Commit Graph

1438 Commits

Author SHA1 Message Date
Luke Street 6cbb8ffc8b Update aurora & use new frame buffer API 2026-04-02 23:08:00 -06:00
TakaRikka 2019cabece add enhancements menu tab 2026-04-02 03:11:58 -07:00
TakaRikka fc6e518aa4 Merge pull request #206 from TakaRikka/ira/title-reload
Reset title screen instead of softlocking when movies are unsupported
2026-04-01 22:59:51 -07:00
TakaRikka 7a382b5713 Merge pull request #205 from TakaRikka/shutdown
Allow threads to gracefully shutdown
2026-04-01 18:32:31 -07:00
TakaRikka c602b4e1a8 Merge pull request #196 from TakaRikka/feature/camera-invert-option
Added camera invert X option to Tweaks menu
2026-04-01 18:30:35 -07:00
Irastris e1d99c76ae Reset instead of softlocking when movies are unsupported 2026-04-01 20:57:49 -04:00
Luke Street 2e920d510d Allow threads to gracefully shutdown 2026-04-01 18:30:12 -06:00
PJB3005 7d57ff914b BE d_msg_unit.cpp
Fixes fish lengths and probably more stuff

Fixes #194
2026-04-02 01:23:53 +02:00
TakaRikka 620e788e4f Merge pull request #139 from TakaRikka/26-03-28-movie-player
Make the movie player work
2026-04-01 13:49:55 -07:00
PJB3005 c3516c368a Fix letter menu rendering
Fixes https://github.com/TakaRikka/dusk/issues/181
2026-04-01 15:16:04 +02:00
Pieter-Jan Briers 007d787cfd Merge branch 'main' into 26-03-28-movie-player 2026-04-01 15:15:08 +02:00
TakaRikka 603a71b2e1 increase fmap res 2026-04-01 00:32:06 -07:00
TakaRikka 07280eeb96 fix dmap 2026-04-01 00:17:41 -07:00
Luke Street c027b6ef6a Update aurora & increase map resolution 2026-04-01 00:53:08 -06:00
TakaRikka a3e3720cb1 coo crash fix 2026-03-31 22:51:26 -07:00
PJB3005 fb88f02b9f Don't render HUD map if invisible
Very nice on debug builds since you can avoid huge FPS drops by hiding the map now.
2026-04-01 01:11:28 +02:00
PJB3005 d15936cd61 Couple names in dMeterMap_c 2026-04-01 01:11:28 +02:00
PJB3005 1146c30ec0 More GX debug groups 2026-04-01 01:11:28 +02:00
MelonSpeedruns 081dfcb9a8 Added camera invert X option to Tweaks menu 2026-03-31 17:33:28 -04:00
Lurs bf07cf4c5f Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes 2026-03-31 11:38:59 +02:00
TakaRikka b7aec5a207 enable hyrule field speedhack for now 2026-03-31 00:47:41 -07:00
Luke Street b109aa0273 Update GXSetArray usages (fixes & le arg) 2026-03-31 01:06:36 -06:00
PJB3005 4b2a3e8da9 Fast iron boots tweak 2026-03-31 03:17:56 +02:00
PJB3005 54094a9b6c Fix d_a_obj_stone bound crashing due to accessing a field improperly
Different vtable layout on mwerks made this direct pointer cast not work. access the field instead.

Also I went searching if there's any other cases of this bug, didn't find any but did find something else to clean up.
2026-03-31 03:17:31 +02:00
TakaRikka 984cf000d4 unstub map rendering 2026-03-30 17:52:19 -07:00
TakaRikka e52ffcef12 fix pad rumble 2026-03-30 14:44:40 -07:00
TakaRikka 1f05995c13 the rest of maddie's flower stuff 2026-03-30 13:08:29 -07:00
TakaRikka 5ce7c047a2 fix camera shake 2026-03-30 03:33:15 -07:00
TakaRikka 4a7ea9d85b Merge https://github.com/zeldaret/tp 2026-03-30 02:21:28 -07:00
TakaRikka 5685fa58c6 Z2Audio player debug work / fix actor method returns (#3140)
* Z2Audio player debug work

* fix actor method returns

* wii build fix
2026-03-30 02:10:42 -07:00
Lurs 3f2bd02ae0 Fix softlock when entering Faron cave (and maybe others) in Release 2026-03-30 09:33:54 +02:00
TakaRikka 82a1b02060 bg obj sfx fix 2026-03-30 00:18:57 -07:00
TakaRikka 4d10b9b868 fix flowers 2026-03-30 00:08:07 -07:00
Irastris 0319eaa7b8 Revert "Increase shadow resolution" 2026-03-30 02:26:12 -04:00
Luke Street 6f4695506f Avoid allocating RAM for shadow textures 2026-03-29 23:08:53 -06:00
Luke Street 84e56cf4e3 Increase shadow resolution 2026-03-29 23:03:00 -06:00
TakaRikka cb6ee4b21e d_path / d_vibration debug work (#3138)
* dpath debug

* dvibration debug

* d_meter2_info debug

* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Luzagar c98b96f94e E ws work (#3137)
* e_ws work

* more doc

* add debug message

* move declaration

* more match

* test

* Revert "more match"

This reverts commit 3d910e6e913d84685aa40fe993a50402b3ee27a1.

* fix

* cleanup

* fix

* rename mIsHome
2026-03-29 16:27:52 -07:00
Luke Street b536b73762 d_a_obj_brg: Fix out-of-bounds brg_init_pos 2026-03-29 14:59:27 -06:00
PJB3005 65da97eca2 Fix Midna portal spawning after boss
#140
2026-03-29 18:22:45 +02:00
PJB3005 576937f8b0 Don't include logging infrastructure in m_Do_graphic.h
This ends up wasting a ton of compile time because it pulls in all of Aurora's log infrastructure and fmt and all the noise into a thousand game files
2026-03-29 04:35:44 +02:00
PJB3005 28338ff354 Fix build without movie support 2026-03-29 03:50:37 +02:00
PJB3005 0ecd16133d Clang compile fixes 2026-03-29 03:29:30 +02:00
PJB3005 bf5032b5fa Merge remote-tracking branch 'origin/main' into 26-03-28-movie-player 2026-03-29 03:16:24 +02:00
PJB3005 58ca78ea80 Allow movie support to be compiled out
(and therefore remove the libjpeg-turbo dependency)
2026-03-29 03:07:03 +02:00
PJB3005 654a7a6f4c Properly clean up movie player threads
Pain and suffering.
2026-03-29 01:56:41 +01:00
PJB3005 c28150be40 Works a lot better now 2026-03-29 00:19:56 +01:00
Irastris 9b3f72582a Revert d_s_logo speedup, skip logos entirely instead 2026-03-28 19:18:06 -04:00
PJB3005 76131c071f Make the movie player work somewhat.
THPs are *almost* just a bunch of JPEGs so the TL;DR is BE fixes and replacing the decoding with libjpeg-turbo.

Needs changes to thp.h which should be removed from Aurora, will do that later.

Also audio not implemented yet.
2026-03-28 18:29:58 +01:00
CraftyBoss 472551d24a increase d_a_coach_2D heap size 2026-03-28 10:47:55 -04:00