PJB3005
fcf1f4bed1
Fix wrong forward declares (struct/class)
...
Requires removing the now-matching symbols from jsystem_stubs.cpp
2026-02-24 16:58:12 +01:00
TakaRikka
dfa8efa97b
project cleanup ( #2895 )
...
* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
2025-11-30 15:23:42 -07:00
TakaRikka
011b4b33b2
various Z2Audio / JAudio debug cleanup ( #2876 )
...
* some JAudio work
* audio cleanup checkpoint
* checkpoint more audio cleanup
* fix symbols
* more z2 cleanup
* fix regression
* fix build
* some fixes
2025-11-27 21:19:33 -08:00
Caroline Madsen
9401af27b3
JAudio2 and Z2AudioLib work ( #2223 )
...
* JAudio2 and Z2AudioLib work
* check1stDynamicWave matched
2024-10-24 02:25:13 +03:00
Pheenoh
7154ac08e1
d_a_e_fz work, doxygen revamp ( #2127 )
...
* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
2024-04-12 00:10:30 -06:00
hatal175
7d483f4274
Work On JAudio ( #2067 )
...
* Match two JASTrack functions
* dsptask, JAISoundStarter OK. Other small matches
* Work on JAIStream
* Work on JAIStreamMgr
* Work on JAISeqMgr
* Formatting
2024-02-08 15:30:28 -08:00
Caroline Madsen
cbbb7a0e10
work on Z2SoundMgr and Z2SeMgr ( #2055 )
2024-01-30 16:08:37 -08:00
hatal175
9eaaa0d8f5
Work on Z2AudioLib ( #2032 )
2024-01-13 05:41:29 -08:00
TakaRikka
89ed2b8a26
k_wmark / k_wpillar OK, fop actor enums / debug building ( #1946 )
...
* d_k_wmark / d_k_wpillar OK
* make debug buildable / add assert functionality
* add more fop actor enums
* remove asm
2023-09-28 12:01:42 -07:00
TakaRikka
bb1e029cc6
fix/simplify assert macros ( #1929 )
2023-09-16 20:17:56 +03:00
Jcw87
aa450a7dbc
JAUSectionHeap, Z2SoundInfo, others ( #1925 )
...
* Z2SoundInfo
* JAUSectionHeap
* Z2EnvSeMgr
* Z2AudioMgr
* m_Do_audio
* d_a_alink
2023-09-15 15:20:09 +03:00
Jcw87
18710b9767
Fixes for other compilers ( #1912 )
...
* remove invalid virtual keywords
* remove duplicate inline
* remove leading 0 in character literals
* add missing public keywords
* fix some struct/class mismatches
2023-09-04 17:17:51 -06:00
TakaRikka
af684e72c6
d_a_alink_swim work / fix JASGlobalInstance ( #288 )
...
* daalink / z2linkmgr wip
* first cleanup of JASGlobalInstance data
* fix sInstance stuff part 2
* more d_a_alink_swim work
* remove asm
2023-02-16 14:09:22 -07:00
TakaRikka
d2c0f942e5
Z2AudioMgr / various JAudio setup ( #152 )
...
* audioMgr setup
* bunch of JAudio setup
2021-09-30 10:13:49 -04:00
Julgodis
9335ce5119
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
1e95d29b60
dol2asm OK
2021-03-28 22:49:05 +02:00
lepelog
ce8319486b
Fix symbol names ( #118 )
...
* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-03-15 02:12:44 -04:00
LC
1ef592dd6e
Z2AudioLib: Migrate declarations out of functions.h to respective files ( #96 )
...
Removes the strong dependency on a single header file and moves
declarations to their respective header file.
This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.
This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.
Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00