Commit Graph

7 Commits

Author SHA1 Message Date
Luke Street a6f059827b Game ABI / headers refactoring (#2215)
* Game ABI / headers refactoring

* Delete dusk/imgui.h
2026-07-14 19:24:08 -06:00
Luke Street eed14acdc6 Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
2026-07-14 13:49:21 -06:00
Pieter-Jan Briers a6376368ee String safety (#1548)
* Array size UB fixes

* Fix ShieldD

* Remove (almost) all unsafe strcpy calls

Bunch of macros. C arrays are easy enough and just need a different call. For various cases where a char* is passed around bare, I've made a TEXT_SPAN macro that can store a length too for bounds checking.

* Move crash handling in safe string operations to separate TU

* strcat safe version

* sprintf made safe too

* Fix compile
2026-05-24 10:43:00 -06:00
Irastris 0b05eac79f Fix MSVC RelWithDebInfo/Release compilation after upstream merge 2026-03-27 23:28:24 -04:00
Max Roncace ef1cfc5d28 Merge remote-tracking branch 'decomp/main' 2026-03-27 02:02:24 -04:00
Roman Sandu b0cd70ce74 JAHostIO and friends (#3131) 2026-03-26 18:54:07 -07:00
Luke Street 4df8ccc871 Reorganize library code into libs/ (#3119)
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}

* Update configure.py and project.py for new libs structure

* Refactor `#include <dolphin/x.h>` -> `<x.h>`

* Remove `__REVOLUTION_SDK__` forwards from dolphin

* Fix dolphin/ references in revolution

* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`

* Always build TRK against dolphin headers

* Resolve revolution SDK header resolution issues
2026-03-01 14:35:36 -08:00