Luke Street
4df8ccc871
Reorganize library code into libs/ ( #3119 )
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* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}
* Update configure.py and project.py for new libs structure
* Refactor `#include <dolphin/x.h>` -> `<x.h>`
* Remove `__REVOLUTION_SDK__` forwards from dolphin
* Fix dolphin/ references in revolution
* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`
* Always build TRK against dolphin headers
* Resolve revolution SDK header resolution issues
2026-03-01 14:35:36 -08:00
TakaRikka
c9a46bd65b
d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup ( #3116 )
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* d_a_kago cleanup
* d_s_logo wii/shield work
* d_s_logo / d_s_play debug work
* fix missing profile class sizeof's
* fix phase->id values
* build fixes
* fix dCamera_c and camera profile
2026-03-01 13:19:48 -08:00
TakaRikka
c9e2a73dda
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug ( #3065 )
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* typedef for cPhs_Step
* make sdk includes consistent
* d_menu_quit / d_msg_scrn_explain debug
* d_a_obj_testcube mostly done
* d_debug_pad mostly done
* jstudio tool library headers
* some JStudioCameraEditor headers
* d_jcam_editor mostly done
* try fixing some shield regressions
* d_bg_parts mostly done
* fix merge errors
* debug fix
2026-01-24 23:36:23 -08:00
TakaRikka
7ef1810132
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
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* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00
TakaRikka
907774de02
remove "duplicated" inlines ( #2099 )
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* fix f_op_actor_mng inlines
* fix f_pc inlines
* fix d_a_alink weak func signatures
* fix d_com_inf_game inlines
* fix some more inlines
* fix rest of player inlines
* m_Do / JSystem inlines fixed
* fix upstream changes
2024-03-19 13:31:53 +02:00
TakaRikka
513cf1a414
d_menu_save / pane_class / rename some data ( #205 )
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* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data
* rename more data
* remove asm / progress
* match all of d_pane_class
* fixes / some dKankyo doc
2022-07-04 21:21:57 +02:00
TakaRikka
d4fb8a31de
m_Do / d_a_npc work
2022-06-01 03:49:32 -07:00
TakaRikka
bd4682495b
d_s_logo ( #188 )
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* d_s_logo
* match fpcM_Management
* asm
2022-04-10 18:29:28 -04:00
TakaRikka
92864cb8b8
d_model / d_simple_model / d_stage + cleanup ( #181 )
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* d_model / d_simple_model / cleanup
* d_stage work
* set up saveHIO / remove asm
* d_a_itembase
2022-02-19 14:22:47 +01:00
TakaRikka
7374f5f2f7
m_Do cleanup, d_resource, drawlist stuff ( #145 )
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* d_resource / some d_stage
* setup dDlst_list_c / d_select_icon OK
* JUTXfb / some JUTVideo + various
* some J2D classes / JUTVideo/Fader attempts
* bunch of m_Do cleanup + matches / f_ap_game OK
* mDoLib_clipper::setup OK
* most of d_meter_HIO OK
* pane_class / kantera_icon_meter
2021-09-24 11:11:10 -04:00
TakaRikka
f5a4c44812
move / fix bunch of stuff ( #133 )
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* fix some class structures / d_event wip
* d_event wip
* move gamepad stuff
* move m_Do_main
* move d_bomb / partial m_Do_reset
* format
* remove asm
* add Z2SoundID enum
* move some Z2 classes
* fix
* move more Z2 stuff
* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
Julgodis
9335ce5119
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
1e95d29b60
dol2asm OK
2021-03-28 22:49:05 +02:00