TakaRikka
5867eaf68b
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug ( #3065 )
...
* typedef for cPhs_Step
* make sdk includes consistent
* d_menu_quit / d_msg_scrn_explain debug
* d_a_obj_testcube mostly done
* d_debug_pad mostly done
* jstudio tool library headers
* some JStudioCameraEditor headers
* d_jcam_editor mostly done
* try fixing some shield regressions
* d_bg_parts mostly done
* fix merge errors
* debug fix
2026-01-24 23:36:23 -08:00
Max Roncace
93dcac3343
Use attention enums everywhere instead of integer literals ( #3044 )
2026-01-14 16:55:59 +02:00
Max Roncace
c0e0bbaaf3
Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern ( #3043 )
2026-01-13 14:58:15 -08:00
LagoLunatic
229527daf7
Resolve all gameInfo fakematches ( #2995 )
...
* Clean up various inlines/fakematches/comments
* Copy OptRuby inline name from TWW debug
* Resolve all dEvt_control_c related fakematches, return pointer instead of reference
* Fix some more missing inline usages
2025-12-24 16:57:36 -08:00
LagoLunatic
877889c510
Clean up code, remove fakematches, add UNUSED, enable warnings ( #2992 )
...
* Remove NDEBUG_DEFINED fakematch, clean up getName temps
* Fix ifdef
* Fix bad JSystem pch ifdef breaking decomp.me
* Remove Acch Chk fakematches
* Private Acch fields
* Fix some clangd errors in headers
* Add UNUSED macro for matching debug parameters
* Enable clangd unused-parameter warning
* Remove extern from initializers
Probably added by dol2asm?
* Fix process profile definitions
* Remove leftover dol2asm address comments
* Remove some unnecessary double casts
* Enable some more clangd warnings
* Fix missing usages of fopAcM_ct
* Fix wrong enum usage
* Fix more fakematches
2025-12-23 15:53:10 -08:00
TakaRikka
a6e76c0841
project cleanup ( #2895 )
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* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
2025-11-30 15:23:42 -07:00
Max Roncace
9f76ba2f69
d_a_npc debug work ( #2863 )
...
* Remove d_a_npc3.cpp
This file appears to not actually be real and the asserts in its
functions all reference d_a_npc2.cpp instead.
* d_a_npc debug almost matching
2025-11-25 22:32:01 +02:00
Max Roncace
360bad3995
Clean up some fakematches, mostly around gameInfo loads ( #2862 )
2025-11-25 22:30:14 +02:00
LagoLunatic
e2fddadf32
Misc matches ( #2845 )
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* Misc debug matches
* Fix d_map weak function order
* Remove old nonmatching comments
* d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment
* More misc matches
2025-11-21 15:52:16 -08:00
roeming
a3c76c8a7e
rename variable in accordance with assert ( #2797 )
2025-11-12 16:45:53 -08:00
LagoLunatic
23a1c94063
Regalloc/debug/misc fixes ( #2794 )
...
* Fix "0" asserts
* More debug and regalloc fixes
* Fix PTMF syntax for compatibility with other compilers
* Fix some fakematches, link more TUs for J/P
2025-11-10 18:25:00 -08:00
YunataSavior
e49519229c
Link obj_web0, obj_picture, npc_zrz ( #2784 )
...
* Link obj_web0
* Link npc_zrz
* Link obj_picture
2025-11-09 11:20:24 +02:00
TakaRikka
850fae1aa3
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
...
* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00
LagoLunatic
9eea9289b1
Fix JUT_ASSERT and several other macros ( #2711 )
...
* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
Carco_21
2c39c2105f
Various regalloc fixes and linking ( #2673 )
...
* some d_a_b TUs matching
* reworked d_a_b_ob enums
* d_a_b_oh seems to be linking fine
* d_a_b_oh actually not good (i think), but npc_zrc matching
* d_a_b_oh is indeed matching!
* d_a_cam_param linked
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com >
2025-09-19 21:38:54 +03:00
TakaRikka
b45a089e15
some J3D/misc cleanup ( #2628 )
...
* some j3d cleanup
* begin using uintptr_t
* j3dgraphbase cleanup
* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
Max Roncace
513816ce5c
Add a precompiled header for RELs ( #2597 )
2025-08-24 09:52:08 +03:00
hev7
84c616d6ff
d_a_npc_impal work ( #2449 )
...
* d_a_npc_impal work
* Address review comments
2025-05-19 23:56:11 +03:00
TakaRikka
a4cdad86f4
b_gnd equivalent ( #2340 )
...
* b_gnd equivalent
* fix dEvt_info_c inlines
* fix some more inlines
2025-03-23 21:55:28 +02:00
TakaRikka
60748d0924
b_dr equivalent, update dtk-template ( #2327 )
...
* d_a_tag_allmato almost done
* d_a_swhit0 done
* some SSystem cleanup
* treesh done
* swball done, some other rel cleanup
* b_dr equivalent
* update dtk-template
* rename j3dframectrl mode enum
2025-03-14 04:46:21 -04:00
TakaRikka
ad2badcd29
kankyo mostly done ( #2269 )
...
* work on kankyo
* some more kankyo work
* kankyo almost done
* kankyo mostly done
* first cleanup pass
* some more renaming
* rename a bunch of kankyo vars
* fix regression
2024-12-24 16:52:12 +02:00
TakaRikka
24b72a5302
some cleanup of f_pc/f_op files ( #2254 )
...
* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
2024-11-29 18:24:26 +02:00
hatal175
606178dc88
Work on daNpc_Hanjo_c ( #2225 )
2024-10-25 23:44:26 -07:00
Caroline Madsen
5650c7fe08
JAudio2 and Z2AudioLib work ( #2223 )
...
* JAudio2 and Z2AudioLib work
* check1stDynamicWave matched
2024-10-24 02:25:13 +03:00
Caroline Madsen
abc4c6659a
cleanup ( #2216 )
2024-10-17 14:24:29 -07:00
TakaRikka
12eb254d76
switch to dtk setup ( #2203 )
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* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev >
2024-10-10 08:29:58 -06:00