MelonSpeedruns
6e542c21cd
Added howling anywhere (R+X)
2026-04-13 18:08:05 -04:00
MelonSpeedruns
e1844d55da
Time Stones now with Song of Time
2026-04-13 13:03:28 -04:00
MelonSpeedruns
48bdaaa3dd
Time Stones Feature
2026-04-13 10:46:09 -04:00
TakaRikka
9466b34627
Merge https://github.com/zeldaret/tp
2026-04-13 01:44:04 -07:00
TakaRikka
def29adbab
cat door cleanup ( #3155 )
2026-04-13 01:42:10 -07:00
YunataSavior
04159ace64
Fix MDH cat door opening
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* Needs to be upstreamed
Fixes #182
2026-04-13 00:44:18 -07:00
Jasper St. Pierre
233307a5d2
fixes and cleanups for j3d material
2026-04-12 20:14:24 -07:00
Jasper St. Pierre
8b3b605905
simpler fix for missing triangles
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this is a bit weird, the first prism is always skipped (because 0 is used as a sentinel), and it looks like there can even be a normal inside that first prism's junk data, so we need to swap one more, not one less
2026-04-12 19:18:20 -07:00
Jasper St. Pierre
afc3d0f85e
Revert "remove double swapping"
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This reverts commit e22c9da163 .
2026-04-12 19:01:47 -07:00
Jasper St. Pierre
97cb46264e
fix pews texture
2026-04-12 17:34:02 -07:00
TakaRikka
5a98cb049c
Merge pull request #343 from TwilitRealm/ira/gyro-aim
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Initial implementation of gyro aim
2026-04-12 16:54:25 -07:00
TakaRikka
40cf316c3e
Merge pull request #342 from TwilitRealm/feat/move-link-tool
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Add Move Link tool from decompgz
2026-04-12 16:23:05 -07:00
Pheenoh
d668017fbb
Address PR feedback for Move Link tool
2026-04-12 16:01:22 -06:00
Pheenoh
77014b8cde
Address PR feedback for Move Link tool
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- Gate on developmentMode instead of dedicated setting
- Simplify combo check to getHoldL + getHoldR + getTrigY
- Use #if TARGET_PC ifdefs, preserve original #if DEBUG code
- Remove enableMoveLink ConfigVar and menu checkbox
2026-04-12 15:46:36 -06:00
TakaRikka
bee81fd967
Merge pull request #340 from TwilitRealm/letters-fix
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Fix Letters Menu on Widescreen
2026-04-12 13:43:52 -07:00
TakaRikka
ddfc8f7789
Merge pull request #339 from TwilitRealm/feature/restore-dolby-for-builds
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Restore Warning Screen behind Toggle
2026-04-12 13:43:21 -07:00
Irastris
cbf24ebd38
Initial implementation of gyro aim
2026-04-12 14:58:16 -04:00
MelonSpeedruns
5c11637b19
remove unused code
2026-04-12 14:50:28 -04:00
Pheenoh
283d4a506c
Add Move Link tool from decompgz
2026-04-12 12:32:27 -06:00
Irastris
ff64071db8
Frame interp: Fix stars
2026-04-12 13:20:04 -04:00
SuperDude88
9fc0cf1dab
Fix Letters Menu on Widescreen
2026-04-12 13:13:06 -04:00
MelonSpeedruns
d5a388d323
added skip warning screen toggle
2026-04-12 12:33:05 -04:00
MelonSpeedruns
b3d1079ea0
Restore Warning screen for Release Builds WIP
2026-04-12 12:03:09 -04:00
CraftyBoss
b28ca94153
fix clang compilation error
2026-04-12 03:34:14 -07:00
Luke Street
e7af33d0cc
Add "Enable Water Refraction" toggle & cleanup
2026-04-11 20:13:39 -06:00
Irastris
2b95ce7444
Frame interp: Fix Epona's reins
2026-04-11 21:45:54 -04:00
MelonSpeedruns
950b543f0f
Shadow Quality Enhancement ( #311 )
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* Shadow Quality Enhancement
* added 1 space because we like consistency here
* Addressed encounter comments
* Renamed description of shadow resolution
* added period at the end of shadow resolution description
---------
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net >
2026-04-11 17:52:08 -06:00
MelonSpeedruns
d1003faacc
Third Dusk Preset ( #331 )
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* fix aspect ratio not changing when applying the sd preset
* Added a third preset, and renamed SD preset to Classic
* show preset menu before setting the iso
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Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net >
2026-04-11 17:51:37 -06:00
Irastris
c3fb8da1c8
Frame interp: Fix fmap scroll arrows
2026-04-11 18:19:09 -04:00
MelonSpeedruns
ee4b5388c8
removed unused variables and includes
2026-04-11 16:55:55 -04:00
MelonSpeedruns
d32adeeba7
Merge remote-tracking branch 'origin/main' into presets
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# Conflicts:
# files.cmake
# src/d/actor/d_a_title.cpp
# src/dusk/config.cpp
# src/dusk/imgui/ImGuiConsole.cpp
# src/dusk/imgui/ImGuiEngine.cpp
2026-04-11 16:53:04 -04:00
TakaRikka
a2f985ab70
Merge pull request #318 from TwilitRealm/fix/quick-transform-fix
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Don't allow quick transform while in the STAR tent
2026-04-11 13:07:02 -07:00
TakaRikka
3160bfeb61
Merge pull request #317 from TwilitRealm/26-04-11-render-opts
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UI render opts
2026-04-11 13:06:22 -07:00
Howard Luck
d912857ec4
Fix dMsgFlow_c::event027 aParam8 buffer size ( #3153 )
2026-04-11 12:54:25 -07:00
Howard Luck
c57a7cf98f
Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes ( #3152 )
2026-04-11 12:53:51 -07:00
Lurs
3dfe493211
Fixes dominion rod camera #176
2026-04-11 21:33:46 +02:00
Pieter-Jan Briers
37d22cfed2
Fix daBaseNpc_c field_0x744 array size ( #3154 )
2026-04-11 12:37:32 -06:00
PJB3005
842c74f940
Merge branch 'main' into 26-04-11-render-opts
2026-04-11 20:36:46 +02:00
PJB3005
71a8642f19
Merge remote-tracking branch 'decomp/main'
2026-04-11 19:59:09 +02:00
Howard Luck
93f7c0ab1a
Fix dMsgFlow_c::event027 aParam8 buffer size ( #326 )
2026-04-11 19:53:03 +02:00
Howard Luck
32468db69d
Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes ( #325 )
2026-04-11 19:49:52 +02:00
Pieter-Jan Briers
9b900a1a55
UB fixes ( #3150 )
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* Fix incorrect size for J2DTevBlock8::insertTexture local_38
* Fix dMeter_drawOptionHIO_c mOptionTypeBGPosX/Y size
* dMeter_drawLightDropHIO_c mVesselAlpha fix
* d_a_mg_rod array size fixes
* Fix e_tk2_class mActionTimer array size
* daObjTOMBO_c field_0x714 array size fix
2026-04-11 11:28:01 -06:00
MelonSpeedruns
a2afeec23e
Moved check for event running & Added sfx if trying to quick transform while in a cutscene
2026-04-11 11:38:36 -04:00
PJB3005
64f77dd5c8
Guess this isn't going to Tracy.
2026-04-11 17:10:04 +02:00
MelonSpeedruns
8268f93cf0
Don't allow quick transform while in the STAR tent
2026-04-11 10:22:58 -04:00
PJB3005
c1dd1a52a5
Bunch of debug/tracy groups for J2D
2026-04-11 16:11:41 +02:00
PJB3005
ffd7183669
Improve dDlst_list_c::draw debug group code to also go to tracy, be less of a performance hog when active.
2026-04-11 16:11:19 +02:00
Irastris
eaec6487a3
Implement unlocked framerates via interpolation ( #315 )
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* Disable waitForTick and waitBlanking
* Initial frame interpolation implementation
* Initial batch of speed fixes
* Fix Iron Boots
* Strip dead code once used for debugging
* Interpolate shadows
* Revert overzealous/redundant lookups
* Fix JUTFader
* Fix field map cursor
* Fix various particle effects
* Fix Midna when riding Wolf Link
* Fix title logo
* Title Logo 2: Electric Boogaloo
* Fixed grass and flowers
* "Unlock Framerate" config option (WIP)
* Wrap more things in TARGET_PC
* Finish wrapping things in TARGET_PC
* Missed one
* Disable dComIfGd_drawXluListInvisible when interpolating
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Co-authored-by: Luke Street <luke@street.dev >
2026-04-11 01:06:25 -06:00
Max Roncace
d7c34741e2
Replace magic constants derived from framebuffer size ( #3144 )
2026-04-10 23:43:37 -07:00
Pieter-Jan Briers
bcd5a96391
Couple names in dMeterMap_c ( #3142 )
2026-04-10 23:41:24 -07:00