Commit Graph

61 Commits

Author SHA1 Message Date
Luke Street fff5fd163b Update aurora 2026-04-22 21:48:58 -06:00
Phillip Stephens 17d070083f Update aurora for fix 2026-04-21 19:25:28 -07:00
Luke Street 45a38d0ae5 Better fix for mirror crashes 2026-04-21 17:39:53 -06:00
Luke Street 58129fc8e7 Update aurora 2026-04-21 17:12:28 -06:00
Luke Street ccc5dfa8b9 Enable DoF (+ setting) & fix texture cache leak 2026-04-21 14:52:26 -06:00
Luke Street 4d138fe69f Reorganize ImGui menus (#456)
* Reorganize ImGui menus

* Fix crash_reporting.cpp

* Update aurora
2026-04-20 20:45:16 -06:00
Phillip Stephens b069f0312e Update aurora for CARDFormat speedup 2026-04-18 21:51:28 -07:00
Phillip Stephens 4e145396b5 Fix memory card not properly attaching on init. (#433)
* Fix memory card not properly attaching on init.

Previously the card status was forced to ready which caused quite a bit of default state getting set properly,
reverting that and setting mCardCommand to `COMM_ATTACH_e` allows the memory card system to properly probe and
detect the card status.

A companion fix in aurora addresses the "Memory Card corrupted" error message.

* Update aurora
2026-04-18 21:33:02 -07:00
Luke Street 58cf6b1211 Update aurora 2026-04-18 16:19:59 -06:00
Luke Street a1ad26ef76 Update aurora 2026-04-18 14:16:24 -06:00
Luke Street 7dba5738b6 Widescreen rework & IR scaling 2026-04-17 23:11:43 -06:00
Luke Street 6bef3015a1 And this too 2026-04-15 23:01:37 -06:00
Howard Luck d9207f15b2 Fix OSGetTime overflow on iOS/Android (#389)
* Fix OSGetTime overflow on iOS/Android

* Fetch latest aurora main
2026-04-15 09:10:45 -06:00
Luke Street c3524325e4 Add Win32 resources, icon & copy DLLs/res to install 2026-04-13 20:27:59 -06:00
Luke Street a38a78bea4 Update aurora 2026-04-12 13:15:52 -06:00
Irastris a3187966a4 Update Aurora 2026-04-10 21:16:22 -04:00
Luke Street 95191036f3 Big imgui overhaul 2026-04-09 23:11:10 -06:00
Luke Street 0714e9f153 Update aurora 2026-04-09 19:26:10 -06:00
TakaRikka 68716645cb a little controller config ui cleanup 2026-04-09 04:09:17 -07:00
Luke Street 462001d398 Add vsync toggle & honor fullscreen setting 2026-04-06 23:07:48 -06:00
Luke Street 7d9d041b7d Update aurora & fixes for OS header changes 2026-04-06 21:25:50 -06:00
CraftyBoss 1ec39a12af update aurora 2026-04-06 17:43:23 -07:00
madeline ac47d37377 update aurora sm 2026-04-05 17:05:34 -04:00
PJB3005 4981a8904b Fix compile by giving WIDESCREEN_SUPPORT a value 2026-04-05 17:03:24 -04:00
madeline 0188dc6d3e a 2026-04-04 22:22:34 -07:00
madeline a9a71331d6 fix .clangd on vscode 2026-04-04 22:22:18 -07:00
TakaRikka c7ad544b19 couple of hd qol toggles 2026-04-04 02:37:59 -07:00
Luke Street 4216165dfb Copy more imgui stuff from Metaforce 2026-04-03 17:04:22 -06:00
Luke Street 6cbb8ffc8b Update aurora & use new frame buffer API 2026-04-02 23:08:00 -06:00
TakaRikka 2019cabece add enhancements menu tab 2026-04-02 03:11:58 -07:00
Luke Street 2e920d510d Allow threads to gracefully shutdown 2026-04-01 18:30:12 -06:00
Irastris f2814da1b4 Update Aurora 2026-04-01 18:09:40 -04:00
Luke Street c027b6ef6a Update aurora & increase map resolution 2026-04-01 00:53:08 -06:00
Irastris 186e94e120 Update Aurora for CARD refactor 2026-03-31 23:31:45 -04:00
Max Roncace 427a27c803 Update Aurora for PAD fixes 2026-03-31 21:27:24 -04:00
Max Roncace 2a92672410 Update Aurora for input changes 2026-03-31 18:46:05 -04:00
Lurs 734d1e8945 Fix also the big map 2026-03-31 13:14:08 +02:00
Luke Street b109aa0273 Update GXSetArray usages (fixes & le arg) 2026-03-31 01:06:36 -06:00
Irastris a9dbfc5ddd Update Aurora submodule 2026-03-30 02:25:52 -04:00
Luke Street ba0caceca6 Update aurora 2026-03-29 15:42:26 -06:00
Luke Street db5d1cd20e Update aurora 2026-03-29 15:08:27 -06:00
Irastris b0cd4c6f3a Update Aurora submodule 2026-03-28 19:18:28 -04:00
Lurs 8b66a4e648 Add toggle for water projection offset. Potentially fixes #77 2026-03-24 11:19:58 +01:00
TakaRikka cefd7e59a1 add cc collider view (broken color) 2026-03-18 01:25:42 -07:00
Luke Street c24585172b Update aurora 2026-03-15 23:30:52 -06:00
Max Roncace cb8f0d8ad7 Update Aurora for crash fixes 2026-03-14 18:30:04 -04:00
qwertyquerty 6be51c09c5 Ongoing gameplay dev (#49)
* launch.json cwd

* bodge to load gci for testing

* stub card stat

* gameplay bodges

* viewport, ub fixes

* add release with debug info cmake variant

* be fixes, sound stub

* viewport h

* d_msg_flow BE

* be fopAcM_createItemFromEnemyID

* update launch configuration to use iso

* more audio stubs

* Attempt to set viewport and get messages for brightness check

* skip opening scene again, fixed JMessage::TResourceContainer::TCResource::Do_destroy

* add guards for viewport changes

* moar endian swapping to get Link sitting in PROC_OPENING_SCENE and for dialogues

* BE d_msg_class i_data

* stub bgm start

* fix div by 0 error (for now)

* TEMP_BROKEN in d_menu_ring

* REQUIRES_GX_LINES

* properly stub renderingAmap::draw with REQUIRES_GX_LINES

* better stubbing outside of stubs

* fix event data getting swapped multiple times

* evil draw vp fix

* Stub log imgui

This redirects all spammy logs to an imgui window that is cleared per frame.

This fixes the serious performance dip of the logging, and makes the regular log readable.

* Oops move those optimization changes I accidentally committed behind a flag

DUSK_SELECTED_OPT

* gx_line macro in map

* fix audio stubbing

* switch to CARD API aurora impl

* remove kabufuda from link libs

* refactor imgui stuff and add input viewer

* merge stub log with refactor

* accidentally committed a metaforce header shh

* basic map loader

* ImGuiConsole: Add missing <thread> include

* you may now play as luigi (you may now load stages with bridges)

* bloom fix

* bloom leak fix

* cloud shadow fix

* add soft reset button to imgui menu

* if it broke dont not fix it

* i swear i committed this

* BE swap indMtx in JPAResource::setPTev

* wnark ct fix

* frsqrte implementation from kinoko

* Fix Clang compile error in JAISeq::prepare_getSeqData_

* Add endian conversions to dMsgFlow_c::getInitNodeIndex

This fixes a freeze when Fado tries to stop you from leaving the
starting area.

* Add RAII GXTexObj wrapper; fix almost all leaks

* Update aurora for indirect texturing

* Update aurora for CARD fix

* Fix Clang build

* More d_msg_flow endian fixes

Fixes softlock when trying to talk to Fado and possibly other NPCs.

* no frame limiter

* get pause menu working

* proper frame limiting

* particle pointer size fix

* improve map loader a bit

---------

Co-authored-by: Jasper St. Pierre <jstpierre@mecheye.net>
Co-authored-by: TakaRikka <takarikka@outlook.com>
Co-authored-by: CraftyBoss <talibabdulmaalik@gmail.com>
Co-authored-by: Luke Street <luke@street.dev>
Co-authored-by: Lurs <l_werdes@gmx.de>
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
Co-authored-by: tgsm <doodrabbit@hotmail.com>
Co-authored-by: Max Roncace <me@caseif.net>
Co-authored-by: Phillip Stephens <antidote.crk@gmail.com>
2026-03-12 04:01:03 -07:00
Luke Street faf6c9cf06 Update aurora w/ custom SDL3 build for Windows (libusb enabled) 2026-03-10 00:53:52 -06:00
Luke Street f3120475eb Update aurora for prebuilt packages (#44) 2026-03-09 20:40:55 -07:00
Luke Street 3ce7aa3c9f Aurora DVD support (#43)
* Aurora DVD support

* Remove commented code

* Restore STUB_LOG
2026-03-09 00:33:04 -07:00