Commit Graph

12 Commits

Author SHA1 Message Date
Lioncash 5b8754c931 dBgS: Add declaration for cBgS_PolyPassChk's destructor 2021-01-22 23:43:10 -05:00
Lioncash b1254e4e2e dBgS: Add release-elided functions to interface 2021-01-22 21:58:45 -05:00
Lioncash 8df01874fd dBgS: Decomp dBgS_PolyPassChk constructor and destructor
Fairly basic empty destructor, and a constructor that uses an initializer
list.
2021-01-22 21:58:45 -05:00
Lioncash 8b8c2f95c0 dBgS: Decomp dBgS_PolyPassChk::ChkNoHorse
The only querying function within the poly pass interface.
2021-01-22 21:58:42 -05:00
Lioncash 9e6cc7bba9 dBgs: Implement all dBgS_PolyPassChk Set and Clr functions 2021-01-22 21:57:43 -05:00
Lioncash fec7cd2dd8 dBgS: Initial dBgS_PolyPassChk class skeleton 2021-01-22 08:15:33 -05:00
Lioncash 1470a7568a dBgS: Initial splitting of dBgS_PolyPassChk code 2021-01-22 08:15:30 -05:00
Erin Moon ebd329b188 normalize header guards to {tu_name}_H_ (#87)
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18 14:02:51 -05:00
TakaRikka 07156cecda fully split / more work on d_com_inf_game (#81)
* split d_com_inf_game

* fix func name

* start some dcomifg funcs

* fix

* clang-format

* change dComIfGs_setWarpItemData back to inline asm for now

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10 09:00:45 -05:00
Pheenoh 7f30607337 clang-format 2021-01-07 22:58:47 -05:00
Pheenoh a6bd9830b0 main01 attempt, fix dcomifg_play_c members 2021-01-07 22:56:08 -05:00
Pheenoh eb4f3431f2 more d_save funcs OK, initial map out of dcomifg_play_c and it's classes 2021-01-02 17:47:43 -05:00