( #2036 )
...
* TRK full match
* remove trk asm
* ar done
* cleanup some dolphin headers
* more dolphin cleanup
* cleanup / GD fully matched
* almost all of GX fully matched
* GX / Mtx full matched
* most of OS done
* pad done
* most of VI
* remove asm
* forgot couple vec funcs
* couple JUtility matches
2024-01-20 02:22:19 +02:00
hatal175
b27b6b287c
d_s_room OK ( #2033 )
2024-01-16 04:20:47 -08:00
Caroline Madsen
9780adcc4e
work on J3DMaterialFactory and J3DMaterialFactory_v21 ( #2012 )
2023-12-28 02:17:39 +01:00
TakaRikka
a7edd19f16
MSL_C fully matched / some SSystem cleanup/ obj_rgate OK ( #2011 )
...
* cleanup SSystem files
* MSL_C fully matched
* fix build
* remove asm
* reorganize MSL_C/Runtime libs into more accurate setup
* little more cleanup
* cleanup some MSL headers
* obj_rgate OK
* remove asm
* some rgate documentation
2023-12-25 17:31:05 +02:00
hatal175
cce0130025
Work on d_a_mg_fshop ( #2006 )
2023-12-18 01:24:15 +02:00
hatal175
c31a6f988c
Some work on m_do_ext ( #1988 )
...
* Some work on m_do_ext
* Work on m_do_ext
2023-11-17 23:02:12 -08:00
Caroline Madsen
46d2283278
work on J3DModelLoader ( #1982 )
2023-11-08 19:56:00 -08:00
Jcw87
3fa422caac
m_Do_ext ( #1958 )
2023-10-10 23:40:37 +03:00
Jcw87
a64921a519
m_Do_mtx ( #1956 )
2023-10-06 03:19:54 -07:00
TakaRikka
84e4135053
k_wmark / k_wpillar OK, fop actor enums / debug building ( #1946 )
...
* d_k_wmark / d_k_wpillar OK
* make debug buildable / add assert functionality
* add more fop actor enums
* remove asm
2023-09-28 12:01:42 -07:00
Jcw87
287ae62349
JAUSectionHeap, Z2SoundInfo, others ( #1925 )
...
* Z2SoundInfo
* JAUSectionHeap
* Z2EnvSeMgr
* Z2AudioMgr
* m_Do_audio
* d_a_alink
2023-09-15 15:20:09 +03:00
Jcw87
d56a9719ea
J3DStruct ( #1913 )
2023-09-05 12:08:56 -06:00
Jcw87
ce78c773b7
JASDriverIF, JASAiCtrl, JASDSPInterface ( #1907 )
...
* JASDriverIF
* JASDriverIF sinit
* JASAiCtrl
* JASDSPInterface
2023-09-03 01:34:50 +03:00
TakaRikka
6432e1541e
setup dolphin VEC/MTX function defines ( #1903 )
...
* setup VEC function defines
* setup MTX function defines
2023-09-02 16:38:08 +03:00
Pheenoh
1f75e16efc
m_Do_mtx ( #1893 )
...
* m_Do_mtx
* fix author
* rm dummy file
2023-08-22 06:20:21 +03:00
Pheenoh
2d5c38e022
d_a_obj_carry work, setup static shape data ( #1890 )
2023-08-20 22:10:09 -06:00