Luke Street
6cbb8ffc8b
Update aurora & use new frame buffer API
2026-04-02 23:08:00 -06:00
TakaRikka
2019cabece
add enhancements menu tab
2026-04-02 03:11:58 -07:00
TakaRikka
fc6e518aa4
Merge pull request #206 from TakaRikka/ira/title-reload
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Reset title screen instead of softlocking when movies are unsupported
2026-04-01 22:59:51 -07:00
TakaRikka
7a382b5713
Merge pull request #205 from TakaRikka/shutdown
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Allow threads to gracefully shutdown
2026-04-01 18:32:31 -07:00
TakaRikka
c602b4e1a8
Merge pull request #196 from TakaRikka/feature/camera-invert-option
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Added camera invert X option to Tweaks menu
2026-04-01 18:30:35 -07:00
Irastris
e1d99c76ae
Reset instead of softlocking when movies are unsupported
2026-04-01 20:57:49 -04:00
Luke Street
2e920d510d
Allow threads to gracefully shutdown
2026-04-01 18:30:12 -06:00
PJB3005
7d57ff914b
BE d_msg_unit.cpp
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Fixes fish lengths and probably more stuff
Fixes #194
2026-04-02 01:23:53 +02:00
TakaRikka
620e788e4f
Merge pull request #139 from TakaRikka/26-03-28-movie-player
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Make the movie player work
2026-04-01 13:49:55 -07:00
PJB3005
c3516c368a
Fix letter menu rendering
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Fixes https://github.com/TakaRikka/dusk/issues/181
2026-04-01 15:16:04 +02:00
Pieter-Jan Briers
007d787cfd
Merge branch 'main' into 26-03-28-movie-player
2026-04-01 15:15:08 +02:00
TakaRikka
603a71b2e1
increase fmap res
2026-04-01 00:32:06 -07:00
TakaRikka
07280eeb96
fix dmap
2026-04-01 00:17:41 -07:00
Luke Street
c027b6ef6a
Update aurora & increase map resolution
2026-04-01 00:53:08 -06:00
TakaRikka
a3e3720cb1
coo crash fix
2026-03-31 22:51:26 -07:00
PJB3005
fb88f02b9f
Don't render HUD map if invisible
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Very nice on debug builds since you can avoid huge FPS drops by hiding the map now.
2026-04-01 01:11:28 +02:00
PJB3005
d15936cd61
Couple names in dMeterMap_c
2026-04-01 01:11:28 +02:00
PJB3005
1146c30ec0
More GX debug groups
2026-04-01 01:11:28 +02:00
MelonSpeedruns
081dfcb9a8
Added camera invert X option to Tweaks menu
2026-03-31 17:33:28 -04:00
Lurs
bf07cf4c5f
Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes
2026-03-31 11:38:59 +02:00
TakaRikka
b7aec5a207
enable hyrule field speedhack for now
2026-03-31 00:47:41 -07:00
Luke Street
b109aa0273
Update GXSetArray usages (fixes & le arg)
2026-03-31 01:06:36 -06:00
PJB3005
4b2a3e8da9
Fast iron boots tweak
2026-03-31 03:17:56 +02:00
PJB3005
54094a9b6c
Fix d_a_obj_stone bound crashing due to accessing a field improperly
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Different vtable layout on mwerks made this direct pointer cast not work. access the field instead.
Also I went searching if there's any other cases of this bug, didn't find any but did find something else to clean up.
2026-03-31 03:17:31 +02:00
TakaRikka
984cf000d4
unstub map rendering
2026-03-30 17:52:19 -07:00
TakaRikka
e52ffcef12
fix pad rumble
2026-03-30 14:44:40 -07:00
TakaRikka
1f05995c13
the rest of maddie's flower stuff
2026-03-30 13:08:29 -07:00
TakaRikka
5ce7c047a2
fix camera shake
2026-03-30 03:33:15 -07:00
TakaRikka
4a7ea9d85b
Merge https://github.com/zeldaret/tp
2026-03-30 02:21:28 -07:00
TakaRikka
5685fa58c6
Z2Audio player debug work / fix actor method returns ( #3140 )
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* Z2Audio player debug work
* fix actor method returns
* wii build fix
2026-03-30 02:10:42 -07:00
Lurs
3f2bd02ae0
Fix softlock when entering Faron cave (and maybe others) in Release
2026-03-30 09:33:54 +02:00
TakaRikka
82a1b02060
bg obj sfx fix
2026-03-30 00:18:57 -07:00
TakaRikka
4d10b9b868
fix flowers
2026-03-30 00:08:07 -07:00
Irastris
0319eaa7b8
Revert "Increase shadow resolution"
2026-03-30 02:26:12 -04:00
Luke Street
6f4695506f
Avoid allocating RAM for shadow textures
2026-03-29 23:08:53 -06:00
Luke Street
84e56cf4e3
Increase shadow resolution
2026-03-29 23:03:00 -06:00
TakaRikka
cb6ee4b21e
d_path / d_vibration debug work ( #3138 )
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* dpath debug
* dvibration debug
* d_meter2_info debug
* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Luzagar
c98b96f94e
E ws work ( #3137 )
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* e_ws work
* more doc
* add debug message
* move declaration
* more match
* test
* Revert "more match"
This reverts commit 3d910e6e913d84685aa40fe993a50402b3ee27a1.
* fix
* cleanup
* fix
* rename mIsHome
2026-03-29 16:27:52 -07:00
Luke Street
b536b73762
d_a_obj_brg: Fix out-of-bounds brg_init_pos
2026-03-29 14:59:27 -06:00
PJB3005
65da97eca2
Fix Midna portal spawning after boss
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#140
2026-03-29 18:22:45 +02:00
PJB3005
576937f8b0
Don't include logging infrastructure in m_Do_graphic.h
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This ends up wasting a ton of compile time because it pulls in all of Aurora's log infrastructure and fmt and all the noise into a thousand game files
2026-03-29 04:35:44 +02:00
PJB3005
28338ff354
Fix build without movie support
2026-03-29 03:50:37 +02:00
PJB3005
0ecd16133d
Clang compile fixes
2026-03-29 03:29:30 +02:00
PJB3005
bf5032b5fa
Merge remote-tracking branch 'origin/main' into 26-03-28-movie-player
2026-03-29 03:16:24 +02:00
PJB3005
58ca78ea80
Allow movie support to be compiled out
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(and therefore remove the libjpeg-turbo dependency)
2026-03-29 03:07:03 +02:00
PJB3005
654a7a6f4c
Properly clean up movie player threads
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Pain and suffering.
2026-03-29 01:56:41 +01:00
PJB3005
c28150be40
Works a lot better now
2026-03-29 00:19:56 +01:00
Irastris
9b3f72582a
Revert d_s_logo speedup, skip logos entirely instead
2026-03-28 19:18:06 -04:00
PJB3005
76131c071f
Make the movie player work somewhat.
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THPs are *almost* just a bunch of JPEGs so the TL;DR is BE fixes and replacing the decoding with libjpeg-turbo.
Needs changes to thp.h which should be removed from Aurora, will do that later.
Also audio not implemented yet.
2026-03-28 18:29:58 +01:00
CraftyBoss
472551d24a
increase d_a_coach_2D heap size
2026-03-28 10:47:55 -04:00