Commit Graph

35 Commits

Author SHA1 Message Date
Pheenoh 34693ded85 debugDisplay and Debug_console attemp 2021-02-07 17:20:16 -05:00
Pheenoh 19915da0e6 main attempt 2021-02-03 15:12:27 -05:00
jdflyer 2f41a74030 d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic (#109)
* Split d_kyeff

* Partially matched d_kyeff

* split d_kyeff2

* Match d_kyeff2

* split m_Do_printf

* m_Do_printf partially matched

* hotfix and clang-format

* split m_Do_graphic

* rename symbols in m_Do_graphic

* Match a few functions in m_Do_graphic

* Fix Merge Errors

* Delete sh.exe.stackdump

* Update OSReportInit
2021-01-31 20:03:38 -05:00
Pheenoh 8d15cbebd8 Merge branch 'functions' 2021-01-31 15:39:31 -05:00
Pheenoh 8e3d116bb1 remove functions.h 2021-01-31 15:33:34 -05:00
lepelog 11bf642871 some c_m3d (#97)
* decompiled some bgs_chk funcs

* c_m3d_g

* c_math progress

* remove duplicate SComponent headers

* move some variables and decompile a function

* some inlined from debug

* cM3d_2PlaneLinePosNearPos

* fix fabsf and decompile cM3d_CrawVec

* format

* cleanup

* more cleanup

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-26 17:48:47 -05:00
LC 1ef592dd6e Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)
Removes the strong dependency on a single header file and moves
declarations to their respective header file.

This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.

This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.

Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
jdflyer 2ba44f831b Merge remote-tracking branch 'upstream/master' into m_Do_audio2 2021-01-21 21:58:53 -07:00
jdflyer 806630e336 m_Do_audio 2021-01-21 21:47:28 -07:00
Erin Moon ebd329b188 normalize header guards to {tu_name}_H_ (#87)
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18 14:02:51 -05:00
TakaRikka 9250602752 d_com_inf_game / d_save improvements (#82)
* some dcominfg funcs

* add dcom inlines to d_save

* format

* format
2021-01-11 11:32:56 -05:00
TakaRikka 07156cecda fully split / more work on d_com_inf_game (#81)
* split d_com_inf_game

* fix func name

* start some dcomifg funcs

* fix

* clang-format

* change dComIfGs_setWarpItemData back to inline asm for now

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10 09:00:45 -05:00
Pheenoh bf155ed773 convert dStage_roomControl_c::init method 2021-01-10 03:04:59 -05:00
Jonathan Wase 04354aadb9 JKRAram and JKRAramStream (#80)
* before __register_global_object

* JKRThread::sThreadList, JKRHeap::sSystemHeap, etc.

* cleanup and started on JKRDvdArchive

* before changing JKRCompression

* more JKRDvdArchive, abs, and memset

* fixed JKRArchive::setExpandSize split

* JKRArchive::sCurrentDirID, JKRDvdFile::sDvdList, and matching JKRDvdFile constructors

* problems

* merge fixes and formatting

* updated clang version in clang-format-all to version 10

* Added OSPhysicalToCached and struct for global memory

* remove useless __attribute__

* changed from defines and macros to const variable and function

* changed FLAG_HAS to FLAG_ON

* JKRAram, linking problems

* fix JKRAram

* remove nonmatching stuff

* renamed static data

* more static class members

* JKRAramStream OK

* formatting

Co-authored-by: Julgodis <>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-09 20:15:52 -05:00
TakaRikka 3e498a531d more daalink / d_item improvements (#79)
* some daalink funcs

* more d_item inlines / setShieldChange

* more daalink stuff

getlife, getrstatus, setitemlifecount, getrupee, setitemrupeecount

* format

* format
2021-01-09 19:59:35 -05:00
Pheenoh c979f72b3d dStage_roomDt_c initial class mapping 2021-01-08 03:46:59 -05:00
Pheenoh 60b8591e3f dStage_stageDt_c initial mapping 2021-01-08 03:05:50 -05:00
Pheenoh 7f30607337 clang-format 2021-01-07 22:58:47 -05:00
Pheenoh a6bd9830b0 main01 attempt, fix dcomifg_play_c members 2021-01-07 22:56:08 -05:00
TakaRikka 65651dc37e add a lot of dComIfGs inlines (#65)
* item_func inlines

* some getcheck func inlines

* remove asm

* format

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-05 11:48:08 -05:00
TakaRikka cda110d0ee some daAlink_c funcs (#62)
* checkMagicArmorHeavy / checkBootsOrArmorHeavy / setSpecialGravity ok

* onFroollCrashFlg / setMidnaTalkStatus ok

* add setZStatus inline

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-04 10:43:09 -05:00
Pheenoh b13d4545fb make gameinfo members private 2021-01-03 16:13:28 -05:00
TakaRikka 0fdce6c042 dSv_player_item_c setWarashibeItem (#56)
* dsv_player_item_c::setWarashibeItem

* add slot name

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 05:15:52 -05:00
Jonathan Wase fe87a0f926 Fixed _savegpr etc. (#54)
* renamed func_XXX to _savegpr_XX

* renamed func_XXX to _restgpr_XX

* renamed func_XXX to _savefpr_XX

* renamed func_XXX to _restfpr_XX

* cleanup functions.h and moved intrisics to mwcc.h

* formatting

* cleanup functions.h

* fix bad-formatting from master

Co-authored-by: Julgodis <>
2021-01-02 23:15:12 -05:00
Pheenoh cd601606ee adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
Pheenoh eb4f3431f2 more d_save funcs OK, initial map out of dcomifg_play_c and it's classes 2021-01-02 17:47:43 -05:00
Pheenoh 715ba1304a run clang-format 2020-12-26 11:31:49 -05:00
TakaRikka b02529acb8 begin splitting d_a_alink (#34)
* begin splitting d_a_alink

* fix

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-25 21:03:10 -05:00
TakaRikka d97a3337a4 more d_item / d_a_horse_static done (#32)
* more d_item funcs done / add dSv_info_c to gameinfo

* checkWait ok / remove asm
2020-12-14 14:07:29 -05:00
unknown 81f6caf814 add d_meter2_info methods, addBottleNum OK, getBombNum OK, isLetterReadFlag OK 2020-12-06 20:46:16 -05:00
TakaRikka 74faaee32a d_item (#18)
* item_funcs ok

* item_getcheck_func ok

* remove unnecessary asm file

* execItemGet / checkItemGet ok, add enums for readability

* fix return types
2020-12-05 23:30:55 -05:00
unknown 18f4c3a05f initial class structure for dComIfG_inf_c 2020-12-04 00:04:41 -05:00
unknown 410d435f92 Merge branch 'master' of https://github.com/zeldaret/tp 2020-12-03 21:04:06 -05:00
unknown abc72d6d6a begin adding d_com_inf_game, add include guards to headers 2020-12-03 21:03:25 -05:00
TakaRikka c7f602bd64 add gameinfo class / rename unk vars in d_save (#15) 2020-12-03 20:56:56 -05:00