Commit Graph

133 Commits

Author SHA1 Message Date
PJB3005 6fed5eb37c Make JKRHeap::sCurrentHeap thread local
Needed because we're using true OS threading, so we can't do the normal JSystem heap changing on thread change.

Requires encapsulating it (removing the public static field)
2026-02-24 23:35:16 +01:00
PJB3005 696cf75ed3 Fix getMaxAllocatableSize & CMemBlock::getBlock on 64-bit 2026-02-24 21:39:45 +01:00
PJB3005 78c91adcf6 Fix AR DMAs & async DVD reads on 64-bit
We get to the health and safety screen!!
2026-02-24 20:48:16 +01:00
PJB3005 cf5eca0910 Fix JKRArchive on 64-bit
They store the data address in the same struct that's directly loaded from archive files. This means it's impossible to expand to 64-bit directly, and instead we need to allocate the data pointers in a separate array.
2026-02-24 19:55:15 +01:00
PJB3005 99e0ca4a46 Use BE(T) for JKRArchive 2026-02-24 16:55:08 +01:00
PJB3005 78be0f28fa Revert accidental changes to JKRArchive.h
(not mine)
2026-02-24 16:51:27 +01:00
Lurs 8020eb64ba OS threading, DVD I/O, Endianness fixes, ARAM emulation, GX vertex fix
Major changes:

- Implement Big-Endian to Little-Endian byte-swapping for all RARC archive
  types (JKRCompArchive, JKRMemArchive, JKRDvdArchive, JKRAramArchive)
- Implement DVD file I/O via DvdEmu (DVDOpen, DVDFastOpen, DVDReadPrio,
  DVDReadAsyncPrio, DVDConvertPathToEntrynum)
- Fix YAZ0 decompression endianness in JKRDvdRipper, JKRDecomp, JKRAram,
  and JKRDvdAramRipper (use JKRDecompExpandSize instead of direct header read)
- Emulate ARAM with 16MB malloc buffer and synchronous memcpy in ARQPostRequest
  instead of hardware DMA transfers that hang on PC
- Add real OS threading implementation (OSContext, OSThread, OSMutex) using
  native Windows threads with side-table pattern for GC struct compatibility
- Fix font endianness for JUTResFont and JUTCacheFont
- Redirect GXVert.h to Aurora's PC implementation to prevent FIFO writes to
  the GameCube hardware address 0xCC008000
- Add Z-buffer texture format support (GX_TF_Z24X8, GX_TF_Z16, GX_TF_Z8)
  in Aurora's texture converter
2026-02-19 10:35:42 +01:00
TakaRikka 5867eaf68b general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065)
* typedef for cPhs_Step

* make sdk includes consistent

* d_menu_quit / d_msg_scrn_explain debug

* d_a_obj_testcube mostly done

* d_debug_pad mostly done

* jstudio tool library headers

* some JStudioCameraEditor headers

* d_jcam_editor mostly done

* try fixing some shield regressions

* d_bg_parts mostly done

* fix merge errors

* debug fix
2026-01-24 23:36:23 -08:00
Jcw87 623ba48542 JKernel wii (#3059) 2026-01-20 16:35:11 -08:00
Jcw87 87a3705039 m_Do debug (#3052)
* m_Do debug

* m_Do wii data
2026-01-18 17:59:57 -08:00
kipcode66 dd03bf861f standard compiler compatibility changes (#3040)
* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG
2026-01-13 00:48:25 +02:00
Jcw87 6e76f12dd3 std-vector debug (#3027) 2026-01-10 23:39:15 +02:00
Jcw87 5b987084ea JUtility debug (#3020) 2026-01-05 04:07:04 -08:00
kipcode66 1d2a0d9568 Add guards around std library headers (#3013)
* Last fix for standard compiler error

* adding define guards around headers

* rename cmath.h and climits.h to cmath and climits respectively

* renaming cstdarg.h to cstdarg

* renaming cstdlib.h to cstdlib

* renaming cstring.h to cstring

* renaming cstdio.h to cstdio

* renaming cmath locale ctype

* renaming stdarg string and va_list

* renaming cstddef

* renaming stdio stddef stdlib

* renaming algorithm, functional, iterator, memory, and utility

* renaming bitset, cstdint, limits, and stdint

* renaming new and type_traits

* update quote includes for standard library headers to angle bracket includes
2026-01-05 03:50:45 -08:00
Jcw87 b897ed3ec9 m_Do debug (#3017)
* m_Do debug

* d_particle fix
2026-01-05 02:19:14 -08:00
Jcw87 deb7bead20 JKernel debug (#3012) 2026-01-04 17:22:56 -08:00
Max Roncace b72be3074a m_Do_ext retail linked + debug improvements (#3009) 2026-01-04 17:20:35 -08:00
Niklas Bauer c3213e0c67 f_op work (#3008)
* f_op debug 1

* f_op debug 2

* f_op debug 3

* f_op debug 4

* f_op debug 5

* f_op_debug fix build

* f_op linking

* remove goto in fopac_create

* fix regressions

* fix regressions

* pr comments

* f_op debug 6

* f_op debug 7

* f_op debug 8

* f_op debug 9

* f_op debug 10

* f_op work, linking, symbols, heap

* regressions 1

* regressions 2

* pr comments
2025-12-30 14:22:38 +02:00
Jcw87 038b8fd62f JAudio2 debug (#3006) 2025-12-27 15:23:15 -07:00
Max Roncace 9767e76ba0 GCN data 100% matching (#2987)
* Update GZ2J01 symbols from linked DOL

* GCN data 100% matching

* Run dtk apply
2025-12-22 15:41:19 -08:00
Jcw87 2c62444df1 m_Do_main debug (#2965) 2025-12-19 21:22:03 +02:00
Max Roncace a30e617e5a Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
LagoLunatic f97d334732 Debug+retail matches and clean up some fakematches (#2910)
* Debug matches

* Match daAlink_c::procGrassWhistleWait

* Match JASAramStream::channelProc

* More debug matches

* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines

* Fix some fakematches

* Fix gameinfo player info not being a struct

* Update bug comments

* Fix procids in alink

* d_a_scene_exit OK
2025-12-03 15:09:56 -08:00
LagoLunatic 4fb3af91b8 Various small matches (#2879)
* Misc debug matches

* Fix JASBasicWaveBank weak func order

* Remove more dol2asm stuff, fix missing includes

* Some data fixes

* Update comments

* d_file_sel_warning is already OK

* Fix Z2 splits

* Fix movebox namespace

* Fix inlining issue in m_Do_ext

* Fix Z2 splits for P and J
2025-11-27 21:34:18 -08:00
TakaRikka 6f96e66518 various Z2Audio / JAudio debug cleanup (#2876)
* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes
2025-11-27 21:19:33 -08:00
TakaRikka 540217c31b wii building OK / m_Do_graphic debug work (#2815)
* wii building OK + m_Do_graphic debug work

* d_meter_HIO debug cleanup

* wii m_Do_graphic stuff

* tag_attack_item OK, mirror_chain almost

* fix build

* mg_fshop matching
2025-11-17 20:01:03 +02:00
LagoLunatic ba7cdd4fe9 Debug work + some retail regalloc fixes (#2787)
* Debug work + some retail regalloc fixes

* Use AUDIO_INSTANCES in places it's missing, link d_a_e_bee

* Link m_Do_machine

* Fix clang putting other includes before the pchs

* Link some more debug TUs that already match
2025-11-09 11:43:14 -08:00
TakaRikka 850fae1aa3 m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00
LagoLunatic 9eea9289b1 Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
LagoLunatic dbf6abeb90 Use composition instead of inheritance for most f_op classes (#2700) 2025-09-25 12:57:15 -07:00
TakaRikka 9a2df2162b d_debug_camera mostly done (#2695)
* d_debug_camera mostly done

* update some alink demo stuff

* some misc debug stuff
2025-09-25 18:20:46 +03:00
TakaRikka 52aa5f677f scannon / scannon_crs / scannon_ten done (#2632)
* scannon done

* scannon_crs done

* scannon_ten done

* pr

* attention debug stuff

* attn flags

* fix build
2025-09-08 12:01:20 +03:00
TakaRikka b45a089e15 some J3D/misc cleanup (#2628)
* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
TakaRikka 79c56b2548 add wii usa rev0 support (#2505)
* wii usa rev0 dol building ok

* wii dol cleanup

* some wii tests

* most rels building
2025-06-27 13:14:58 +03:00
TakaRikka e8e36445ba cleanup d_meter2_info / little JMessage work (#2460)
* d_meter2_info cleanup

* parseBlock_next matching
2025-05-28 14:04:30 +03:00
hatal175 3df5c7bb42 Various alignments to debug + matching TUs (#2391) 2025-04-13 11:55:52 -07:00
Caroline Madsen c6f76e7240 Various JSystem work (#2383)
* JKernel and JStudio cleanup

* JMessage cleanup

* JAudio cleanup

* JASBNKParser work

* functionvalue work

* fvb work

* J2D and J3D cleanup

* steal from tww

* J2DPictureEx mostly done

* fix build
2025-04-09 13:45:30 -07:00
Caroline Madsen 5a7b9f62d6 Z2AudioLib work (#2339)
* Z2LinkMgr work, Z2AudioArcLoader matching

* Z2SeMgr matching

* Z2SpeechMgr2 almost done, Z2SoundHandles matching
2025-03-21 23:03:43 -07:00
TakaRikka 2453c0e333 copy dolsdk2004 to tp / b_bh + e_mb done (#2299)
* move dolsdk2004 over

* cleanup some temp work

* finish and cleanup gf

* b_bh done

* d_a_e_mb done
2025-02-10 21:20:42 +02:00
Caroline Madsen 2fd702c0ac d_menu_fmap and d_menu_fmap2D OK (#2202) 2024-10-07 15:34:13 -07:00
hatal175 7894ea5140 Work on d_msg_scrn_item (#2188) 2024-08-09 20:23:17 -07:00
Pheenoh a61e3491f7 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00
TakaRikka 25d51079a3 remove "duplicated" inlines (#2099)
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes
2024-03-19 13:31:53 +02:00
hatal175 c471449d0e d_menu_map_common OK (#2075) 2024-02-18 09:55:58 +02:00
TakaRikka ba44ade90c more various JSystem work (#2046)
* most of J3DAnmLoader done

* J3D / JKernel / JUTConsole work

* remove asm

* fix build

* dol 50%
2024-01-24 14:00:46 +02:00
TakaRikka 981cfe7283 almost all of dolphin matched (#2036)
* TRK full match

* remove trk asm

* ar done

* cleanup some dolphin headers

* more dolphin cleanup

* cleanup / GD fully matched

* almost all of GX fully matched

* GX / Mtx full matched

* most of OS done

* pad done

* most of VI

* remove asm

* forgot couple vec funcs

* couple JUtility matches
2024-01-20 02:22:19 +02:00
hatal175 28bef08667 Work on Audio, JAUSeqDataBlockMgr OK (#2027) 2024-01-08 15:19:07 -08:00
hatal175 c31a6f988c Some work on m_do_ext (#1988)
* Some work on m_do_ext

* Work on m_do_ext
2023-11-17 23:02:12 -08:00
hatal175 3625dae703 JASSoundParams imported. Work on JASTaskThread (#1961) 2023-10-15 03:27:52 -07:00
hatal175 4a424534a5 JUTCacheFont OK (#1947) 2023-09-28 12:32:57 -07:00