PJB3005
798caf079a
Merge remote-tracking branch 'origin/main' into 26-02-27-pjb-dev-2
2026-03-01 15:08:52 +01:00
PJB3005
4c96a52cab
Define fpcLy enum as being u32 explicitly
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Fixes compiler warnings about conversions
2026-03-01 14:54:19 +01:00
PJB3005
991ff43a8b
My IDE lied to me 😭
2026-03-01 14:53:00 +01:00
PJB3005
e703c6289a
Fix crafty's ++ and -- operators for BE<T>
2026-03-01 14:48:45 +01:00
CraftyBoss
83eb869cee
update some actors to use sizeof for mSize, endian swap J2DScreen related structs, add 64bit endian swapping
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game appears to be hanging on fully initing some processes, so while there isnt an immediate crash, nothing seems to be happening
2026-03-01 14:46:16 +01:00
PJB3005
eaff191b47
process class inheritance vtable fix
2026-03-01 14:34:07 +01:00
Luke Street
c31932a308
Merge decomp/main into dusk
2026-02-28 21:33:12 -07:00
Luke Street
6a48380461
More GCC compatibility/warning fixes ( #3118 )
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* Wrap >4-char literals in a MULTI_CHAR macro
Modern compilers do not support CW's non-standard behavior with
>4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves <=4 char literals
unchanged.
* Replace non-pointer usages of NULL with 0
* Define NULL to nullptr on C++11 and above
* Fix more -Wpointer-arith and -Woverflow warnings
* Replace u32/s32 with uintptr_t/intptr_t where appropriate
* JSUOutputStream: Overload all standard int types
2026-02-28 20:19:17 -08:00
Luke Street
ba07fdb505
JSUOutputStream: Overload all standard int types
2026-02-28 21:16:58 -07:00
Luke Street
9723dc7620
Try a different way
2026-02-28 21:06:22 -07:00
Luke Street
d25b68faa5
Fix uintptr_t/u32 overloads
2026-02-28 20:51:16 -07:00
Luke Street
3058d869c3
Some u32/s32 -> uintptr_t/intptr_t
2026-02-28 20:34:06 -07:00
Luke Street
b68dfd94f6
More pointer truncation & implicit conversion fixes
2026-02-28 18:47:49 -07:00
Luke Street
22fa7326c3
Implement JHIhtonl/JHIntohl
2026-02-28 18:24:48 -07:00
Luke Street
9853034e31
Add C versions of all ASM blocks (except THP)
2026-02-28 18:10:14 -07:00
Luke Street
e29f1fabdc
Guard operator new/delete behind !TARGET_PC
2026-02-28 17:26:24 -07:00
Luke Street
989c6ac3db
Various minor warning fixes
2026-02-28 17:18:04 -07:00
Luke Street
f233787c0a
Include JUTPalette in J2DAnimation to avoid deleting forward decl
2026-02-28 17:17:01 -07:00
PJB3005
f0974c21e6
Fix J3DModelLoader OFFSET_POINTER macro name conflict
2026-03-01 00:39:19 +01:00
Luke Street
62f42abe12
Fix all -Wconversion-null warnings
2026-02-28 15:59:24 -07:00
Luke Street
475ca80882
Some MULTI_CHAR fixes
2026-02-28 15:43:37 -07:00
Jasper St. Pierre
8023a38fea
fopAc_ac_c inherit
2026-02-28 14:23:50 -08:00
PJB3005
46a0c1b054
Fix cBgD_Grp_t m_name field size
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Missed this.
2026-02-28 23:21:11 +01:00
PJB3005
b39700f5ab
Fix fopAcM_ct_placement with vtable layouts
2026-02-28 23:02:06 +01:00
PJB3005
349990e0f6
Fix collision data loading (64-bit & BE)
2026-02-28 22:52:18 +01:00
Luke Street
ac714d1bf9
Merge decomp/main into dusk
2026-02-28 14:49:57 -07:00
Luke Street
b5d3b8c059
Another round of GCC fixes ( #3115 )
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* Fix remaining <string> -> <cstring> for GCC compilation (#3114 follow-up)
MWerks' <string> header transitively includes C string functions
(memcpy, strlen, strcmp, etc.), but GCC/Clang's <string> is the C++
std::string header. These files all use C string functions and should
include <cstring> instead.
* Use std::isnan instead of isnan for GCC compilation
GCC's <cmath> places isnan in the std namespace. Using the unqualified
isnan fails to compile with GCC/Clang.
* Fix cCcD_Src types: s32 -> u32 for bitmask fields
cCcD_SrcObjCommonBase::mSPrm, cCcD_SrcObjTg::mType, and
cCcD_SrcObjAt::mType are used as bitmasks (SetType/SetSPrm take u32,
MskType/MskSPrm use u32, values like 0xFFFFFFFF are common in
aggregate inits). Change from s32 to u32 to match usage.
Also fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK to use unsigned literals,
and remove now-unnecessary (s32) casts on hex literals in collision
source data.
* Mark dummy() functions as static to avoid multiple definition errors
These decomp artifact functions have the same name and signature across
TUs, causing linker errors when building as a single binary.
2026-02-28 13:35:07 -08:00
Luke Street
1eb018ea26
Fix compilation errors after decomp/main merge
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- Fix <string> -> <cstring> across all source files (upstream fix)
- Add <cstring> to JASGadget.h, <cstdarg> to JUTDbPrint.cpp
- Fix <string> -> <cstring> in JUTFont.h, d_save.h, f_ap_game.h
- Fix std::isnan usage in c_cc_d.cpp
- Fix cCcD_Src types: s32 -> u32 for bitmask fields (upstream fix)
- Fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK unsigned literals (upstream fix)
- Remove (s32) casts on hex literals in collision data (upstream fix)
- Fix 0xFFFFFFFF literal in d_a_obj_wood_statue.cpp (upstream fix)
- Add braces to case 0 in d_a_e_gb.cpp to fix jump-over-init
- Fix Z2AudioCS.h include path (Z2AudioLib -> Z2AudioCS)
- Forward-declare Z2AudioCS in stubs.cpp to avoid revolution conflicts
- Guard JASGlobalInstance specializations with __MWERKS__ in m_Do_main
- Remove duplicate inline functions from d_com_inf_game.h
- Mark dummy() functions as static (upstream fix)
- Add JAUSectionHeap.h include to m_Do_main.cpp
2026-02-28 14:29:46 -07:00
PJB3005
67c7b9242c
Actually fix compile with offset_ptr for real this time I hope?
2026-02-28 22:28:37 +01:00
PJB3005
babd659e1f
Actually add offset_ptr.h to the repo
2026-02-28 22:15:09 +01:00
PJB3005
a7148d8bc3
Rename StageOffsetPtr to just OffsetPtr
2026-02-28 22:12:39 +01:00
Luke Street
32c32a73ca
Merge decomp/main into dusk
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Merges 44 upstream commits from zeldaret/tp decomp/main.
Conflict resolutions:
- .github/workflows/build.yml: keep deleted (not needed for PC port)
- README.md: keep PC port README
- J3DAnimation.h: keep OFFSET_PTR macro + add upstream forward decl
- J3DModelLoader.h: keep BE(u32) mBlockNum + add field_0x1c
- d_com_inf_game.h: keep PC port inlines + add upstream declarations
- global.h: keep MULTI_CHAR macro + add FABSF macro
- JUTConsole.cpp: keep uintptr_t cast for 64-bit
- JUTDbPrint.cpp: keep PC enter_() helper + add cstring include
- JUTResFont.cpp: take upstream loop/struct improvements with BE types
- JUTCacheFont.cpp: take upstream decomp fix
- float.h: use upstream !PLATFORM_GCN guard
- d_a_npc_bouS/theB.cpp: keep MULTI_CHAR() for PC portability
- d_a_npc_henna.cpp: keep uintptr_t + use upstream var name
- d_demo.cpp: keep near_/far_ field renames for PC
- d_resorce.cpp: keep uintptr_t + fix var name to res
- d_s_room.cpp, m_Do_graphic.cpp: keep dusk includes + add cstring
- m_Do_main.cpp: keep JHIComPortManager + use JAS_GLOBAL_INSTANCE_INIT
- angle_utils.h: remove redundant types.h include
2026-02-28 13:33:16 -07:00
Luzagar
06ebc176c2
E rd documentation ( #3106 )
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* some e_rd doc
* fix build
* more doc
* more doc
* fix debug
* fix debug for real
* change some name
* some rename
* rename
2026-02-28 12:25:31 -08:00
Luke Street
f501960314
Some TARGET_PC fixes
2026-02-28 13:16:02 -07:00
Max Roncace
ebe7c7aabc
ShieldD: Clean up a bunch of 99% matching TUs ( #3113 )
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* d_a_npc_ks debug code 100%
* d_a_npc_rafrel debug code 100%
* d_a_npc_inko minor improvements
* d_a_npc_gro debug code 100%
* d_a_npc_pachi_taro debug code 100%
* d_a_npc_passer debug code 100%
* d_a_npc_pachi_maro debug code 100%
* d_a_npc_post debug code 100%
* d_a_obj_bemos debug improvements
* d_a_obj_scannon_ten debug code 100%
* d_a_b_mgn debug code 100%
* d_a_e_fb debug code 100%
* d_a_e_gb debug code 100%
* d_a_e_hz debug code 100%
* d_a_e_cr_egg debug code 100%
* d_a_e_md debug code 100%
* d_a_e_wb debug code 100%
* d_a_obj_mirror_6pole debug code 100%
* d_a_obj_spinLift debug data fixes
* d_a_obj_pdwall debug data fixes
* d_a_obj_ss_drink debug code almost matching
* d_a_obj_poFire debug code 100%
* d_a_obj_picture debug code 100%
* d_a_obj_dust debug code 100%
* d_a_obj_fallobj debug code 100%
* d_a_obj_itamato debug code almost matching
* d_a_obj_syRock debug code 100%
* d_a_obj_katatsumuri debug code 100%
* d_a_obj_wood_statue debug code 100%
* d_a_obj_lv6egate debug code 100%
* d_a_tag_qs minor debug symbol fixes
* d_a_obj_twGate debug code 100%
* d_a_obj_lv6SwGate debug code 100%
* d_a_obj_lv6swturn debug code 100%
* d_a_obj_lv6Tenbin debug code 100%
* d_a_obj_kwheel01 debug code 100%
* Fix RTTI order regression (cM3dGCyl vs cBgS_*)
2026-02-28 12:13:57 -08:00
Luke Street
c900a043b8
Some GCC compilation fixes ( #3114 )
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* Fix 6-byte multichar literals
* Add `struct` to `e_ga_class::ga_s`
* Fix remaining wrong forward declares (struct/class)
* Replace `#include <string>` with `#include <cstring>`
* Guard FLT_EPSILON define to prevent redefinition
* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00
PJB3005
5926989394
Fix pointer truncation in fopScnM_CreateReq i_data
2026-02-28 21:00:16 +01:00
PJB3005
5645b96d28
fix StageOffsetPtrT -> overload
2026-02-28 20:58:21 +01:00
PJB3005
5a519da22b
Fix JGadget::TLinkList offsets on 64-bit
2026-02-28 20:17:20 +01:00
PJB3005
a23721bc7d
Process debug imgui
2026-02-28 19:39:52 +01:00
PJB3005
2ed6a26de4
Get imgui running
2026-02-28 14:43:47 +01:00
PJB3005
a717eb8008
Fix default constructor parent zeroing shenanigans in actor creation
2026-02-28 13:27:42 +01:00
PJB3005
0c16a748c3
Make stage loading work on LE & 64-bit
2026-02-28 13:17:05 +01:00
PJB3005
be84ab7b0a
Disable the audio engine for now
2026-02-27 23:54:50 +01:00
PJB3005
bb0ef954c2
Merge branch 'main' into 26-02-27-pjb-dev-2
2026-02-27 23:28:08 +01:00
Max Roncace
d017a3cd36
d_a_alink debug improvements ( #3112 )
2026-02-27 11:20:39 -07:00
TakaRikka
f59295c127
Merge pull request #26 from TakaRikka/26-02-27-be-gx
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Make GXVtxDescList and GXVtxAttrFmtList not be behind BE
2026-02-26 16:10:41 -08:00
PJB3005
4213b055ea
Make GXVtxDescList and GXVtxAttrFmtList not be behind BE
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Fixes a stub call because we couldn't pass the BE form to the API
2026-02-27 01:04:44 +01:00
PJB3005
e9cd1d1f64
Endianness fixes in JAudio loading code
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Not tested because I can't even get the code to init again due to the aforementioned race condition
2026-02-26 23:22:47 +01:00
PJB3005
d7a4fe6fa8
Fix JASDram allocation race condition
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Not sure if useful as long-term plan involves abandoning the DSP entirely.
2026-02-26 23:19:15 +01:00