Commit Graph

60 Commits

Author SHA1 Message Date
Max Roncace 050ebb4471 Add missing TUs for Wii/Shield retail (+ filename cleanup) (#3072)
* Fix GCN_mem_alloc.c filename capitalization

* Fix up TRK file names in Wii/Shield splits

* Add string_TRK

* Add cc_gdev

* Add Shield-only wstring TUs

* Implement NdevExi2A

* Add missing JSystem TUs (more are still missing from ShieldD)

* Clean up includes
2026-01-29 14:18:08 -08:00
TakaRikka 5867eaf68b general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065)
* typedef for cPhs_Step

* make sdk includes consistent

* d_menu_quit / d_msg_scrn_explain debug

* d_a_obj_testcube mostly done

* d_debug_pad mostly done

* jstudio tool library headers

* some JStudioCameraEditor headers

* d_jcam_editor mostly done

* try fixing some shield regressions

* d_bg_parts mostly done

* fix merge errors

* debug fix
2026-01-24 23:36:23 -08:00
Max Roncace 9d926f6720 Fix signaling NaN constants not appearing in debug .rodata (#3055) 2026-01-19 18:15:10 -08:00
kipcode66 dd03bf861f standard compiler compatibility changes (#3040)
* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG
2026-01-13 00:48:25 +02:00
Max Roncace 6a59c5231f Fix errors when building with -ipa program (#3035) 2026-01-11 19:25:26 -08:00
Jcw87 6e76f12dd3 std-vector debug (#3027) 2026-01-10 23:39:15 +02:00
kipcode66 1d2a0d9568 Add guards around std library headers (#3013)
* Last fix for standard compiler error

* adding define guards around headers

* rename cmath.h and climits.h to cmath and climits respectively

* renaming cstdarg.h to cstdarg

* renaming cstdlib.h to cstdlib

* renaming cstring.h to cstring

* renaming cstdio.h to cstdio

* renaming cmath locale ctype

* renaming stdarg string and va_list

* renaming cstddef

* renaming stdio stddef stdlib

* renaming algorithm, functional, iterator, memory, and utility

* renaming bitset, cstdint, limits, and stdint

* renaming new and type_traits

* update quote includes for standard library headers to angle bracket includes
2026-01-05 03:50:45 -08:00
Jcw87 deb7bead20 JKernel debug (#3012) 2026-01-04 17:22:56 -08:00
TakaRikka 1f391dc5bd jgadget debug improvements (#3000) 2025-12-27 15:24:27 -07:00
TakaRikka cefe919b8d msl_c mostly matching for wii/shield (#2994) 2025-12-24 16:54:21 -08:00
TakaRikka c9d0c58ffe MSL_C header cleanup (#2988)
* msl_c header cleanup

* math header cleanup

* fix rest of shieldD configs

* cleanup cflag configs a bit

* fix shield build
2025-12-23 10:20:32 -08:00
Max Roncace 9767e76ba0 GCN data 100% matching (#2987)
* Update GZ2J01 symbols from linked DOL

* GCN data 100% matching

* Run dtk apply
2025-12-22 15:41:19 -08:00
Jcw87 f156a2a413 JAHostIO, JAWExtSystem debug (#2985) 2025-12-22 12:27:31 -08:00
LagoLunatic 48f1d47690 Work on weak order (#2979)
* JAUSectionHeap OK

* Slightly improve d_camera weak func order (12 -> 10)

* Minor d_a_alink fixes

* weak_order_diff.py: Change to take source file as cli argument instead of .o file

For cli autocompletion to work.

* Reorganize J3D structs (no change in weak order)
2025-12-21 14:13:21 +02:00
LagoLunatic f6e2cbca9d Match d_a_obj_ice_s rideCallBack (#2977)
* Match d_a_obj_ice_s rideCallBack

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>

* Fix debug regression

---------

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-20 18:53:41 -08:00
TakaRikka 8185d87f85 copy homebuttonLib from oot-vc (#2960)
* initial copy of hbm from sdk_2009-12-11

* some more nw4hbm cleanup

* nw4hbm db mostly done

* nw4hbm snd copied from oot-vc

* nw4hbm ut copied

* nw4hbm lyt copied

* nw4hbm copied, mostly matching usa 1.0

* setup nw4hbm debug define

* fix HBMDataInfo struct

* add rvl sdk card lib
2025-12-16 16:55:07 +02:00
kipcode66 d7facf5956 Resource (#2939)
* matching Do_destroy from resource.cpp

* add missing constants from `float.c`

* add numeric_limits for double

* set TObject::reset for each version in stb.cpp

* improve debug matching
2025-12-15 17:00:16 -08:00
hatal175 cfded01caa Match resource.cpp with a small fake match (#2936) 2025-12-09 13:44:27 -08:00
kipcode66 3b26aae532 Improving standard compiler compatibility (#2926)
* Adding explicit dolphin/ prefix & fix characters

* Rename ShiftJIS to SJIS

* Separate JASSeqReader read methods implementation between compilers.

* Fix pointer.h

* fix d_item_data typo

* fix gcn matching issue
2025-12-08 20:31:22 -08:00
kipcode66 fc31053cb6 Improving compatibility with standard cpp compiler (#2920)
* Improving compatibility with standard cpp compiler

* Add __REGISTER macro for non mwcc compatibility

* Fix for PR comments

* fix missing define for revolution

* Simplifying cSAngle conversion
2025-12-06 21:08:05 -08:00
Max Roncace a30e617e5a Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
LagoLunatic f97d334732 Debug+retail matches and clean up some fakematches (#2910)
* Debug matches

* Match daAlink_c::procGrassWhistleWait

* Match JASAramStream::channelProc

* More debug matches

* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines

* Fix some fakematches

* Fix gameinfo player info not being a struct

* Update bug comments

* Fix procids in alink

* d_a_scene_exit OK
2025-12-03 15:09:56 -08:00
robojumper 6a5397e847 JStudio debug improvements (#2902) 2025-12-01 16:33:32 -08:00
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00
TakaRikka 6f96e66518 various Z2Audio / JAudio debug cleanup (#2876)
* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes
2025-11-27 21:19:33 -08:00
LagoLunatic 8d53f6dd59 Fix more nonmatchings (#2850)
* Fix GetPolyIndex and GetBgIndex, fixing a couple regallocs

* Match daNpcCd2_c::checkFearSituation and daNpcCd2_c::getAnmP

* Match daAlink_c::jointControll

* Clean up float class checks

* Move float constants to global.h
2025-11-23 15:23:44 -08:00
hatal175 678c1a0e70 JSUOutputStream Matching for shield (#2825)
* JSUOutputStream Matching for shield

* Fix nonmatching in JAUSectionHeap
2025-11-19 10:17:26 -08:00
TakaRikka 540217c31b wii building OK / m_Do_graphic debug work (#2815)
* wii building OK + m_Do_graphic debug work

* d_meter_HIO debug cleanup

* wii m_Do_graphic stuff

* tag_attack_item OK, mirror_chain almost

* fix build

* mg_fshop matching
2025-11-17 20:01:03 +02:00
YunataSavior 70272b88f5 npc_wrestler dbg work (#2795) 2025-11-10 19:52:59 -08:00
TakaRikka 73927f50a9 kankyo / m_do_ext debug stuff (#2759)
* kankyo debug work

* finish draw packets
2025-10-28 05:55:46 +02:00
YunataSavior 9f119e7b01 npc_moir HIO and debug cleanup (#2719) 2025-10-01 15:35:44 -07:00
LagoLunatic 9eea9289b1 Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
LagoLunatic 6242aa6e84 Misc matches and fixes (#2703)
* Match mDoExt_morf_c::getPlayMode

* Misc cleanup

* Fix actor cull spheres

* Match daPy_py_c::getLastSceneSwordAtUpTime, JUTGamePad::testTrigger

* Fix improper demangling of dBgS_SphChk::SetCallback

* Fix d_camera rangef weak func order

* Match more alink_wolf funcs
2025-09-26 18:50:46 -07:00
TakaRikka 9a2df2162b d_debug_camera mostly done (#2695)
* d_debug_camera mostly done

* update some alink demo stuff

* some misc debug stuff
2025-09-25 18:20:46 +03:00
TakaRikka 125f2325a5 cleanup event stuff (#2688)
* cleanup event stuff

* fix debug
2025-09-23 14:20:38 +03:00
Max Roncace c97dbcea0e Add splits for RZDE01_02 (Wii US v2) (#2675) 2025-09-20 15:01:09 -07:00
TakaRikka b45a089e15 some J3D/misc cleanup (#2628)
* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
Max Roncace 8c94dc8608 Add hacks to fix PCH .data causing fake mismatches with decompctx (#2606) 2025-08-30 20:57:35 -07:00
LagoLunatic 956e84b0e7 Start linking some TUs on debug and PAL (#2612)
* Fix clang union handling (affects all TUs including d_camera.h)

Union members with non-trivial ctors/dtors is undefined behavior and clangd normally throws a fit and refuses to parse the whole union, but it seems to be possible to ifdef the problematic ctors out for non-mwerks compilers and explicitly tell modern compilers to use the defaults instead. Thanks to encounter for this fix.

* Link all TUs that already match on debug

In order to link TUs for debug, most functions seem to need to have their alignment set to 16 in symbols.txt. There are a few hundred functions that seem to be the exception and break when their alignment is set to 16, but I don't know the reason for this.

* Remove some fakematches (nosyminline/sym off) for weak func order in retail

* Fix clang not knowing that MSL_C++ is C++

* Link more debug TUs

* Fix missing PAL split

* Fix wrong slashes being used in includes

* RZDE01_00: Fix incorrect capitalization in config.yml

* Add RZDE01_00 to configure task

* Revert configure.py to use MatchingFor

* Fix PAL splits and symbols, link matching PAL TUs
2025-08-27 17:37:31 -07:00
LagoLunatic 0579f4acef Fix d_a_ykgr retail regalloc and mostly match on debug (#2608)
* d_a_ykgr OK

* Fix sqrtf for shield

* Fix pch caps
2025-08-27 01:40:48 -07:00
Max Roncace 513816ce5c Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
TakaRikka 0a8679f92e d_a_mg_rod mostly done (#2598)
* d_a_mg_rod mostly done

* pr
2025-08-23 08:58:29 +03:00
hatal175 a23984e74d d_a_obj_lv4chandelier equivalent (#2590) 2025-08-17 19:06:17 -07:00
TakaRikka 288a08b798 cleanup/doc JMessage / d_msg_class (#2484)
* jmessage cleanup pass

* more JMessage cleanup

* d_msg_class cleanup
2025-06-13 15:33:33 +03:00
TakaRikka 556bfc958c d_menu_dmap_map equivalent / update dtk-template (#2409)
* d_menu_dmap_map equivalent

* update dtk-template
2025-04-23 10:08:13 +03:00
LagoLunatic b52d288cd0 functionvalue 100% (#2389)
* functionvalue 100%

* Fix ninja always thinking the build is dirty due to nonexistent dependent file
2025-04-12 09:12:27 +03:00
hatal175 c7eb18a8bd Work on d_a_npc_taro (#2386) 2025-04-10 16:42:52 -07:00
Caroline Madsen c6f76e7240 Various JSystem work (#2383)
* JKernel and JStudio cleanup

* JMessage cleanup

* JAudio cleanup

* JASBNKParser work

* functionvalue work

* fvb work

* J2D and J3D cleanup

* steal from tww

* J2DPictureEx mostly done

* fix build
2025-04-09 13:45:30 -07:00
LagoLunatic 4dc0cd9d09 Debug version now builds OK and all_source compiles (#2343)
* Fix missing arg to JUT_ASSERT

* Fix some MWCC version diff errors

* Compile m_Do_ext, d_demo, actor_mng

* Add VSCode task to quickly switch between versions

* Unlink magLift for debug

* Update the hash of the debug dol

The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment.

The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol.

The DOL now builds OK.

* Fix all debug REL dtor splits

All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds.

* Add genMessage declarations to all HIO subclasses

* Fixing more compilation errors

* m_Do_mtx 100% on debug

Cannot be linked due to weak function name mangling?

* Improve various matches

* Fix all remaining compilation errors

* Fix new compilation errors from main

* Fix retail regression

* Link f_pc_profile_lst
2025-03-22 18:00:51 -07:00
TakaRikka d3e9175bfb d_a_e_pz equivalent (#2330)
* d_a_e_pz equivalent

* rename var

* match f_pc closer to debug

* hopefully fix decompctx

* sdk done

* remove unneeded file
2025-03-18 15:45:44 -04:00