TakaRikka
f8cf545848
cleanup d_a_obj_wflag ( #3135 )
2026-03-21 00:56:27 -07:00
CraftyBoss
328102ef2e
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-21 00:56:15 -04:00
CraftyBoss
955a70db1e
more BE stuff, fix scissors for dmap/fmap
2026-03-21 00:56:01 -04:00
Max Roncace
2c7ae22167
Add more heap names for debug
2026-03-20 20:59:50 -04:00
Lurs
e22c9da163
remove double swapping
2026-03-20 15:50:57 +01:00
Max Roncace
4a4a5724e1
Fix last argument in calls to dCamera_c::startEventCamera
...
The last argument is used as a char*, so we need to explicitly
pass nullptr instead of 0 to ensure it has the correct type.
This was causing crashes due to va_arg reading 8 bytes when only 4
were provided by the caller - if the out-of-bounds bytes are
non-zero, the null check fails and it continues pulling args from
beyond the argument buffer potentially triggering a segfault.
2026-03-20 02:51:29 -04:00
CraftyBoss
4c613244c1
oops forgot to include something
2026-03-19 23:59:37 -04:00
CraftyBoss
fe60866ffd
fix StaffWork being too big for work buffer, increase mpTalkHeap size
2026-03-19 23:54:00 -04:00
PJB3005
e0ad41e3be
Merge remote-tracking branch 'origin/main' into pjb-audio
2026-03-19 20:16:57 +01:00
TakaRikka
d1b9b74271
fix kcol wall correct
2026-03-18 22:58:43 -07:00
TakaRikka
ad43dee0e7
fix horse grass
2026-03-18 18:27:22 -07:00
TakaRikka
b202701757
Merge https://github.com/zeldaret/tp
2026-03-18 02:58:55 -07:00
TakaRikka
bc7503cb70
fix push pull callback UB in other compilers ( #3134 )
2026-03-18 02:57:37 -07:00
TakaRikka
cefd7e59a1
add cc collider view (broken color)
2026-03-18 01:25:42 -07:00
Max Roncace
5cb3a39f43
Merge remote-tracking branch 'decomp/main'
2026-03-18 01:56:47 -04:00
TakaRikka
f64015ea38
cc debug work ( #3133 )
2026-03-17 22:48:37 -07:00
Max Roncace
6694c1b281
Fix a bunch of compiler warnings and document several more bugs ( #3130 )
2026-03-17 22:38:05 -07:00
Lurs
555bf395fb
BE or un-BE, that is the question
2026-03-17 14:39:02 +01:00
Lurs
fc73bc364a
BE field_0x04 of "new" struct SizedGroup in src\d\actor\d_a_passer_mng.cpp
2026-03-17 13:25:27 +01:00
TakaRikka
4d4db83405
initial collision viewer
2026-03-17 05:17:43 -07:00
TakaRikka
fa270c0fe9
Merge https://github.com/zeldaret/tp
2026-03-17 04:08:44 -07:00
TakaRikka
9f340b604b
various d_bg debug cleanup / d_menu_window_HIO debug ( #3132 )
...
* various d_bg debug cleanup
* matching forward decl for compiler compatibility
* fix build
2026-03-17 03:44:11 -07:00
CraftyBoss
2b93d6d288
npc actor in screen check fix, fix dBgWKCol::RoofChk using wrong var for prism idx calc
2026-03-17 02:16:09 -07:00
CraftyBoss
1923636835
BE swap shop params, fix shop cursor projection, handle divide by zero in d_vibration, stub startLevelSound audio func
2026-03-16 22:01:46 -07:00
CraftyBoss
b0982f2e92
fix uninitialized f32 causing crash in palace of twilight, add FPS to menu bar
2026-03-16 15:43:42 -07:00
PJB3005
f6b41a0f57
dStage_startStage_c::set fix strcpy to same pointer
...
And just switch to strncpy_s while we're at it.
2026-03-16 15:48:09 +01:00
PJB3005
ba0468860c
Fix sprintf buffer too small in dMsgObject_c::readMessageGroupLocal
2026-03-16 15:44:26 +01:00
PJB3005
8fecff3170
Clang Windows compile fixes
2026-03-16 15:44:02 +01:00
Lurs
100be49dee
Fixes #80
...
?
2026-03-16 08:35:35 +01:00
Lurs
2cb1d9e83c
Fixes crash when entering the very first house
2026-03-16 08:35:35 +01:00
Max Roncace
e62eeea8f9
Increase Scene2DHeap size ( #90 )
...
This fixes a crash when the game asks to save when leaving the ranch
after goats 1.
2026-03-15 23:28:34 -04:00
roeming
ae0f8909a6
convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group ( #3129 )
...
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group
* move over to const groups
* templated solution that works on modern compilers + mwcc
---------
Co-authored-by: roeming <roeming@users.noreply.github.com >
2026-03-15 18:06:16 -07:00
Max Roncace
9bed8b863f
Fix some Clang compile warnings
2026-03-14 18:37:18 -04:00
PJB3005
06dc511212
JAudio field name/comment pass
...
HUGE thanks to XAYRGA for their work documenting JAudio file formats
2026-03-14 13:45:55 +01:00
qwertyquerty
168d1f7e10
fix reticles ( #89 )
2026-03-13 14:41:46 -07:00
TakaRikka
40cb988022
fix obj_sw ptr math bug
2026-03-13 02:42:45 -07:00
TakaRikka
64013cd46a
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-13 01:54:42 -07:00
TakaRikka
5bc8cfa9f6
fix bgobj particle block
2026-03-13 01:54:35 -07:00
Jasper St. Pierre
7eb2bc1340
grass fix
2026-03-13 01:13:22 -07:00
madeline
be429a7a2c
fix epona ub
2026-03-13 01:06:28 -07:00
Jasper St. Pierre
c05691a0bb
brg fix
2026-03-12 23:56:33 -07:00
Max Roncace
eed6df2f46
Fix multiple classes being inappropriately zero-initialized via JKR_NEW* ( #70 )
...
This might also fix #71 and #72 .
2026-03-13 02:50:53 -04:00
Jasper St. Pierre
addcda0725
shadow fix
2026-03-12 23:49:13 -07:00
Jasper St. Pierre
a1d581f6d9
dont draw zero things
2026-03-12 23:49:12 -07:00
madeline
c614b5a28d
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-12 23:12:03 -07:00
madeline
139a66e613
fix LZ fadeout Fixes #87
2026-03-12 23:12:00 -07:00
Max Roncace
6217b5cb83
Initialize daObjSwPr_c::mRotateTime on actor create
...
This fixes a floating point exception due to division by zero when
executing the actor for the first time.
2026-03-13 01:35:23 -04:00
madeline
20b5d16d92
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-12 22:34:37 -07:00
madeline
d0e7ca40cf
fix menu snapshot viewports and loading zone ones (kind of but not at all) Fixes #59
2026-03-12 22:34:33 -07:00
TakaRikka
5004fdf497
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-12 21:16:04 -07:00